Player Matchup

Hercules
Hercules
 
Hercules
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
CriticalメLaw
Cerberus
Level 67
God Stats
16W - 19L
1,488 SR
Queue Stats
107W - 101L
1,416 Elo+
Party 2
Neith
Neith
KeenBoat2070534
Neith
Level 87
God Stats
174W - 195L
1,460 SR
Queue Stats
198W - 233L
1,402 Elo+
Party 1
Loki
Loki
KingTurk_62
Loki
Level 85
God Stats
12W - 10L
1,524 SR
Queue Stats
162W - 155L
1,424 Elo+
Party 2
Poseidon
Poseidon
SOWSA
Poseidon
Level 99
God Stats
298W - 319L
1,475 SR
Queue Stats
307W - 340L
1,399 Elo+
Party 1
Team Averages
Level 89
1,489 SR
1,428 Elo+

VS

Team Averages
Level 114
1,523 SR
1,460 Elo+
Horus
Horus
 
Horus
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
OOxGIANTxOO
Hachiman
Level 89
God Stats
42W - 35L
1,546 SR
Queue Stats
209W - 198L
1,440 Elo+
Solo
Awilix
Awilix
SilverReaper878
Awilix
Level 66
God Stats
4W - 1L
1,706 SR
Queue Stats
70W - 62L
1,471 Elo+
Solo
Chang'e
Chang'e
mastercamusdc
Chang'e
Level 123
God Stats
2W - 4L
1,317 SR
Queue Stats
161W - 134L
1,443 Elo+
Solo
Vulcan
Vulcan
wyd_stepbro699
Vulcan
Level 155
God Stats
136W - 107L
1,548 SR
Queue Stats
1,002W - 974L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
0 / 3 / 0
5,879
534
2,580
9,900
4,273
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
9
3 / 1 / 2
5,704
519
4,575
7,940
6,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

10
2 / 2 / 4
6,013
547
5,291
5,660
1,532
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

9
1 / 4 / 0
5,068
461
2,186
8,466
1,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
SOWSA
Poseidon
11
0 / 3 / 0
5,628
512
3,496
4,440
1,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
5 / 0 / 2
6,916
629
6,128
7,107
4,201
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
OOxGIANTxOO
Hachiman
8
0 / 5 / 2
5,115
465
3,520
7,759
2,180
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
5 / 0 / 3
6,684
608
6,168
6,817
2,281
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
10
0 / 1 / 0
5,049
459
2,406
6,989
4,991
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

13
3 / 0 / 3
7,534
685
5,145
3,627
1,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
23
6
Kills
13
13
Deaths
6
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
3
0
0
W
Horus
 
Horus
5
0
2
6
L
Cerberus
3
1
2
4
L
2
2
4
2
L
1
4
0
0.25
W
Hachiman
OOxGIANTxOO
Hachiman
0
5
2
0.2
L
Poseidon
SOWSA
Poseidon
0
3
0
0
W
5
0
3
6.5
W
Chang'e
0
1
0
0
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,128
Damage
23,367
36,406
Taken
32,299
15,182
Mitigated
14,867
9,784
Healing
9,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
2,580
1,004
0
2,623
9,900
4,273
0
766
9,134
0
39,574
W
Horus
 
Horus
6,128
2,990
80
2,573
7,107
4,201
0
792
6,315
0
36,823
L
Cerberus
4,575
296
0
3,254
7,940
6,411
14
1,216
6,676
20,741
0
L
5,291
997
0
1,500
5,660
1,532
217
1,026
4,634
0
38,158
L
2,186
419
0
2,157
8,466
1,925
0
2,271
6,195
0
32,512
W
Hachiman
OOxGIANTxOO
Hachiman
3,520
2,324
0
1,391
7,759
2,180
748
2,797
4,962
0
25,865
L
Poseidon
SOWSA
Poseidon
3,496
185
0
250
4,440
1,041
0
1,953
2,487
43,810
0
W
6,168
2,245
0
1,690
6,817
2,281
0
1,339
5,478
0
33,028
W
Chang'e
2,406
617
778
3,178
6,989
4,991
0
1,669
5,320
22,801
0
W
5,145
0
0
125
3,627
1,214
345
1,474
2,153
52,451
1,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,292
Gold Earned
31,298
336
Minions Killed
295
0
Camps Cleared
0
1,115,250
Distance Traveled
1,154,223
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,879
534
75
7
0
216,898
0
W
Horus
6,916
629
61
6
0
213,157
0
L
Cerberus
5,704
519
45
4
0
211,813
0
L
Neith
6,013
547
69
6
0
201,738
5
L
Loki
5,068
461
65
6
0
263,122
0
W
Hachiman
5,115
465
41
4
0
170,026
0
L
Poseidon
5,628
512
82
7
0
221,679
4
W
Awilix
6,684
608
50
5
0
329,499
0
W
Chang'e
5,049
459
39
4
0
197,828
1
W
Vulcan
7,534
685
104
9
0
243,713
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role