Player Matchup

The Morrigan
The Morrigan
Gold V
Aztyc
The Morrigan
Gold V
Level 139
God Stats
4W - 5L
1,456 SR
Queue Stats
75W - 69L
1,440 MMR
Party 2
Da Ji
Da Ji
Gold IV
LetsAllBSoviets
Da Ji
Gold IV
Level 186
God Stats
9W - 3L
1,786 SR
Queue Stats
395W - 411L
1,467 MMR
Solo
Medusa
Medusa
Gold II
Oops_imGAY
Medusa
Gold II
Level 99
God Stats
19W - 12L
1,658 SR
Queue Stats
254W - 278L
1,438 MMR
Solo
Vulcan
Vulcan
Gold IV
VeiІ
Vulcan
Gold IV
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
109W - 91L
1,423 MMR
Party 2
Geb
Geb
Gold III
vml2003
Geb
Gold III
Level 93
God Stats
2W - 1L
1,795 SR
Queue Stats
133W - 129L
1,465 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 134
1,639 SR
1,447 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 136
1,458 SR
1,474 MMR
Ra
Ra
Gold III
 
Ra
Gold III
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Awilix
Awilix
Gold IV
 
Awilix
Gold IV
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Gold II
 
Neith
Gold II
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
King Arthur
King Arthur
Silver IV
Estidur
King Arthur
Silver IV
Level 62
God Stats
1W - 1L
1,278 SR
Queue Stats
5W - 7L
1,416 MMR
Solo
Cabrakan
Cabrakan
Gold II
qGravity
Cabrakan
Gold II
Level 120
God Stats
3W - 1L
1,513 SR
Queue Stats
343W - 352L
1,453 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Aztyc
The Morrigan
8
2 / 0 / 1
4,342
620
1,416
4,216
1,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
1 / 6 / 0
4,146
592
4,442
6,825
1,880
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
Oops_imGAY
Medusa
7
2 / 1 / 1
4,311
616
3,472
3,250
830
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Vulcan
VeiІ
Vulcan
9
0 / 2 / 1
4,202
600
2,219
4,093
1,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Geb
6
1 / 2 / 2
3,711
530
2,394
3,695
2,327
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bans
Maman BrigittePeleDiscordiaBastet

VS

Bans
AthenaArtioKuzenboBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
9
2 / 1 / 0
4,920
703
1,577
3,289
1,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
 
Awilix
8
3 / 2 / 1
4,721
674
2,771
5,751
1,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
 
Neith
8
0 / 0 / 4
4,335
619
3,319
2,856
749
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
Estidur
King Arthur
9
4 / 1 / 2
5,392
770
3,825
7,050
3,591
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cabrakan
qGravity
Cabrakan
7
2 / 2 / 1
4,411
630
1,555
6,157
5,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
19
6
Kills
11
11
Deaths
6
5
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
1
0
2
W
Awilix
 
Awilix
3
2
1
1.75
W
Neith
 
Neith
0
0
4
2
L
The Morrigan
Aztyc
The Morrigan
2
0
1
2.5
W
King Arthur
Estidur
King Arthur
4
1
2
5
L
1
6
0
0.17
L
Medusa
Oops_imGAY
Medusa
2
1
1
2.5
L
Vulcan
VeiІ
Vulcan
0
2
1
0.25
W
Cabrakan
qGravity
Cabrakan
2
2
1
1.25
L
Geb
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,943
Damage
13,047
22,079
Taken
25,103
7,216
Mitigated
12,128
5,397
Healing
8,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
1,577
242
192
1,749
3,289
1,017
0
1,573
1,716
29,198
495
W
Awilix
 
Awilix
2,771
994
0
1,270
5,751
1,599
0
2,053
3,698
0
21,227
W
Neith
 
Neith
3,319
1,094
0
1,263
2,856
749
0
606
2,250
0
26,195
L
The Morrigan
Aztyc
The Morrigan
1,416
463
0
2,230
4,216
1,103
0
359
3,811
19,241
347
W
King Arthur
Estidur
King Arthur
3,825
366
0
2,009
7,050
3,591
0
0
7,050
0
26,863
L
4,442
643
0
787
6,825
1,880
0
0
6,825
0
20,162
L
Medusa
Oops_imGAY
Medusa
3,472
1,577
0
442
3,250
830
0
317
2,933
0
25,775
L
Vulcan
VeiІ
Vulcan
2,219
329
0
659
4,093
1,076
0
858
3,087
24,044
1,687
W
Cabrakan
qGravity
Cabrakan
1,555
26
0
1,778
6,157
5,172
0
1,321
4,836
11,410
0
L
Geb
2,394
640
0
1,279
3,695
2,327
0
1,288
2,362
8,036
242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,712
Gold Earned
23,779
175
Minions Killed
216
0
Camps Cleared
0
645,355
Distance Traveled
776,629
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
4,920
703
58
8
0
179,840
0
W
Awilix
4,721
674
40
6
0
171,011
0
W
Neith
4,335
619
54
8
0
148,056
2
L
The Morrigan
4,342
620
37
5
0
144,926
0
W
King Arthur
5,392
770
53
8
0
152,231
0
L
Da Ji
4,146
592
40
6
0
127,632
0
L
Medusa
4,311
616
42
6
0
138,614
0
L
Vulcan
4,202
600
45
6
0
136,346
0
W
Cabrakan
4,411
630
11
2
0
125,491
1
L
Geb
3,711
530
11
2
0
97,837
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role