Player Matchup

Atlas
Atlas
Gold III
Mr Stavie
Atlas
Gold III
Level 149
God Stats
4W - 1L
1,789 SR
Queue Stats
113W - 114L
1,554 MMR
Party 1
Vulcan
Vulcan
Platinum V
Picardddd
Vulcan
Platinum V
Level 141
God Stats
90W - 85L
1,573 SR
Queue Stats
184W - 166L
1,343 MMR
Party 1
Arachne
Arachne
Platinum V
bmiller420x
Arachne
Platinum V
Level 152
God Stats
33W - 31L
1,593 SR
Queue Stats
534W - 542L
1,738 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 147
1,652 SR
1,545 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 126
1,481 SR
1,543 MMR
Sol
Sol
Platinum V
Ash Ketchum 000
Sol
Platinum V
Level 129
God Stats
0W - 1L
1,285 SR
Queue Stats
46W - 33L
1,555 MMR
Party 2
Freya
Freya
Platinum III
LokiMainsAreBunz
Freya
Platinum III
Level 136
God Stats
1W - 1L
1,659 SR
Queue Stats
74W - 57L
1,739 MMR
Party 2
Maui
Maui
Gold IV
Velocity48
Maui
Gold IV
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 52L
1,335 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Mr Stavie
Atlas
16
7 / 2 / 10
9,641
964
8,360
8,818
4,081
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
Picardddd
Vulcan
14
6 / 0 / 10
9,279
928
9,475
7,262
2,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Arachne
bmiller420x
Arachne
16
7 / 2 / 8
9,759
976
10,647
9,900
7,831
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
CthulhuNu WaKumbhakarnaDiscordiaNe Zha

VS

Bans
HeraAchillesNeithHorusUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 1
6,964
696
7,069
11,264
3,669
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
1 / 4 / 2
7,508
751
4,288
7,880
2,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

12
2 / 9 / 2
7,898
790
5,497
12,441
6,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
9
20
Kills
4
4
Deaths
20
28
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
7
1
0.21
L
1
4
2
0.5
W
Atlas
Mr Stavie
Atlas
7
2
10
6
W
Vulcan
Picardddd
Vulcan
6
0
10
11
L
2
9
2
0.33
W
Arachne
bmiller420x
Arachne
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,482
Damage
16,854
25,980
Taken
31,585
14,528
Mitigated
12,464
5,843
Healing
4,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,069
1,721
0
2,469
11,264
3,669
0
6,344
4,912
28,731
3,075
L
4,288
1,073
0
1,530
7,880
2,720
0
5,201
2,679
22,824
2,099
W
Atlas
Mr Stavie
Atlas
8,360
1,945
0
2,368
8,818
4,081
458
5,055
3,763
20,026
1,664
W
Vulcan
Picardddd
Vulcan
9,475
137
0
343
7,262
2,616
429
3,636
3,626
37,000
0
L
5,497
1,928
0
360
12,441
6,075
0
5,543
6,882
15,962
4,253
W
Arachne
bmiller420x
Arachne
10,647
8,607
0
3,132
9,900
7,831
813
7,012
2,888
0
20,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,679
Gold Earned
22,370
91
Minions Killed
138
0
Camps Cleared
0
593,403
Distance Traveled
455,580
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,964
696
57
6
0
151,440
0
L
Freya
7,508
751
51
5
0
157,387
0
W
Atlas
9,641
964
21
2
0
194,705
0
W
Vulcan
9,279
928
53
5
0
207,691
0
L
Maui
7,898
790
30
3
0
146,753
0
W
Arachne
9,759
976
17
2
0
191,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role