Player Matchup

Da Ji
Da Ji
Jmak810
Da Ji
Level 157
God Stats
1W - 0L
1,731 SR
Queue Stats
40W - 41L
1,441 Elo+
Party 1
Zeus
Zeus
KingOfGames3819
Zeus
Level 111
God Stats
3W - 6L
1,483 SR
Queue Stats
61W - 77L
1,370 Elo+
Party 1
Cabrakan
Cabrakan
Spartan12220
Cabrakan
Level 62
God Stats
6W - 5L
1,517 SR
Queue Stats
16W - 23L
1,346 Elo+
Party 1
Team Averages
Level 110
1,577 SR
1,385 Elo+

VS

Team Averages
Level 75
1,484 SR
1,370 Elo+
Mulan
Mulan
Batwelll
Mulan
Level 73
God Stats
3W - 9L
1,552 SR
Queue Stats
5W - 9L
1,384 Elo+
Solo
Danzaburou
Danzaburou
Unbreakable_Ash
Danzaburou
Level 66
God Stats
3W - 5L
1,577 SR
Queue Stats
117W - 148L
1,362 Elo+
Party 2
Nu Wa
Nu Wa
Whirlwind-Fairy
Nu Wa
Level 87
God Stats
1W - 4L
1,323 SR
Queue Stats
110W - 144L
1,364 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Jmak810
Da Ji
14
8 / 3 / 3
8,934
1,117
5,568
7,271
3,509
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

13
3 / 1 / 7
7,873
984
7,618
3,235
979
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cabrakan
Spartan12220
Cabrakan
10
1 / 2 / 4
6,268
784
803
5,987
6,308
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Batwelll
Mulan
7
2 / 1 / 1
5,912
739
1,962
2,394
1,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
Unbreakable_Ash
Danzaburou
12
4 / 5 / 2
7,682
960
5,327
7,674
2,240
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 6 / 6
6,498
812
4,361
6,703
1,779
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
15
12
Kills
6
6
Deaths
12
14
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Mulan
Batwelll
Mulan
2
1
1
2.5
W
Da Ji
Jmak810
Da Ji
8
3
3
3.17
W
3
1
7
6.5
W
Cabrakan
Spartan12220
Cabrakan
1
2
4
1.5
L
Danzaburou
Unbreakable_Ash
Danzaburou
4
5
2
1
L
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,989
Damage
11,650
16,493
Taken
16,771
10,796
Mitigated
5,379
0
Healing
1,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
Batwelll
Mulan
1,962
85
0
367
2,394
1,360
77
915
1,479
0
6,022
W
Da Ji
Jmak810
Da Ji
5,568
1,186
0
0
7,271
3,509
258
1,241
6,001
0
29,080
W
7,618
320
0
0
3,235
979
630
1,108
2,096
24,788
0
W
Cabrakan
Spartan12220
Cabrakan
803
246
0
0
5,987
6,308
26
2,078
3,785
5,633
0
L
Danzaburou
Unbreakable_Ash
Danzaburou
5,327
2,569
0
1,216
7,674
2,240
0
3,665
4,009
0
19,584
L
4,361
1,551
0
275
6,703
1,779
114
3,893
2,810
15,730
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,075
Gold Earned
20,092
99
Minions Killed
65
0
Camps Cleared
0
339,247
Distance Traveled
309,227
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,912
739
16
2
0
66,686
0
W
Da Ji
8,934
1,117
46
6
0
113,986
0
W
Zeus
7,873
984
41
5
0
128,341
0
W
Cabrakan
6,268
784
12
2
0
96,920
0
L
Danzaburou
7,682
960
30
4
0
121,088
1
L
Nu Wa
6,498
812
19
2
0
121,453
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role