Player Matchup

Khepri
Khepri
Silver III
 
Khepri
Silver III
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Silver V
WsM_Atlas
Danzaburou
Silver V
Level 97
God Stats
1W - 1L
1,827 SR
Queue Stats
49W - 82L
913 MMR
Solo
Mulan
Mulan
Silver IV
Xz-GHOST-GOD-zXx
Mulan
Silver IV
Level 107
God Stats
20W - 13L
1,548 SR
Queue Stats
236W - 253L
913 MMR
Solo
Kuzenbo
Kuzenbo
Silver III
mum-rodent9
Kuzenbo
Silver III
Level 55
God Stats
1W - 1L
1,809 SR
Queue Stats
133W - 171L
897 MMR
Solo
Raijin
Raijin
Silver III
slaad17
Raijin
Silver III
Level 161
God Stats
4W - 6L
1,513 SR
Queue Stats
588W - 605L
986 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 109
1,639 SR
1,042 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 126
1,493 SR
1,117 MMR
Ra
Ra
Silver II
 
Ra
Silver II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Silver III
 
Baron Samedi
Silver III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Silver III
Cptn_Killer69
Erlang Shen
Silver III
Level 124
God Stats
3W - 4L
1,427 SR
Queue Stats
198W - 223L
975 MMR
Solo
Bellona
Bellona
Silver I
LilDragon88215
Bellona
Silver I
Level 67
God Stats
16W - 12L
1,626 SR
Queue Stats
241W - 245L
992 MMR
Solo
Xbalanque
Xbalanque
Silver IV
ZPlaneanime
Xbalanque
Silver IV
Level 125
God Stats
13W - 18L
1,414 SR
Queue Stats
172W - 216L
618 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
7
0 / 22 / 1
5,166
369
586
19,334
4,273
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
WsM_Atlas
Danzaburou
9
0 / 2 / 0
5,822
416
3,106
5,441
1,525
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 4 / 0
6,905
493
8,998
15,001
10,455
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kuzenbo
mum-rodent9
Kuzenbo
8
0 / 2 / 0
5,418
387
2,801
9,124
7,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Raijin
slaad17
Raijin
12
3 / 1 / 0
7,347
525
4,798
6,005
1,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bans
ArachneBacchusThanatosAres

VS

Bans
KukulkanCu ChulainnPoseidonAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
12 / 3 / 3
10,397
743
13,801
8,936
3,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Baron Samedi
 
Baron Samedi
13
4 / 1 / 9
8,630
616
7,266
7,649
6,296
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Erlang Shen
Cptn_Killer69
Erlang Shen
17
3 / 0 / 2
9,181
656
2,938
11,214
5,530
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
5 / 2 / 4
8,899
636
7,272
10,190
10,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xbalanque
ZPlaneanime
Xbalanque
13
7 / 0 / 6
9,120
651
9,367
9,244
3,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
55
5
Kills
31
31
Deaths
6
1
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
22
1
0.02
W
Ra
 
Ra
12
3
3
4.5
W
Baron Samedi
 
Baron Samedi
4
1
9
8.5
W
Erlang Shen
Cptn_Killer69
Erlang Shen
3
0
2
4
W
5
2
4
3.5
L
Danzaburou
WsM_Atlas
Danzaburou
0
2
0
0
L
2
4
0
0.5
W
Xbalanque
ZPlaneanime
Xbalanque
7
0
6
10
L
Kuzenbo
mum-rodent9
Kuzenbo
0
2
0
0
L
Raijin
slaad17
Raijin
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,289
Damage
40,644
54,905
Taken
47,233
25,387
Mitigated
28,200
8,101
Healing
21,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
586
410
0
0
19,334
4,273
0
9,719
9,234
6,400
0
W
Ra
 
Ra
13,801
2,178
767
4,520
8,936
3,049
2,483
4,924
4,012
71,915
1,311
W
Baron Samedi
 
Baron Samedi
7,266
1,002
1,676
2,870
7,649
6,296
1,020
628
7,021
28,482
0
W
Erlang Shen
Cptn_Killer69
Erlang Shen
2,938
1,753
0
5,026
11,214
5,530
594
963
10,251
0
83,559
W
7,272
2,128
0
2,859
10,190
10,137
1,635
100
10,090
0
38,419
L
Danzaburou
WsM_Atlas
Danzaburou
3,106
1,265
0
1,046
5,441
1,525
0
2,556
2,834
0
34,379
L
8,998
986
0
3,212
15,001
10,455
0
2,213
12,788
0
41,648
W
Xbalanque
ZPlaneanime
Xbalanque
9,367
4,717
0
3,391
9,244
3,188
6,734
2,301
6,943
0
53,722
L
Kuzenbo
mum-rodent9
Kuzenbo
2,801
1,227
43
2,599
9,124
7,668
0
1,877
7,247
15,013
0
L
Raijin
slaad17
Raijin
4,798
663
0
1,201
6,005
1,466
0
3,749
1,836
50,159
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,658
Gold Earned
46,227
264
Minions Killed
444
0
Camps Cleared
0
1,149,408
Distance Traveled
1,291,400
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
5,166
369
5
0
0
282,431
0
W
Ra
10,397
743
128
9
0
278,468
0
W
Baron Samedi
8,630
616
23
2
0
240,741
0
W
Erlang Shen
9,181
656
116
8
0
281,788
0
W
Bellona
8,899
636
67
5
0
270,385
4
L
Danzaburou
5,822
416
54
4
0
205,978
0
L
Mulan
6,905
493
72
5
0
208,543
0
W
Xbalanque
9,120
651
110
8
0
220,018
0
L
Kuzenbo
5,418
387
12
1
0
202,311
1
L
Raijin
7,347
525
121
9
0
250,145
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role