Player Matchup

Cabrakan
Cabrakan
Insほへ
Cabrakan
Level 51
God Stats
1W - 1L
1,758 SR
Queue Stats
60W - 49L
1,543 Elo+
Solo
Anhur
Anhur
Jeekkoo
Anhur
Level 72
God Stats
1W - 2L
1,463 SR
Queue Stats
31W - 29L
1,539 Elo+
Solo
Set
Set
YummiBussi
Set
Level 133
God Stats
5W - 7L
1,548 SR
Queue Stats
15W - 19L
1,406 Elo+
Solo
Persephone
Persephone
alvines
Persephone
Level 159
God Stats
28W - 31L
1,524 SR
Queue Stats
193W - 194L
1,463 Elo+
Solo
Bakasura
Bakasura
nochedepasion12
Bakasura
Level 158
God Stats
1W - 2L
1,633 SR
Queue Stats
38W - 32L
1,506 Elo+
Solo
Team Averages
Level 115
1,585 SR
1,491 Elo+

VS

Team Averages
Level 143
1,639 SR
1,527 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
ShelfOfBooty
Ah Puch
Level 128
God Stats
13W - 16L
1,587 SR
Queue Stats
77W - 85L
1,522 Elo+
Party 2
Nike
Nike
XxsmaKDxX
Nike
Level 144
God Stats
3W - 2L
1,583 SR
Queue Stats
190W - 167L
1,544 Elo+
Party 1
Loki
Loki
badxtimes
Loki
Level 148
God Stats
7W - 1L
1,771 SR
Queue Stats
43W - 44L
1,463 Elo+
Party 2
Sylvanus
Sylvanus
flicka8
Sylvanus
Level 155
God Stats
2W - 0L
1,754 SR
Queue Stats
48W - 27L
1,604 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Insほへ
Cabrakan
5
1 / 1 / 0
3,474
695
1,084
4,362
2,855
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
Jeekkoo
Anhur
6
0 / 1 / 0
3,263
653
0
1,976
413
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

4
0 / 2 / 0
3,006
601
946
2,201
800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
alvines
Persephone
6
0 / 3 / 0
3,479
696
1,846
3,337
753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Bakasura
6
0 / 2 / 0
3,310
662
1,818
4,752
1,514
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
6
0 / 0 / 0
3,486
697
761
1,340
336
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ah Puch
ShelfOfBooty
Ah Puch
7
5 / 0 / 2
4,514
903
4,282
3,924
937
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Nike
7
2 / 0 / 0
4,294
859
1,888
3,163
1,390
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Loki
6
2 / 1 / 2
3,766
753
2,450
3,184
743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
flicka8
Sylvanus
6
0 / 0 / 1
3,723
745
838
1,618
651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
14
1
Kills
9
9
Deaths
1
0
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
0
0
0
0
L
Cabrakan
Insほへ
Cabrakan
1
1
0
1
L
Anhur
Jeekkoo
Anhur
0
1
0
0
W
Ah Puch
ShelfOfBooty
Ah Puch
5
0
2
6
W
Nike
2
0
0
2
L
0
2
0
0
L
Persephone
alvines
Persephone
0
3
0
0
W
Loki
2
1
2
3
W
Sylvanus
flicka8
Sylvanus
0
0
1
0.5
L
Bakasura
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,694
Damage
10,219
16,628
Taken
13,229
6,335
Mitigated
4,057
4,103
Healing
7,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
761
245
0
627
1,340
336
0
449
891
0
20,661
L
Cabrakan
Insほへ
Cabrakan
1,084
422
0
1,158
4,362
2,855
0
1,962
2,400
5,663
0
L
Anhur
Jeekkoo
Anhur
0
0
0
686
1,976
413
0
528
1,448
0
15,768
W
Ah Puch
ShelfOfBooty
Ah Puch
4,282
532
0
2,289
3,924
937
0
1,432
2,288
20,661
676
W
Nike
1,888
171
0
1,250
3,163
1,390
0
0
2,993
43
24,012
L
946
333
0
638
2,201
800
0
43
2,158
0
7,993
L
Persephone
alvines
Persephone
1,846
41
0
484
3,337
753
0
969
2,339
14,542
0
W
Loki
2,450
731
0
1,840
3,184
743
0
1,049
2,085
0
15,835
W
Sylvanus
flicka8
Sylvanus
838
496
352
658
1,618
651
0
0
1,618
9,568
163
L
Bakasura
1,818
1,336
0
1,137
4,752
1,514
0
1,442
3,310
0
10,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,532
Gold Earned
19,783
110
Minions Killed
158
0
Camps Cleared
0
504,586
Distance Traveled
553,795
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
3,486
697
36
7
0
96,522
0
L
Cabrakan
3,474
695
8
2
0
104,104
0
L
Anhur
3,263
653
28
6
0
107,489
2
W
Ah Puch
4,514
903
27
5
0
107,107
0
W
Nike
4,294
859
51
10
0
111,497
0
L
Set
3,006
601
16
3
0
58,190
0
L
Persephone
3,479
696
31
6
0
106,975
0
W
Loki
3,766
753
27
5
0
132,364
0
W
Sylvanus
3,723
745
17
3
0
106,305
0
L
Bakasura
3,310
662
27
5
0
127,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role