Player Matchup

Discordia
Discordia
 
Discordia
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
 
Nike
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Maquiavélico
Ah Puch
Level 164
God Stats
291W - 281L
1,539 SR
Queue Stats
337W - 341L
1,486 Elo+
Solo
Bakasura
Bakasura
goldlion3636
Bakasura
Level 159
God Stats
2W - 0L
1,598 SR
Queue Stats
50W - 46L
1,516 Elo+
Solo
Sol
Sol
xNekomancerx
Sol
Level 71
God Stats
9W - 7L
1,564 SR
Queue Stats
47W - 43L
1,551 Elo+
Solo
Team Averages
Level 143
1,540 SR
1,511 Elo+

VS

Team Averages
Level 99
1,449 SR
1,512 Elo+
Loki
Loki
 
Loki
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
AvengeTheBorb
Gilgamesh
Level 98
God Stats
4W - 5L
1,326 SR
Queue Stats
129W - 115L
1,559 Elo+
Solo
Janus
Janus
KayWhyElEe
Janus
Level 82
God Stats
0W - 1L
1,163 SR
Queue Stats
67W - 74L
1,490 Elo+
Solo
Surtr
Surtr
SonaHat
Surtr
Level 121
God Stats
2W - 3L
1,633 SR
Queue Stats
55W - 56L
1,515 Elo+
Solo
Jing Wei
Jing Wei
magnettrain
Jing Wei
Level 67
God Stats
11W - 8L
1,625 SR
Queue Stats
179W - 182L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
3 / 0 / 1
8,736
672
4,896
3,637
1,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nike
 
Nike
12
5 / 2 / 2
7,541
580
6,312
11,696
7,966
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Puch
14
4 / 3 / 2
8,485
653
7,366
10,952
3,586
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
goldlion3636
Bakasura
12
1 / 3 / 1
7,042
542
3,476
8,459
3,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

13
3 / 1 / 2
7,914
609
7,493
7,940
2,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
1 / 5 / 4
7,093
546
4,823
10,638
3,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
AvengeTheBorb
Gilgamesh
13
4 / 1 / 3
7,761
597
5,756
11,262
7,901
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Janus
13
2 / 5 / 2
7,197
554
2,399
8,058
2,254
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
SonaHat
Surtr
6
1 / 3 / 0
5,316
409
1,771
5,528
2,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
magnettrain
Jing Wei
13
1 / 2 / 1
6,856
527
3,903
8,905
2,592
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
19
16
Kills
9
9
Deaths
16
8
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
3
0
1
3.5
W
Nike
 
Nike
5
2
2
3
L
Loki
 
Loki
1
5
4
0.6
L
Gilgamesh
AvengeTheBorb
Gilgamesh
4
1
3
5.5
L
Janus
2
5
2
0.6
W
Ah Puch
4
3
2
1.67
L
Surtr
SonaHat
Surtr
1
3
0
0.33
W
Bakasura
goldlion3636
Bakasura
1
3
1
0.5
L
Jing Wei
magnettrain
Jing Wei
1
2
1
0.75
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,543
Damage
18,652
42,684
Taken
44,391
17,819
Mitigated
18,753
15,420
Healing
9,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
4,896
228
0
1,377
3,637
1,039
187
878
2,759
58,710
2,563
W
Nike
 
Nike
6,312
532
134
1,420
11,696
7,966
0
171
11,525
0
28,927
L
Loki
 
Loki
4,823
665
0
3,709
10,638
3,658
0
3,615
6,988
0
56,783
L
Gilgamesh
AvengeTheBorb
Gilgamesh
5,756
1,806
0
1,674
11,262
7,901
0
3,529
7,413
0
31,624
L
Janus
2,399
51
0
250
8,058
2,254
0
4,954
2,482
41,896
0
W
Ah Puch
7,366
416
0
4,820
10,952
3,586
121
1,074
9,878
59,090
864
L
Surtr
SonaHat
Surtr
1,771
571
0
1,664
5,528
2,348
0
2,792
2,736
327
17,918
W
Bakasura
goldlion3636
Bakasura
3,476
2,585
0
3,955
8,459
3,026
0
469
7,990
0
29,975
L
Jing Wei
magnettrain
Jing Wei
3,903
2,673
0
2,684
8,905
2,592
0
3,993
4,887
0
53,241
W
7,493
1,941
0
3,714
7,940
2,202
339
392
7,548
61,938
3,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,718
Gold Earned
34,223
441
Minions Killed
386
0
Camps Cleared
0
1,350,431
Distance Traveled
1,272,922
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,736
672
121
9
0
275,114
4
W
Nike
7,541
580
35
3
0
299,415
0
L
Loki
7,093
546
95
7
0
293,436
0
L
Gilgamesh
7,761
597
48
4
0
317,121
2
L
Janus
7,197
554
97
7
0
244,899
0
W
Ah Puch
8,485
653
106
8
0
245,872
0
L
Surtr
5,316
409
49
4
0
113,790
4
W
Bakasura
7,042
542
75
6
0
266,794
5
L
Jing Wei
6,856
527
97
7
0
303,676
0
W
Sol
7,914
609
104
8
0
263,236
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role