Player Matchup

Ganesha
Ganesha
BabaluGR81
Ganesha
Level 101
God Stats
3W - 1L
1,773 SR
Queue Stats
165W - 139L
1,510 Elo+
Solo
Ishtar
Ishtar
ImBeta-Haze
Ishtar
Level 148
God Stats
1W - 0L
1,623 SR
Queue Stats
63W - 69L
1,470 Elo+
Solo
Cthulhu
Cthulhu
LAWNMOWER3000
Cthulhu
Level 107
God Stats
13W - 6L
1,651 SR
Queue Stats
456W - 435L
1,488 Elo+
Solo
Ra
Ra
LandonFrost
Ra
Level 126
God Stats
4W - 1L
1,659 SR
Queue Stats
177W - 165L
1,434 Elo+
Solo
Zeus
Zeus
TeamCaptain117
Zeus
Level 141
God Stats
3W - 3L
1,562 SR
Queue Stats
90W - 67L
1,545 Elo+
Solo
Team Averages
Level 125
1,654 SR
1,489 Elo+

VS

Team Averages
Level 114
1,536 SR
1,480 Elo+
Cu Chulainn
Cu Chulainn
Alreath
Cu Chulainn
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 37L
1,453 Elo+
Solo
Surtr
Surtr
NoOrdinaryDingus
Surtr
Level 157
God Stats
3W - 1L
1,794 SR
Queue Stats
151W - 131L
1,591 Elo+
Solo
Sylvanus
Sylvanus
donocat
Sylvanus
Level 157
God Stats
2W - 3L
1,557 SR
Queue Stats
64W - 76L
1,485 Elo+
Solo
Athena
Athena
gl0wstickwizard
Athena
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
734W - 767L
1,454 Elo+
Solo
Apollo
Apollo
luzzy_cx
Apollo
Level 95
God Stats
0W - 2L
1,331 SR
Queue Stats
104W - 122L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BabaluGR81
Ganesha
10
0 / 1 / 9
5,516
1,103
1,866
5,230
3,310
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ishtar
11
5 / 0 / 3
6,641
1,328
3,706
2,059
800
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cthulhu
11
3 / 0 / 6
6,151
1,230
4,837
6,660
6,759
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
1 / 0 / 8
5,770
1,154
2,024
2,263
949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

9
0 / 2 / 8
5,510
1,102
4,533
2,034
552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Alreath
Cu Chulainn
9
0 / 3 / 2
4,932
986
3,749
4,438
4,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

10
1 / 2 / 2
4,909
982
4,258
4,536
4,812
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Sylvanus
donocat
Sylvanus
10
1 / 2 / 1
5,327
1,065
3,781
5,952
5,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

1
0 / 0 / 0
1,212
242
0
0
0
Apollo
luzzy_cx
Apollo
9
0 / 2 / 0
4,676
935
1,307
4,318
2,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
7
9
Kills
2
3
Deaths
9
34
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Alreath
Cu Chulainn
0
3
2
0.33
W
Ganesha
BabaluGR81
Ganesha
0
1
9
4.5
W
Ishtar
5
0
3
6.5
W
Cthulhu
3
0
6
6
W
1
0
8
5
L
1
2
2
1
W
0
2
8
2
L
Sylvanus
donocat
Sylvanus
1
2
1
0.75
L
0
0
0
0
L
Apollo
luzzy_cx
Apollo
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,966
Damage
13,095
18,246
Taken
19,244
12,370
Mitigated
16,829
11,146
Healing
6,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Alreath
Cu Chulainn
3,749
273
119
273
4,438
4,000
0
2,558
1,880
0
8,856
W
Ganesha
BabaluGR81
Ganesha
1,866
199
194
1,567
5,230
3,310
36
1,156
4,005
3,473
981
W
Ishtar
3,706
2,304
210
673
2,059
800
588
860
1,199
0
12,603
W
Cthulhu
4,837
240
1,086
1,686
6,660
6,759
171
1,489
5,034
9,678
0
W
2,024
199
4,270
1,460
2,263
949
264
206
2,020
8,231
390
L
4,258
509
126
593
4,536
4,812
0
2,539
1,997
171
7,360
W
4,533
265
0
0
2,034
552
0
198
1,803
8,502
426
L
Sylvanus
donocat
Sylvanus
3,781
934
1,663
2,542
5,952
5,908
0
4,056
1,896
7,398
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Apollo
luzzy_cx
Apollo
1,307
340
0
911
4,318
2,109
0
3,615
703
0
6,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,588
Gold Earned
21,056
83
Minions Killed
32
0
Camps Cleared
0
425,528
Distance Traveled
365,819
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
4,932
986
14
3
0
87,264
0
W
Ganesha
5,516
1,103
0
0
0
72,749
0
W
Ishtar
6,641
1,328
29
6
0
97,724
0
W
Cthulhu
6,151
1,230
15
3
0
79,294
0
W
Ra
5,770
1,154
22
4
0
99,875
0
L
Surtr
4,909
982
3
1
0
100,254
0
W
Zeus
5,510
1,102
17
3
0
75,886
0
L
Sylvanus
5,327
1,065
4
1
0
90,474
0
L
Athena
1,212
242
0
0
0
0
0
L
Apollo
4,676
935
11
2
0
87,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role