Player Matchup

Sun Wukong
Sun Wukong
Asagirlayaa
Sun Wukong
Level 48
God Stats
0W - 1L
1,689 SR
Queue Stats
3W - 1L
1,818 Elo+
Party 1
Vulcan
Vulcan
ReborninFury
Vulcan
Level 97
God Stats
3W - 4L
1,649 SR
Queue Stats
34W - 34L
1,499 Elo+
Solo
Bellona
Bellona
ThickOatmeal
Bellona
Level 83
God Stats
3W - 6L
1,272 SR
Queue Stats
115W - 137L
1,473 Elo+
Solo
Bacchus
Bacchus
jimmychau
Bacchus
Level 126
God Stats
3W - 6L
1,413 SR
Queue Stats
22W - 19L
1,544 Elo+
Party 1
Loki
Loki
t_rain93
Loki
Level 69
God Stats
2W - 4L
1,512 SR
Queue Stats
72W - 86L
1,430 Elo+
Solo
Team Averages
Level 85
1,507 SR
1,553 Elo+

VS

Team Averages
Level 68
1,435 SR
1,471 Elo+
Zeus
Zeus
Aegaeon_95
Zeus
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 20L
1,485 Elo+
Solo
Hou Yi
Hou Yi
BetaRayBill9003
Hou Yi
Level 45
God Stats
4W - 3L
1,505 SR
Queue Stats
252W - 229L
1,508 Elo+
Party 2
Cerberus
Cerberus
billzmafia
Cerberus
Level 8
God Stats
7W - 2L
1,701 SR
Queue Stats
46W - 37L
1,408 Elo+
Party 2
Thor
Thor
deadonesx
Thor
Level 70
God Stats
2W - 11L
1,111 SR
Queue Stats
596W - 634L
1,451 Elo+
Solo
Cthulhu
Cthulhu
spirit8soldier
Cthulhu
Level 107
God Stats
4W - 7L
1,360 SR
Queue Stats
337W - 331L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Asagirlayaa
Sun Wukong
14
4 / 2 / 2
9,385
1,173
8,469
13,924
10,251
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Vulcan
12
0 / 0 / 0
5,841
730
0
0
0
Bellona
ThickOatmeal
Bellona
14
1 / 3 / 4
8,690
1,086
8,838
16,193
17,485
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Bacchus
jimmychau
Bacchus
14
1 / 2 / 3
9,181
1,148
5,840
8,127
9,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Loki
14
0 / 6 / 3
8,628
1,079
4,020
11,123
3,976
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Team 1 Tickets

219

VS

Team 2 Tickets

323

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 10
8,879
1,110
12,605
5,490
2,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
2 / 0 / 7
9,120
1,140
10,597
3,365
1,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
billzmafia
Cerberus
15
4 / 0 / 8
10,459
1,307
6,169
12,018
16,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Thor
14
0 / 3 / 7
8,261
1,033
2,908
5,298
2,645
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
5 / 0 / 7
9,611
1,201
12,540
4,765
6,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
52
6
Kills
13
13
Deaths
6
12
Assists
39
Player
Kills
Deaths
Assists
KDA
W
2
3
10
2.33
L
Sun Wukong
Asagirlayaa
Sun Wukong
4
2
2
2.5
W
2
0
7
5.5
L
Vulcan
0
0
0
0
L
Bellona
ThickOatmeal
Bellona
1
3
4
1
W
Cerberus
billzmafia
Cerberus
4
0
8
8
W
Thor
0
3
7
1.17
L
Bacchus
jimmychau
Bacchus
1
2
3
1.25
W
5
0
7
8.5
L
Loki
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,167
Damage
44,819
49,367
Taken
30,936
41,591
Mitigated
29,664
3,069
Healing
4,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,605
1,626
0
326
5,490
2,356
0
1,724
3,766
24,932
985
L
Sun Wukong
Asagirlayaa
Sun Wukong
8,469
894
0
1,063
13,924
10,251
0
9,924
3,764
0
25,157
W
10,597
4,961
0
758
3,365
1,468
0
481
2,884
0
39,242
L
Vulcan
0
0
0
0
0
0
0
0
0
0
0
L
Bellona
ThickOatmeal
Bellona
8,838
1,647
0
262
16,193
17,485
0
8,789
6,962
0
16,747
W
Cerberus
billzmafia
Cerberus
6,169
591
0
1,994
12,018
16,877
0
1,891
10,127
14,196
341
W
Thor
2,908
598
0
0
5,298
2,645
0
1,264
4,034
0
7,309
L
Bacchus
jimmychau
Bacchus
5,840
479
0
1,238
8,127
9,879
0
4,899
3,123
16,361
0
W
12,540
568
462
680
4,765
6,318
0
480
4,285
21,001
974
L
Loki
4,020
783
0
506
11,123
3,976
0
5,186
5,782
0
24,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,725
Gold Earned
46,330
130
Minions Killed
159
6
Camps Cleared
6
623,852
Distance Traveled
863,175
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,879
1,110
27
3
3
148,678
0
L
Sun Wukong
9,385
1,173
48
6
0
177,674
0
W
Hou Yi
9,120
1,140
84
11
1
168,925
0
L
Vulcan
5,841
730
0
0
0
0
0
L
Bellona
8,690
1,086
22
3
3
168,375
0
W
Cerberus
10,459
1,307
16
2
0
183,950
0
W
Thor
8,261
1,033
9
1
1
175,150
0
L
Bacchus
9,181
1,148
24
3
0
128,383
0
W
Cthulhu
9,611
1,201
23
3
1
186,472
0
L
Loki
8,628
1,079
36
5
3
149,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role