Player Matchup

Erlang Shen
Erlang Shen
FIREYRAIN
Erlang Shen
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,168 Elo+
Party 2
Cernunnos
Cernunnos
SSugg-
Cernunnos
Level 102
God Stats
3W - 3L
1,575 SR
Queue Stats
32W - 34L
1,473 Elo+
Party 2
Freya
Freya
ltz_DyIan_
Freya
Level 43
God Stats
3W - 5L
1,593 SR
Queue Stats
6W - 13L
1,455 Elo+
Party 2
Team Averages
Level 77
1,556 SR
1,365 Elo+

VS

Team Averages
Level 64
1,505 SR
1,457 Elo+
Thor
Thor
MCJones22
Thor
Level 61
God Stats
10W - 11L
1,521 SR
Queue Stats
110W - 103L
1,391 Elo+
Party 1
Da Ji
Da Ji
Manypeople11
Da Ji
Level 67
God Stats
13W - 18L
1,432 SR
Queue Stats
28W - 39L
1,417 Elo+
Party 1
Nu Wa
Nu Wa
SageCanine71748
Nu Wa
Level 65
God Stats
54W - 49L
1,563 SR
Queue Stats
263W - 259L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
FIREYRAIN
Erlang Shen
15
2 / 2 / 1
9,217
768
3,781
12,799
6,104
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
SSugg-
Cernunnos
14
2 / 4 / 2
8,805
734
6,978
11,842
3,249
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Freya
13
0 / 5 / 1
7,959
663
4,212
10,014
2,862
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
14
2 / 0 / 4
9,257
771
5,747
8,870
6,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

15
2 / 4 / 8
10,037
836
4,881
6,877
2,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
7 / 0 / 4
12,308
1,026
18,993
7,126
5,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
4
Kills
11
11
Deaths
4
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
FIREYRAIN
Erlang Shen
2
2
1
1.25
W
Thor
2
0
4
4
W
2
4
8
1.5
L
Cernunnos
SSugg-
Cernunnos
2
4
2
0.75
W
7
0
4
9
L
Freya
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,971
Damage
29,621
34,655
Taken
22,873
12,215
Mitigated
14,565
8,598
Healing
4,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
FIREYRAIN
Erlang Shen
3,781
1,583
0
3,365
12,799
6,104
0
8,535
4,072
0
35,410
W
Thor
5,747
461
0
496
8,870
6,787
0
2,677
6,193
0
24,490
W
4,881
1,616
0
822
6,877
2,136
0
333
6,544
0
17,524
L
Cernunnos
SSugg-
Cernunnos
6,978
3,682
0
3,804
11,842
3,249
0
5,802
5,738
0
45,461
W
18,993
8,342
0
3,310
7,126
5,642
2,632
1,259
5,867
66,804
989
L
Freya
4,212
1,496
0
1,429
10,014
2,862
0
4,793
5,017
17,983
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,981
Gold Earned
31,602
165
Minions Killed
156
0
Camps Cleared
0
617,336
Distance Traveled
620,305
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
9,217
768
58
5
0
214,776
3
W
Thor
9,257
771
32
3
0
220,561
0
W
Da Ji
10,037
836
24
2
0
200,290
1
L
Cernunnos
8,805
734
70
6
0
200,444
0
W
Nu Wa
12,308
1,026
100
8
0
199,454
0
L
Freya
7,959
663
37
3
0
202,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role