Player Matchup

Cthulhu
Cthulhu
AbyssW4lk3r6
Cthulhu
Level 109
God Stats
10W - 4L
1,676 SR
Queue Stats
114W - 109L
1,545 Elo+
Party 1
Arachne
Arachne
Hi Im Scotty2
Arachne
Level 48
God Stats
65W - 27L
1,724 SR
Queue Stats
89W - 73L
1,537 Elo+
Party 1
Discordia
Discordia
MAGATR0N3000
Discordia
Level 127
God Stats
27W - 31L
1,547 SR
Queue Stats
69W - 72L
1,436 Elo+
Party 1
Team Averages
Level 95
1,649 SR
1,506 Elo+

VS

Team Averages
Level 71
1,555 SR
1,394 Elo+
Nox
Nox
AceofTUREs
Nox
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,293 Elo+
Party 2
Cabrakan
Cabrakan
Totemtugger
Cabrakan
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,293 Elo+
Party 2
Kali
Kali
temp-971836427
Kali
Level 104
God Stats
40W - 31L
1,666 SR
Queue Stats
389W - 380L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AbyssW4lk3r6
Cthulhu
14
4 / 2 / 5
8,080
1,010
5,490
10,429
8,654
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
13
3 / 0 / 4
8,018
1,002
3,097
2,920
989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
MAGATR0N3000
Discordia
12
2 / 1 / 3
6,891
861
3,570
4,215
1,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 1
6,420
803
2,489
6,641
2,405
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
Totemtugger
Cabrakan
5
0 / 0 / 0
5,035
629
0
0
0
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
2 / 3 / 0
6,652
832
4,215
6,746
2,452
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
9
Kills
3
3
Deaths
9
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AbyssW4lk3r6
Cthulhu
4
2
5
3.25
L
1
6
1
0.25
W
Arachne
3
0
4
5
W
Discordia
MAGATR0N3000
Discordia
2
1
3
3.5
L
Cabrakan
Totemtugger
Cabrakan
0
0
0
0
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,157
Damage
6,704
17,564
Taken
13,387
10,949
Mitigated
4,857
3,082
Healing
1,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AbyssW4lk3r6
Cthulhu
5,490
337
0
2,038
10,429
8,654
112
1,782
8,632
24,402
952
L
2,489
726
0
250
6,641
2,405
0
5,648
993
13,216
0
W
Arachne
3,097
2,691
0
1,044
2,920
989
44
193
2,727
0
20,410
W
Discordia
MAGATR0N3000
Discordia
3,570
118
0
0
4,215
1,306
631
546
3,642
20,223
0
L
Cabrakan
Totemtugger
Cabrakan
0
0
0
0
0
0
0
0
0
0
0
L
4,215
1,967
0
1,466
6,746
2,452
0
3,312
3,434
0
17,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,989
Gold Earned
18,107
118
Minions Killed
54
0
Camps Cleared
0
482,631
Distance Traveled
282,541
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,080
1,010
45
6
0
147,332
0
L
Nox
6,420
803
29
4
0
130,771
0
W
Arachne
8,018
1,002
43
5
0
183,099
0
W
Discordia
6,891
861
30
4
0
152,200
1
L
Cabrakan
5,035
629
0
0
0
0
0
L
Kali
6,652
832
25
3
0
151,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role