Player Matchup

Osiris
Osiris
 
Osiris
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Chuquee
Chang'e
Level 147
God Stats
17W - 19L
1,556 SR
Queue Stats
404W - 401L
1,466 Elo+
Solo
Anubis
Anubis
Yangka1
Anubis
Level 103
God Stats
37W - 26L
1,665 SR
Queue Stats
279W - 290L
1,490 Elo+
Solo
Chaac
Chaac
shorty16169
Chaac
Level 145
God Stats
72W - 62L
1,580 SR
Queue Stats
459W - 459L
1,480 Elo+
Solo
Team Averages
Level 126
1,560 SR
1,487 Elo+

VS

Team Averages
Level 105
1,570 SR
1,482 Elo+
Vulcan
Vulcan
 
Vulcan
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
DistantCrayon21
Sylvanus
Level 158
God Stats
28W - 15L
1,662 SR
Queue Stats
112W - 107L
1,502 Elo+
Solo
Rama
Rama
GodvPing
Rama
Level 77
God Stats
2W - 3L
1,599 SR
Queue Stats
177W - 181L
1,471 Elo+
Party 1
Mulan
Mulan
MFTS Bur
Mulan
Level 55
God Stats
19W - 16L
1,573 SR
Queue Stats
54W - 63L
1,449 Elo+
Solo
Fenrir
Fenrir
PlatinumAce50
Fenrir
Level 128
God Stats
3W - 3L
1,516 SR
Queue Stats
118W - 117L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
10
0 / 2 / 0
5,560
556
4,873
9,329
8,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
 
Ah Muzen Cab
10
2 / 3 / 1
5,462
546
4,206
6,587
1,657
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Chang'e
Chuquee
Chang'e
8
0 / 1 / 0
4,687
469
983
3,990
917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
Yangka1
Anubis
9
3 / 4 / 2
5,342
534
4,801
6,075
2,225
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
0 / 0 / 0
5,308
531
2,226
6,804
3,206
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
11
3 / 0 / 1
6,051
605
5,407
2,953
837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
10
3 / 2 / 4
5,424
542
3,599
5,063
2,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Rama
11
1 / 2 / 2
5,675
568
2,685
6,864
1,843
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Mulan
MFTS Bur
Mulan
11
2 / 0 / 0
6,035
604
5,368
7,921
4,246
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

10
1 / 1 / 2
5,299
530
3,774
7,288
2,645
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
19
5
Kills
10
10
Deaths
5
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
0
2
0
0
L
Ah Muzen Cab
 
Ah Muzen Cab
2
3
1
0.83
W
Vulcan
 
Vulcan
3
0
1
3.5
L
Chang'e
Chuquee
Chang'e
0
1
0
0
W
Sylvanus
3
2
4
2.5
W
Rama
1
2
2
1
W
Mulan
MFTS Bur
Mulan
2
0
0
2
W
1
1
2
2
L
Anubis
Yangka1
Anubis
3
4
2
1
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,089
Damage
20,833
32,785
Taken
30,089
16,306
Mitigated
11,860
10,445
Healing
9,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
4,873
1,889
0
3,253
9,329
8,301
0
432
8,897
0
36,225
L
Ah Muzen Cab
 
Ah Muzen Cab
4,206
1,228
0
1,822
6,587
1,657
0
1,275
5,312
0
32,868
W
Vulcan
 
Vulcan
5,407
446
0
911
2,953
837
0
1,497
1,456
39,043
1,233
L
Chang'e
Chuquee
Chang'e
983
0
320
1,735
3,990
917
0
2,148
1,651
21,354
0
W
Sylvanus
3,599
1,022
844
1,483
5,063
2,289
330
2,036
3,027
15,939
5,940
W
Rama
2,685
1,414
0
1,540
6,864
1,843
225
1,191
5,673
0
34,083
W
Mulan
MFTS Bur
Mulan
5,368
1,045
0
2,541
7,921
4,246
0
0
7,921
0
33,246
W
3,774
896
0
2,268
7,288
2,645
0
1,060
6,228
0
40,407
L
Anubis
Yangka1
Anubis
4,801
221
0
1,181
6,075
2,225
0
3,206
2,783
30,420
0
L
2,226
340
0
2,134
6,804
3,206
0
1,123
5,450
0
44,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,359
Gold Earned
28,484
310
Minions Killed
318
0
Camps Cleared
0
949,097
Distance Traveled
1,012,811
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
5,560
556
62
6
0
186,608
0
L
Ah Muzen Cab
5,462
546
58
6
0
191,843
0
W
Vulcan
6,051
605
72
7
0
201,061
2
L
Chang'e
4,687
469
52
5
0
172,447
0
W
Sylvanus
5,424
542
30
3
0
197,189
0
W
Rama
5,675
568
81
8
0
182,755
0
W
Mulan
6,035
604
66
7
0
195,446
0
W
Fenrir
5,299
530
69
7
0
236,360
2
L
Anubis
5,342
534
53
5
0
175,229
1
L
Chaac
5,308
531
85
9
0
222,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role