Player Matchup

Izanami
Izanami
BlindStrike55
Izanami
Level 120
God Stats
1W - 1L
1,442 SR
Queue Stats
4W - 4L
1,664 Elo+
Party 1
Baron Samedi
Baron Samedi
FewDroid
Baron Samedi
Level 156
God Stats
2W - 2L
1,394 SR
Queue Stats
113W - 106L
1,581 Elo+
Party 1
Cabrakan
Cabrakan
SwornForWar
Cabrakan
Level 125
God Stats
1W - 0L
1,589 SR
Queue Stats
6W - 10L
1,446 Elo+
Party 1
Team Averages
Level 134
1,475 SR
1,564 Elo+

VS

Team Averages
Level 112
1,533 SR
1,517 Elo+
Chaac
Chaac
 
Chaac
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
HarleyDH
Ah Puch
Level 97
God Stats
4W - 4L
1,556 SR
Queue Stats
145W - 158L
1,459 Elo+
Solo
Bellona
Bellona
fable323
Bellona
Level 137
God Stats
2W - 2L
1,544 SR
Queue Stats
66W - 39L
1,592 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
15
5 / 2 / 5
9,324
932
5,698
5,056
1,928
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mystical Earring

Mystical Earring

+15
Mp 5

Baron Samedi
FewDroid
Baron Samedi
14
4 / 1 / 6
8,979
898
9,459
6,689
2,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cabrakan
SwornForWar
Cabrakan
14
1 / 2 / 7
8,424
842
4,701
8,782
8,710
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
2 / 2 / 2
7,651
765
4,570
9,099
5,922
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
HarleyDH
Ah Puch
12
1 / 6 / 3
7,681
768
4,183
8,437
1,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
fable323
Bellona
11
2 / 2 / 3
7,318
732
3,902
7,920
5,529
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
10
Kills
5
5
Deaths
10
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
2
2
1.5
W
Izanami
5
2
5
3.75
W
Baron Samedi
FewDroid
Baron Samedi
4
1
6
7
L
Ah Puch
HarleyDH
Ah Puch
1
6
3
0.42
W
Cabrakan
SwornForWar
Cabrakan
1
2
7
2.25
L
Bellona
fable323
Bellona
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,858
Damage
12,655
20,527
Taken
25,456
13,329
Mitigated
13,443
7,136
Healing
3,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
4,570
356
111
1,608
9,099
5,922
0
4,053
5,046
0
15,551
W
Izanami
5,698
4,349
188
235
5,056
1,928
1,429
915
4,137
0
29,627
W
Baron Samedi
FewDroid
Baron Samedi
9,459
778
1,437
2,914
6,689
2,691
741
1,336
5,347
32,639
0
L
Ah Puch
HarleyDH
Ah Puch
4,183
286
0
488
8,437
1,992
159
5,884
2,553
24,974
0
W
Cabrakan
SwornForWar
Cabrakan
4,701
682
533
1,829
8,782
8,710
829
1,944
6,838
11,790
1,901
L
Bellona
fable323
Bellona
3,902
357
391
1,375
7,920
5,529
0
4,133
3,787
0
9,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,727
Gold Earned
22,650
139
Minions Killed
82
0
Camps Cleared
0
540,468
Distance Traveled
435,648
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,651
765
20
2
0
126,627
0
W
Izanami
9,324
932
65
7
0
171,082
0
W
Baron Samedi
8,979
898
58
6
0
179,786
0
L
Ah Puch
7,681
768
48
5
0
144,383
0
W
Cabrakan
8,424
842
16
2
0
189,600
0
L
Bellona
7,318
732
14
1
0
164,638
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role