Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Legend2fine
Baron Samedi
Level 99
God Stats
22W - 25L
1,484 SR
Queue Stats
783W - 797L
1,462 Elo+
Solo
Ra
Ra
QuadraK4
Ra
Level 152
God Stats
20W - 15L
1,385 SR
Queue Stats
76W - 86L
1,467 Elo+
Solo
Ah Puch
Ah Puch
Shαkα
Ah Puch
Level 137
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 65L
1,501 Elo+
Solo
Artemis
Artemis
new-36307284
Artemis
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 37L
1,459 Elo+
Solo
Team Averages
Level 118
1,474 SR
1,478 Elo+

VS

Team Averages
Level 48
1,439 SR
1,414 Elo+
Ah Puch
Ah Puch
BadLuck115
Ah Puch
Level 10
God Stats
2W - 4L
1,598 SR
Queue Stats
12W - 20L
1,212 Elo+
Party 2
Discordia
Discordia
JinxOfAllTrad3s-
Discordia
Level 34
God Stats
0W - 2L
1,220 SR
Queue Stats
3W - 3L
1,653 Elo+
Party 1
Sol
Sol
KyngDButler
Sol
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 37L
1,332 Elo+
Solo
Persephone
Persephone
RaptorIndian
Persephone
Level 133
God Stats
4W - 4L
1,620 SR
Queue Stats
117W - 102L
1,546 Elo+
Party 1
Kukulkan
Kukulkan
lGreasyjobl
Kukulkan
Level 31
God Stats
11W - 8L
1,259 SR
Queue Stats
17W - 23L
1,325 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
17
9 / 0 / 20
11,890
1,321
13,201
10,247
10,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
Legend2fine
Baron Samedi
17
7 / 2 / 15
10,503
1,167
9,234
6,405
3,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 1 / 21
11,128
1,236
7,583
4,938
1,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ah Puch
Shαkα
Ah Puch
17
11 / 1 / 12
11,712
1,301
18,283
5,767
2,188
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Artemis
new-36307284
Artemis
17
2 / 1 / 15
10,533
1,170
6,840
8,149
3,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

334

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BadLuck115
Ah Puch
14
1 / 9 / 1
9,092
1,010
4,488
10,290
6,176
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Breastplate

Breastplate

+20
Physical Protection

Discordia
14
1 / 5 / 3
9,434
1,048
9,988
16,837
5,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

14
0 / 14 / 3
8,818
980
1,842
16,851
5,034
Persephone
RaptorIndian
Persephone
15
3 / 0 / 2
11,046
1,227
11,048
8,701
2,478
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
lGreasyjobl
Kukulkan
14
0 / 5 / 2
8,718
969
2,121
5,206
1,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
16
33
Kills
5
5
Deaths
33
83
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
9
0
20
19
L
Ah Puch
BadLuck115
Ah Puch
1
9
1
0.17
L
Discordia
1
5
3
0.5
L
0
14
3
0.11
W
Baron Samedi
Legend2fine
Baron Samedi
7
2
15
7.25
W
4
1
21
14.5
L
Persephone
RaptorIndian
Persephone
3
0
2
4
W
Ah Puch
Shαkα
Ah Puch
11
1
12
17
L
Kukulkan
lGreasyjobl
Kukulkan
0
5
2
0.2
W
Artemis
new-36307284
Artemis
2
1
15
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,141
Damage
29,487
35,506
Taken
57,885
21,953
Mitigated
20,667
12,609
Healing
1,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
13,201
2,321
0
3,048
10,247
10,961
0
7,714
1,681
0
22,085
L
Ah Puch
BadLuck115
Ah Puch
4,488
190
0
392
10,290
6,176
0
5,384
4,727
11,917
0
L
Discordia
9,988
116
0
76
16,837
5,194
0
9,654
6,751
28,188
0
L
1,842
418
0
117
16,851
5,034
0
10,110
6,499
4,151
0
W
Baron Samedi
Legend2fine
Baron Samedi
9,234
173
863
1,145
6,405
3,398
0
6,058
347
15,565
438
W
7,583
310
3,013
1,343
4,938
1,828
0
4,491
447
29,606
334
L
Persephone
RaptorIndian
Persephone
11,048
107
0
763
8,701
2,478
0
5,496
3,050
33,377
0
W
Ah Puch
Shαkα
Ah Puch
18,283
501
0
808
5,767
2,188
0
5,161
606
41,742
0
L
Kukulkan
lGreasyjobl
Kukulkan
2,121
0
0
0
5,206
1,785
0
3,916
1,143
10,207
0
W
Artemis
new-36307284
Artemis
6,840
2,053
0
2,389
8,149
3,578
0
6,063
2,086
0
39,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,766
Gold Earned
47,108
239
Minions Killed
140
13
Camps Cleared
4
922,250
Distance Traveled
679,638
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,890
1,321
14
2
4
192,812
0
L
Ah Puch
9,092
1,010
13
1
1
100,262
0
L
Discordia
9,434
1,048
39
4
1
188,291
0
L
Sol
8,818
980
9
1
0
135,006
0
W
Baron Samedi
10,503
1,167
18
2
1
163,434
0
W
Ra
11,128
1,236
77
9
3
202,600
0
L
Persephone
11,046
1,227
58
6
2
176,563
0
W
Ah Puch
11,712
1,301
54
6
3
184,059
0
L
Kukulkan
8,718
969
21
2
0
79,516
0
W
Artemis
10,533
1,170
76
8
2
179,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role