Player Matchup

Mercury
Mercury
 
Mercury
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
Annuit86
Discordia
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 16L
1,433 Elo+
Party 2
Kuzenbo
Kuzenbo
Holy_Empress
Kuzenbo
Level 59
God Stats
1W - 0L
1,411 SR
Queue Stats
20W - 17L
1,480 Elo+
Party 1
Ao Kuang
Ao Kuang
Iliasier
Ao Kuang
Level 177
God Stats
6W - 2L
1,410 SR
Queue Stats
407W - 398L
1,554 Elo+
Solo
Team Averages
Level 124
1,464 SR
1,493 Elo+

VS

Team Averages
Level 164
1,538 SR
1,512 Elo+
Ares
Ares
 
Ares
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
 
Hachiman
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 242
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
TupsmBong2000
Ymir
Level 109
God Stats
2W - 3L
1,692 SR
Queue Stats
243W - 239L
1,494 Elo+
Solo
Apollo
Apollo
bloodprofaner
Apollo
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
12
5 / 2 / 5
6,777
1,130
3,912
3,535
1,227
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
 
Gilgamesh
10
1 / 3 / 10
6,325
1,054
5,814
7,858
5,368
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
Annuit86
Discordia
12
2 / 1 / 10
6,420
1,070
7,872
2,708
931
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
Holy_Empress
Kuzenbo
11
1 / 2 / 7
6,143
1,024
3,777
6,443
6,224
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ao Kuang
Iliasier
Ao Kuang
12
6 / 2 / 5
6,893
1,149
6,450
6,707
3,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
13
4 / 3 / 5
6,919
1,153
7,282
8,353
7,988
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
 
Hachiman
9
4 / 2 / 2
5,787
965
4,677
3,378
1,087
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Merlin
 
Merlin
10
0 / 5 / 4
5,423
904
3,055
8,795
3,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
2 / 2 / 4
5,943
991
2,504
5,068
4,202
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 3 / 8
5,377
896
4,732
5,660
2,257
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
33
15
Kills
10
10
Deaths
15
37
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
5
2
5
3.75
W
Gilgamesh
 
Gilgamesh
1
3
10
2
L
Ares
 
Ares
4
3
5
2.17
L
Hachiman
 
Hachiman
4
2
2
2.5
L
Merlin
 
Merlin
0
5
4
0.4
W
Discordia
Annuit86
Discordia
2
1
10
7
W
Kuzenbo
Holy_Empress
Kuzenbo
1
2
7
2.25
W
Ao Kuang
Iliasier
Ao Kuang
6
2
5
4.25
L
2
2
4
2
L
0
3
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,825
Damage
22,250
27,251
Taken
31,254
16,879
Mitigated
18,814
8,632
Healing
4,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
3,912
1,018
45
0
3,535
1,227
0
1,856
1,679
0
8,394
W
Gilgamesh
 
Gilgamesh
5,814
2,168
327
2,127
7,858
5,368
0
3,197
4,661
0
10,907
L
Ares
 
Ares
7,282
332
0
976
8,353
7,988
0
2,984
5,082
10,683
0
L
Hachiman
 
Hachiman
4,677
2,684
294
921
3,378
1,087
0
2,235
1,004
0
7,293
L
Merlin
 
Merlin
3,055
73
0
1,034
8,795
3,280
0
6,150
2,416
9,823
0
W
Discordia
Annuit86
Discordia
7,872
182
247
262
2,708
931
36
1,704
1,004
16,534
0
W
Kuzenbo
Holy_Empress
Kuzenbo
3,777
1,579
1,288
1,996
6,443
6,224
0
3,664
2,779
8,402
524
W
Ao Kuang
Iliasier
Ao Kuang
6,450
823
277
2,063
6,707
3,129
0
2,362
4,345
8,897
305
L
2,504
414
164
397
5,068
4,202
0
2,779
2,180
6,181
140
L
4,732
2,494
60
959
5,660
2,257
0
2,951
2,632
0
9,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,558
Gold Earned
29,449
57
Minions Killed
41
0
Camps Cleared
0
629,812
Distance Traveled
519,617
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,777
1,130
13
2
0
115,224
0
W
Gilgamesh
6,325
1,054
17
3
0
117,429
0
L
Ares
6,919
1,153
4
1
0
122,414
0
L
Hachiman
5,787
965
4
1
0
66,760
0
L
Merlin
5,423
904
12
2
0
98,497
0
W
Discordia
6,420
1,070
18
3
0
140,514
2
W
Kuzenbo
6,143
1,024
6
1
0
127,449
0
W
Ao Kuang
6,893
1,149
3
1
0
129,196
0
L
Ymir
5,943
991
7
1
0
107,404
0
L
Apollo
5,377
896
14
2
0
124,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role