Player Matchup

Ra
Ra
Gold II
 
Ra
Gold II
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Lancelot
Lancelot
Gold I
 
Lancelot
Gold I
Level 217
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Shiva
Shiva
Gold II
 
Shiva
Gold II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Gold I
EcheIoN
Cerberus
Gold I
Level 81
God Stats
4W - 2L
1,747 SR
Queue Stats
128W - 128L
1,600 MMR
Solo
Neith
Neith
Gold V
Фомора
Neith
Gold V
Level 110
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 15L
1,594 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 143
1,549 SR
1,539 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 125
1,585 SR
1,524 MMR
Aphrodite
Aphrodite
Silver III
 
Aphrodite
Silver III
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Gold IV
 
Osiris
Gold IV
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Gold I
 
Discordia
Gold I
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Apollo
Apollo
Gold II
AzureSparkle
Apollo
Gold II
Level 156
God Stats
5W - 2L
1,860 SR
Queue Stats
103W - 110L
1,602 MMR
Solo
Ganesha
Ganesha
Gold IV
eskorpio21
Ganesha
Gold IV
Level 149
God Stats
2W - 4L
1,566 SR
Queue Stats
33W - 39L
1,517 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
3 / 1 / 1
5,576
797
3,828
4,824
1,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
 
Lancelot
10
4 / 0 / 1
5,042
720
2,382
4,663
1,804
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Shiva
 
Shiva
7
0 / 0 / 1
4,456
637
2,958
5,266
2,475
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cerberus
EcheIoN
Cerberus
8
2 / 3 / 2
5,066
724
3,182
6,764
3,048
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

8
0 / 0 / 1
4,369
624
2,434
2,394
564
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Bans
KumbhakarnaUllrAthenaAgni

VS

Bans
AnubisThanatosDa JiSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
7
2 / 3 / 0
4,397
628
2,565
5,114
1,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Osiris
 
Osiris
8
2 / 1 / 0
4,321
617
5,702
6,010
2,333
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Discordia
 
Discordia
6
0 / 3 / 1
3,817
545
1,497
2,464
544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
6
0 / 1 / 0
3,760
537
2,148
4,227
995
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ganesha
eskorpio21
Ganesha
7
0 / 1 / 0
3,979
568
601
5,558
2,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
5
9
Kills
4
4
Deaths
9
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
3
1
1
3.5
W
Lancelot
 
Lancelot
4
0
1
4.5
W
Shiva
 
Shiva
0
0
1
0.5
L
Aphrodite
 
Aphrodite
2
3
0
0.67
L
Osiris
 
Osiris
2
1
0
2
L
Discordia
 
Discordia
0
3
1
0.17
L
Apollo
0
1
0
0
W
Cerberus
EcheIoN
Cerberus
2
3
2
1
L
Ganesha
eskorpio21
Ganesha
0
1
0
0
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,784
Damage
12,513
23,911
Taken
23,373
9,417
Mitigated
7,409
10,034
Healing
7,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
3,828
805
394
1,435
4,824
1,526
0
1,141
3,423
34,521
0
W
Lancelot
 
Lancelot
2,382
798
0
1,562
4,663
1,804
0
349
4,310
0
30,649
W
Shiva
 
Shiva
2,958
476
130
2,282
5,266
2,475
0
270
4,996
809
16,184
L
Aphrodite
 
Aphrodite
2,565
615
0
1,824
5,114
1,215
0
2,242
2,872
19,204
0
L
Osiris
 
Osiris
5,702
3,233
0
1,397
6,010
2,333
0
2,809
3,020
0
27,406
L
Discordia
 
Discordia
1,497
111
0
250
2,464
544
0
1,383
990
12,706
165
L
Apollo
2,148
1,229
0
1,491
4,227
995
0
130
4,097
0
23,553
W
Cerberus
EcheIoN
Cerberus
3,182
812
0
3,087
6,764
3,048
0
2,309
4,455
23,676
93
L
Ganesha
eskorpio21
Ganesha
601
0
0
2,220
5,558
2,322
0
386
5,132
10,050
0
W
2,434
468
0
1,144
2,394
564
0
217
2,177
0
29,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,509
Gold Earned
20,274
252
Minions Killed
188
0
Camps Cleared
0
796,503
Distance Traveled
693,621
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
5,576
797
59
8
0
166,987
0
W
Lancelot
5,042
720
64
9
0
184,669
0
W
Shiva
4,456
637
21
3
0
160,164
0
L
Aphrodite
4,397
628
47
7
0
132,770
2
L
Osiris
4,321
617
51
7
0
161,531
0
L
Discordia
3,817
545
27
4
0
106,389
0
L
Apollo
3,760
537
57
8
0
138,883
0
W
Cerberus
5,066
724
58
8
0
149,294
0
L
Ganesha
3,979
568
6
1
0
154,048
1
W
Neith
4,369
624
50
7
0
135,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role