Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Mevoi
Ravana
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 89L
1,483 Elo+
Party 2
Neith
Neith
TIooi
Neith
Level 26
God Stats
0W - 7L
1,062 SR
Queue Stats
44W - 81L
1,433 Elo+
Party 2
Baron Samedi
Baron Samedi
VIooi
Baron Samedi
Level 153
God Stats
4W - 2L
1,687 SR
Queue Stats
186W - 183L
1,496 Elo+
Party 2
Olorun
Olorun
flùr
Olorun
Level 155
God Stats
20W - 8L
1,713 SR
Queue Stats
59W - 48L
1,509 Elo+
Solo
Team Averages
Level 107
1,492 SR
1,484 Elo+

VS

Team Averages
Level 163
1,536 SR
1,492 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
 
Hel
Level 307
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Abnoticus
Izanami
Level 158
God Stats
48W - 27L
1,636 SR
Queue Stats
347W - 322L
1,496 Elo+
Solo
Ravana
Ravana
Cuaquitoxd
Ravana
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 42L
1,447 Elo+
Solo
Nike
Nike
Elnei
Nike
Level 102
God Stats
75W - 71L
1,543 SR
Queue Stats
202W - 182L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
10
2 / 1 / 1
6,050
550
2,440
8,131
4,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ravana
Mevoi
Ravana
11
4 / 2 / 1
6,113
556
3,011
7,191
2,709
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Neith
TIooi
Neith
10
0 / 2 / 3
5,599
509
1,646
5,721
1,700
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
VIooi
Baron Samedi
11
2 / 4 / 3
6,610
601
9,606
10,150
3,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Olorun
flùr
Olorun
10
0 / 6 / 0
6,015
547
4,020
10,159
2,096
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
3 / 1 / 3
6,923
629
3,933
8,691
5,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hel
 
Hel
12
0 / 3 / 5
6,618
602
5,103
6,903
2,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Abnoticus
Izanami
13
4 / 3 / 3
7,805
710
6,700
5,667
1,683
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ravana
Cuaquitoxd
Ravana
12
2 / 1 / 6
6,559
596
4,994
5,920
1,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Nike
Elnei
Nike
13
6 / 0 / 1
7,893
718
8,320
9,311
3,922
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
33
8
Kills
15
15
Deaths
8
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
2
1
1
2.5
W
Cthulhu
 
Cthulhu
3
1
3
4.5
W
Hel
 
Hel
0
3
5
0.83
W
Izanami
Abnoticus
Izanami
4
3
3
1.83
W
Ravana
Cuaquitoxd
Ravana
2
1
6
5
W
Nike
Elnei
Nike
6
0
1
6.5
L
Ravana
Mevoi
Ravana
4
2
1
2.25
L
Neith
TIooi
Neith
0
2
3
0.75
L
Baron Samedi
VIooi
Baron Samedi
2
4
3
0.88
L
Olorun
flùr
Olorun
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,723
Damage
29,050
41,352
Taken
36,492
14,228
Mitigated
15,615
14,714
Healing
14,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
2,440
252
1,651
4,083
8,131
4,001
5
2,378
5,665
16,580
0
W
Cthulhu
 
Cthulhu
3,933
118
167
2,218
8,691
5,808
0
3,904
4,527
19,150
0
W
Hel
 
Hel
5,103
90
1,843
3,477
6,903
2,291
0
4,023
2,600
46,307
349
W
Izanami
Abnoticus
Izanami
6,700
5,220
0
1,861
5,667
1,683
734
1,153
4,490
0
62,779
W
Ravana
Cuaquitoxd
Ravana
4,994
1,625
0
2,627
5,920
1,911
0
1,914
3,782
0
39,226
W
Nike
Elnei
Nike
8,320
359
0
2,250
9,311
3,922
197
4,530
4,725
941
51,133
L
Ravana
Mevoi
Ravana
3,011
424
0
1,127
7,191
2,709
0
1,740
5,323
0
36,207
L
Neith
TIooi
Neith
1,646
311
0
1,067
5,721
1,700
0
1,096
4,625
0
32,205
L
Baron Samedi
VIooi
Baron Samedi
9,606
915
435
2,853
10,150
3,722
0
3,239
6,613
50,880
0
L
Olorun
flùr
Olorun
4,020
1,490
0
3,498
10,159
2,096
0
114
10,045
35,352
1,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,387
Gold Earned
35,798
313
Minions Killed
365
0
Camps Cleared
0
1,151,974
Distance Traveled
1,221,099
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
6,050
550
33
3
0
236,108
4
W
Cthulhu
6,923
629
30
3
0
248,253
0
W
Hel
6,618
602
87
8
0
246,313
3
W
Izanami
7,805
710
104
9
0
208,667
0
W
Ravana
6,559
596
70
6
0
268,605
1
W
Nike
7,893
718
74
7
0
249,261
0
L
Ravana
6,113
556
70
6
0
271,404
0
L
Neith
5,599
509
58
5
0
231,237
0
L
Baron Samedi
6,610
601
90
8
0
229,245
4
L
Olorun
6,015
547
62
6
0
183,980
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role