Player Matchup

Thoth
Thoth
Gold V
EasyE88
Thoth
Gold V
Level 146
God Stats
6W - 1L
1,809 SR
Queue Stats
11W - 6L
1,592 MMR
Party 1
Discordia
Discordia
Gold V
KrazySkadoodle
Discordia
Gold V
Level 146
God Stats
1W - 1L
1,597 SR
Queue Stats
11W - 6L
1,592 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold V
Shantavious
Cu Chulainn
Gold V
Level 121
God Stats
2W - 1L
1,612 SR
Queue Stats
11W - 6L
1,592 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 138
1,673 SR
1,592 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 89
1,443 SR
1,483 MMR
Sun Wukong
Sun Wukong
Gold IV
Haruu
Sun Wukong
Gold IV
Level 158
God Stats
0W - 1L
1,313 SR
Queue Stats
66W - 79L
1,446 MMR
Solo
Chiron
Chiron
Bronze III
MlNEISYOURS
Chiron
Bronze III
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,529 MMR
Solo
Cthulhu
Cthulhu
Gold IV
SwallowinSeamen
Cthulhu
Gold IV
Level 45
God Stats
3W - 4L
1,517 SR
Queue Stats
30W - 36L
1,474 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
EasyE88
Thoth
12
2 / 0 / 6
6,961
870
3,938
2,349
582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
KrazySkadoodle
Discordia
12
4 / 1 / 3
7,059
882
5,172
3,598
947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
Shantavious
Cu Chulainn
12
3 / 1 / 6
7,282
910
7,803
7,502
4,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Bans
HelMedusaNe ZhaSerqetMartichoras

VS

Bans
MulanAchillesLancelotSurtrKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Haruu
Sun Wukong
10
1 / 5 / 1
5,903
738
2,900
8,218
3,849
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Chiron
10
1 / 1 / 1
6,055
757
2,383
5,150
1,425
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

11
0 / 3 / 2
5,937
742
3,361
6,392
4,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
9
Kills
2
2
Deaths
9
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Thoth
EasyE88
Thoth
2
0
6
5
L
Sun Wukong
Haruu
Sun Wukong
1
5
1
0.3
W
Discordia
KrazySkadoodle
Discordia
4
1
3
5.5
L
Chiron
1
1
1
1.5
W
Cu Chulainn
Shantavious
Cu Chulainn
3
1
6
6
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,913
Damage
8,644
13,449
Taken
19,760
6,513
Mitigated
9,864
3,526
Healing
3,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
EasyE88
Thoth
3,938
236
0
785
2,349
582
678
263
2,046
15,840
407
L
Sun Wukong
Haruu
Sun Wukong
2,900
86
0
903
8,218
3,849
0
4,296
3,344
0
12,859
W
Discordia
KrazySkadoodle
Discordia
5,172
226
0
710
3,598
947
210
779
2,718
14,111
953
L
Chiron
2,383
690
38
2,180
5,150
1,425
0
1,947
2,938
0
13,451
W
Cu Chulainn
Shantavious
Cu Chulainn
7,803
1,225
0
2,031
7,502
4,984
509
1,775
5,441
4,535
18,026
L
3,361
108
57
379
6,392
4,590
0
2,790
2,972
15,708
309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,302
Gold Earned
17,895
95
Minions Killed
71
0
Camps Cleared
0
442,924
Distance Traveled
389,240
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
6,961
870
35
4
0
138,922
0
L
Sun Wukong
5,903
738
21
3
0
139,854
0
W
Discordia
7,059
882
32
4
0
161,080
2
L
Chiron
6,055
757
29
4
0
107,788
0
W
Cu Chulainn
7,282
910
28
4
0
142,922
0
L
Cthulhu
5,937
742
21
3
0
141,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role