Player Matchup

Ravana
Ravana
Diamond III
NeuviIIette
Ravana
Diamond III
Level 127
God Stats
18W - 10L
1,769 SR
Queue Stats
90W - 54L
2,183 MMR
Party 1
Cthulhu
Cthulhu
Diamond III
hoIdenoI
Cthulhu
Diamond III
Level 122
God Stats
7W - 1L
2,099 SR
Queue Stats
68W - 35L
2,094 MMR
Party 1
Xbalanque
Xbalanque
Masters
holdenol
Xbalanque
Masters
Level 134
God Stats
54W - 23L
1,822 SR
Queue Stats
111W - 63L
2,684 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 128
1,897 SR
2,320 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 98
1,571 SR
1,769 MMR
Discordia
Discordia
Gold II
 
Discordia
Gold II
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Gold I
ElliotWave
Chiron
Gold I
Level 90
God Stats
19W - 29L
1,451 SR
Queue Stats
734W - 816L
1,560 MMR
Solo
Ares
Ares
Platinum I
iTheMostErratic
Ares
Platinum I
Level 64
God Stats
1W - 1L
1,761 SR
Queue Stats
65W - 58L
2,247 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
16
2 / 0 / 3
9,276
843
5,024
6,713
6,440
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
hoIdenoI
Cthulhu
15
1 / 0 / 4
8,578
780
6,878
9,276
7,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xbalanque
holdenol
Xbalanque
14
2 / 1 / 3
8,736
794
8,742
5,723
2,036
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
SerqetAchillesNe ZhaKuzenboOdin

VS

Bans
CerberusAthenaBaron SamediKumbhakarnaHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
0 / 3 / 1
8,010
728
7,330
6,119
2,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Chiron
ElliotWave
Chiron
15
1 / 1 / 0
8,473
770
4,586
5,619
2,042
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

14
0 / 1 / 1
7,717
702
4,763
11,562
11,932
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
3
5
Kills
1
1
Deaths
5
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
3
1
0.17
L
Chiron
ElliotWave
Chiron
1
1
0
1
W
Ravana
2
0
3
3.5
W
Cthulhu
hoIdenoI
Cthulhu
1
0
4
3
W
Xbalanque
holdenol
Xbalanque
2
1
3
3.5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,644
Damage
16,679
21,712
Taken
23,300
16,078
Mitigated
16,054
5,799
Healing
6,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
7,330
99
0
500
6,119
2,080
0
2,131
3,684
39,215
0
L
Chiron
ElliotWave
Chiron
4,586
634
781
1,515
5,619
2,042
0
1,419
4,012
0
28,214
W
Ravana
5,024
852
0
1,778
6,713
6,440
406
3,019
3,683
122
23,414
W
Cthulhu
hoIdenoI
Cthulhu
6,878
92
174
2,573
9,276
7,602
0
6,171
3,083
29,221
244
W
Xbalanque
holdenol
Xbalanque
8,742
2,984
0
1,274
5,723
2,036
877
2,972
2,751
0
38,825
L
4,763
182
0
3,940
11,562
11,932
0
2,614
8,493
13,568
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,590
Gold Earned
24,200
155
Minions Killed
137
0
Camps Cleared
0
634,919
Distance Traveled
666,945
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,010
728
68
6
0
215,127
0
L
Chiron
8,473
770
58
5
0
214,086
0
W
Ravana
9,276
843
38
3
0
225,519
0
W
Cthulhu
8,578
780
41
4
0
227,683
4
W
Xbalanque
8,736
794
76
7
0
181,717
0
L
Ares
7,717
702
11
1
0
237,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role