Player Matchup

Rama
Rama
 
Rama
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
FuryKishi
Janus
Level 212
God Stats
5W - 6L
1,448 SR
Queue Stats
60W - 37L
1,610 Elo+
Party 2
Ares
Ares
GaIIagher
Ares
Level 198
God Stats
5W - 5L
1,418 SR
Queue Stats
238W - 269L
1,424 Elo+
Party 1
Hercules
Hercules
Lucitaker
Hercules
Level 240
God Stats
1W - 1L
1,255 SR
Queue Stats
97W - 110L
1,462 Elo+
Party 1
Erlang Shen
Erlang Shen
SonOfAn4rchy
Erlang Shen
Level 158
God Stats
16W - 17L
1,476 SR
Queue Stats
429W - 445L
1,441 Elo+
Party 1
Team Averages
Level 193
1,419 SR
1,487 Elo+

VS

Team Averages
Level 135
1,537 SR
1,490 Elo+
Cernunnos
Cernunnos
Bygman
Cernunnos
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
49W - 65L
1,461 Elo+
Solo
Mercury
Mercury
INeeDy
Mercury
Level 226
God Stats
0W - 2L
1,500 SR
Queue Stats
67W - 59L
1,526 Elo+
Solo
Gilgamesh
Gilgamesh
t1jorgee
Gilgamesh
Level 87
God Stats
14W - 13L
1,486 SR
Queue Stats
487W - 512L
1,520 Elo+
Solo
Janus
Janus
yTunicxxzk
Janus
Level 139
God Stats
26W - 35L
1,440 SR
Queue Stats
495W - 505L
1,448 Elo+
Solo
Thanatos
Thanatos
ÚN1C0
Thanatos
Level 115
God Stats
8W - 4L
1,760 SR
Queue Stats
186W - 155L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
17
4 / 0 / 3
10,520
619
8,364
8,410
3,016
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Janus
FuryKishi
Janus
17
3 / 1 / 5
10,132
596
12,168
8,779
3,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
13
2 / 2 / 6
8,662
510
5,566
12,103
9,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Hercules
Lucitaker
Hercules
16
3 / 0 / 3
10,312
607
6,615
9,077
8,594
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Erlang Shen
SonOfAn4rchy
Erlang Shen
14
4 / 1 / 3
8,789
517
7,005
12,733
5,386
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Bygman
Cernunnos
14
0 / 4 / 2
8,036
473
8,611
11,275
3,681
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
INeeDy
Mercury
13
0 / 4 / 0
7,523
443
3,466
12,804
3,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
t1jorgee
Gilgamesh
11
2 / 4 / 0
7,186
423
4,294
15,054
11,802
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
14
1 / 2 / 0
8,103
477
7,207
7,068
1,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
ÚN1C0
Thanatos
12
1 / 2 / 1
7,154
421
4,648
10,666
3,578
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
16
Kills
4
4
Deaths
16
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
4
0
3
5.5
L
Cernunnos
Bygman
Cernunnos
0
4
2
0.25
W
Janus
FuryKishi
Janus
3
1
5
5.5
W
Ares
2
2
6
2.5
L
Mercury
INeeDy
Mercury
0
4
0
0
W
Hercules
Lucitaker
Hercules
3
0
3
4.5
W
Erlang Shen
SonOfAn4rchy
Erlang Shen
4
1
3
5.5
L
Gilgamesh
t1jorgee
Gilgamesh
2
4
0
0.5
L
Janus
1
2
0
0.5
L
Thanatos
ÚN1C0
Thanatos
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,718
Damage
28,226
51,102
Taken
56,867
29,383
Mitigated
24,501
14,769
Healing
15,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
8,364
5,142
0
4,530
8,410
3,016
0
0
8,410
0
90,411
L
Cernunnos
Bygman
Cernunnos
8,611
3,802
0
4,132
11,275
3,681
0
3,230
8,005
0
68,448
W
Janus
FuryKishi
Janus
12,168
835
0
850
8,779
3,020
366
1,356
7,273
79,128
715
W
Ares
5,566
424
0
2,718
12,103
9,367
214
2,547
9,336
21,741
0
L
Mercury
INeeDy
Mercury
3,466
901
0
2,788
12,804
3,829
0
1,627
11,097
0
48,406
W
Hercules
Lucitaker
Hercules
6,615
1,485
0
3,003
9,077
8,594
152
0
9,077
0
66,681
W
Erlang Shen
SonOfAn4rchy
Erlang Shen
7,005
2,318
0
3,668
12,733
5,386
647
3,084
9,385
0
63,547
L
Gilgamesh
t1jorgee
Gilgamesh
4,294
936
0
1,802
15,054
11,802
221
5,421
9,369
0
29,640
L
Janus
7,207
337
0
416
7,068
1,611
0
3,871
2,903
63,811
542
L
Thanatos
ÚN1C0
Thanatos
4,648
846
0
6,783
10,666
3,578
0
2,617
7,913
0
47,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,415
Gold Earned
38,002
538
Minions Killed
468
0
Camps Cleared
0
1,740,243
Distance Traveled
1,724,737
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,520
619
159
9
0
330,546
0
L
Cernunnos
8,036
473
112
7
0
316,298
7
W
Janus
10,132
596
159
9
0
379,994
0
W
Ares
8,662
510
23
1
0
340,330
7
L
Mercury
7,523
443
86
5
0
366,220
4
W
Hercules
10,312
607
119
7
0
295,041
2
W
Erlang Shen
8,789
517
78
5
0
394,332
4
L
Gilgamesh
7,186
423
40
2
0
351,028
0
L
Janus
8,103
477
146
9
0
394,206
5
L
Thanatos
7,154
421
84
5
0
296,985
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role