Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
GoGo_Broly
Medusa
Level 151
God Stats
7W - 1L
1,708 SR
Queue Stats
206W - 195L
1,503 Elo+
Solo
Bastet
Bastet
Sulmedis
Bastet
Level 129
God Stats
1W - 1L
1,232 SR
Queue Stats
36W - 34L
1,577 Elo+
Solo
Maui
Maui
YoGoTo
Maui
Level 185
God Stats
6W - 4L
1,531 SR
Queue Stats
272W - 272L
1,491 Elo+
Solo
Ra
Ra
kidsaint
Ra
Level 118
God Stats
14W - 10L
1,367 SR
Queue Stats
214W - 204L
1,463 Elo+
Solo
Team Averages
Level 146
1,467 SR
1,507 Elo+

VS

Team Averages
Level 104
1,690 SR
1,479 Elo+
Jormungandr
Jormungandr
AlirzaHB8
Jormungandr
Level 29
God Stats
2W - 4L
1,500 SR
Queue Stats
24W - 20L
1,503 Elo+
Party 1
Hades
Hades
DADDY5914
Hades
Level 108
God Stats
6W - 2L
1,641 SR
Queue Stats
66W - 66L
1,472 Elo+
Solo
Janus
Janus
XX_PRoGamer_Loko
Janus
Level 149
God Stats
11W - 13L
1,531 SR
Queue Stats
746W - 748L
1,440 Elo+
Solo
Bakasura
Bakasura
Xcanjy
Bakasura
Level 128
God Stats
5W - 4L
1,892 SR
Queue Stats
176W - 178L
1,470 Elo+
Solo
Cupid
Cupid
ewzachengoo
Cupid
Level 107
God Stats
4W - 2L
1,886 SR
Queue Stats
49W - 46L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
10
1 / 2 / 0
6,308
573
1,918
3,123
920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Medusa
GoGo_Broly
Medusa
11
3 / 0 / 1
5,914
538
5,786
4,899
1,603
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bastet
Sulmedis
Bastet
12
4 / 0 / 2
6,503
591
4,888
8,448
2,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Maui
YoGoTo
Maui
11
0 / 0 / 4
5,989
544
2,805
7,099
4,110
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

12
1 / 0 / 2
6,125
557
1,963
6,493
1,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AlirzaHB8
Jormungandr
11
2 / 1 / 0
6,320
575
2,094
5,671
3,372
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hades
DADDY5914
Hades
9
0 / 3 / 0
5,573
507
3,059
8,912
6,644
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
0 / 2 / 0
6,534
594
6,640
5,502
1,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bakasura
Xcanjy
Bakasura
11
0 / 2 / 0
5,601
509
1,575
8,760
4,297
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

7
0 / 1 / 0
4,379
398
1,933
3,899
986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
2
9
Kills
2
2
Deaths
9
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
1
2
0
0.5
L
Jormungandr
AlirzaHB8
Jormungandr
2
1
0
2
L
Hades
DADDY5914
Hades
0
3
0
0
W
Medusa
GoGo_Broly
Medusa
3
0
1
3.5
W
Bastet
Sulmedis
Bastet
4
0
2
5
L
0
2
0
0
L
Bakasura
Xcanjy
Bakasura
0
2
0
0
W
Maui
YoGoTo
Maui
0
0
4
2
L
0
1
0
0
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,360
Damage
15,301
30,062
Taken
32,744
10,968
Mitigated
16,752
17,088
Healing
12,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
1,918
0
0
631
3,123
920
90
2,054
1,069
32,483
76
L
Jormungandr
AlirzaHB8
Jormungandr
2,094
865
0
2,108
5,671
3,372
0
1,558
3,829
37,422
502
L
Hades
DADDY5914
Hades
3,059
274
35
3,309
8,912
6,644
0
1,719
7,193
23,655
3,246
W
Medusa
GoGo_Broly
Medusa
5,786
1,925
0
1,478
4,899
1,603
601
1,135
3,764
0
42,853
W
Bastet
Sulmedis
Bastet
4,888
873
0
5,289
8,448
2,623
0
1,166
6,854
0
47,517
L
6,640
96
0
1,254
5,502
1,453
0
1,143
4,308
48,216
1,931
L
Bakasura
Xcanjy
Bakasura
1,575
1,040
0
3,777
8,760
4,297
11
632
8,128
0
36,097
W
Maui
YoGoTo
Maui
2,805
481
1,820
3,270
7,099
4,110
0
1,608
5,491
27,125
0
L
1,933
1,063
174
1,559
3,899
986
0
1,086
2,813
0
16,077
W
1,963
87
691
3,909
6,493
1,712
0
4,547
1,328
41,812
1,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,839
Gold Earned
28,407
337
Minions Killed
335
0
Camps Cleared
0
1,115,677
Distance Traveled
948,861
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,308
573
65
6
0
185,340
0
L
Jormungandr
6,320
575
79
7
0
157,860
2
L
Hades
5,573
507
37
3
0
185,625
0
W
Medusa
5,914
538
78
7
0
204,827
2
W
Bastet
6,503
591
80
7
0
254,746
0
L
Janus
6,534
594
102
9
0
225,002
0
L
Bakasura
5,601
509
81
7
0
218,683
0
W
Maui
5,989
544
36
3
0
228,738
2
L
Cupid
4,379
398
36
3
0
161,691
0
W
Ra
6,125
557
78
7
0
242,026
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role