Player Matchup

Scylla
Scylla
DeBuke
Scylla
Level 242
God Stats
17W - 18L
1,467 SR
Queue Stats
1,061W - 1,133L
1,479 Elo+
Solo
Heimdallr
Heimdallr
SabakuDarkness
Heimdallr
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 44L
1,430 Elo+
Solo
Ares
Ares
You So Fruity
Ares
Level 124
God Stats
1W - 3L
1,400 SR
Queue Stats
33W - 48L
1,443 Elo+
Solo
Nox
Nox
vengator2021
Nox
Level 63
God Stats
2W - 3L
1,370 SR
Queue Stats
117W - 123L
1,414 Elo+
Solo
Discordia
Discordia
xXxGODB
Discordia
Level 121
God Stats
5W - 2L
1,919 SR
Queue Stats
179W - 177L
1,501 Elo+
Solo
Team Averages
Level 132
1,531 SR
1,454 Elo+

VS

Team Averages
Level 128
1,613 SR
1,467 Elo+
Ravana
Ravana
 
Ravana
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Eaganp
Hun Batz
Level 105
God Stats
1W - 1L
1,703 SR
Queue Stats
23W - 29L
1,413 Elo+
Solo
Nox
Nox
God_Slayer0
Nox
Level 171
God Stats
1W - 3L
1,448 SR
Queue Stats
103W - 92L
1,508 Elo+
Solo
Lancelot
Lancelot
StudMuffin0118
Lancelot
Level 153
God Stats
4W - 1L
1,912 SR
Queue Stats
327W - 354L
1,477 Elo+
Solo
Chiron
Chiron
XxDark_Void328xX
Chiron
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 101L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DeBuke
Scylla
17
5 / 0 / 15
10,094
1,009
6,261
3,168
1,256
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Heimdallr
SabakuDarkness
Heimdallr
17
13 / 3 / 14
10,367
1,037
14,686
8,111
4,199
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

16
6 / 2 / 18
10,251
1,025
8,953
12,897
12,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

16
4 / 1 / 20
9,270
927
9,055
6,170
3,287
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
xXxGODB
Discordia
14
2 / 3 / 19
8,725
873
8,158
6,314
2,165
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
15
4 / 4 / 4
8,053
805
6,559
8,605
7,062
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
Eaganp
Hun Batz
10
1 / 6 / 2
6,570
657
8,133
9,643
4,404
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 4 / 1
7,024
702
2,276
10,582
11,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Lancelot
12
2 / 9 / 3
7,255
726
4,850
12,550
9,110
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 7 / 5
7,424
742
7,244
11,133
4,378
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
24
30
Kills
9
9
Deaths
30
86
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
4
4
4
1.5
W
Scylla
DeBuke
Scylla
5
0
15
12.5
L
Hun Batz
Eaganp
Hun Batz
1
6
2
0.33
L
1
4
1
0.38
W
Heimdallr
SabakuDarkness
Heimdallr
13
3
14
6.67
L
Lancelot
2
9
3
0.39
L
1
7
5
0.5
W
6
2
18
7.5
W
4
1
20
14
W
Discordia
xXxGODB
Discordia
2
3
19
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,113
Damage
29,062
36,660
Taken
52,513
23,349
Mitigated
36,877
13,948
Healing
7,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
6,559
1,218
383
999
8,605
7,062
0
4,911
3,694
0
12,198
W
Scylla
DeBuke
Scylla
6,261
532
338
173
3,168
1,256
610
330
2,838
23,556
836
L
Hun Batz
Eaganp
Hun Batz
8,133
363
471
1,171
9,643
4,404
0
5,843
3,800
0
14,684
L
2,276
181
260
1,765
10,582
11,923
0
7,057
3,525
6,795
151
W
Heimdallr
SabakuDarkness
Heimdallr
14,686
6,741
0
1,928
8,111
4,199
1,659
284
7,827
0
23,112
L
Lancelot
4,850
1,081
80
701
12,550
9,110
0
6,232
6,317
0
9,081
L
7,244
1,552
610
1,085
11,133
4,378
0
7,468
3,665
0
19,510
W
8,953
319
523
4,256
12,897
12,442
251
1,031
11,866
12,818
562
W
9,055
598
1,711
2,563
6,170
3,287
214
33
6,137
22,101
134
W
Discordia
xXxGODB
Discordia
8,158
594
432
2,024
6,314
2,165
200
447
5,867
12,849
1,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,707
Gold Earned
36,326
119
Minions Killed
69
0
Camps Cleared
0
985,095
Distance Traveled
872,589
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
8,053
805
12
1
0
204,396
0
W
Scylla
10,094
1,009
49
5
0
218,920
0
L
Hun Batz
6,570
657
14
1
0
163,392
0
L
Nox
7,024
702
7
1
0
161,146
0
W
Heimdallr
10,367
1,037
21
2
0
193,423
0
L
Lancelot
7,255
726
8
1
0
186,307
0
L
Chiron
7,424
742
28
3
0
157,348
0
W
Ares
10,251
1,025
7
1
0
219,339
0
W
Nox
9,270
927
24
2
0
188,457
0
W
Discordia
8,725
873
18
2
0
164,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role