Player Matchup

Yu Huang
Yu Huang
NotXJohn
Yu Huang
Level 87
God Stats
5W - 21L
1,108 SR
Queue Stats
67W - 220L
1,252 Elo+
Party 1
Ao Kuang
Ao Kuang
Scheetzy
Ao Kuang
Level 108
God Stats
98W - 175L
1,396 SR
Queue Stats
215W - 468L
1,286 Elo+
Party 1
Skadi
Skadi
SummitxKing
Skadi
Level 121
God Stats
25W - 41L
1,380 SR
Queue Stats
145W - 346L
1,227 Elo+
Party 1
Mulan
Mulan
bloomingcin
Mulan
Level 108
God Stats
19W - 35L
1,391 SR
Queue Stats
209W - 500L
1,258 Elo+
Party 1
Atlas
Atlas
tmvtmv2428
Atlas
Level 107
God Stats
82W - 128L
1,429 SR
Queue Stats
213W - 469L
1,308 Elo+
Party 1
Team Averages
Level 106
1,341 SR
1,266 Elo+

VS

Team Averages
Level 137
1,490 SR
1,510 Elo+
Chaac
Chaac
Articuno70
Chaac
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 48L
1,490 Elo+
Solo
Heimdallr
Heimdallr
Backfire256
Heimdallr
Level 159
God Stats
0W - 4L
1,149 SR
Queue Stats
391W - 358L
1,585 Elo+
Solo
Mercury
Mercury
Naez95
Mercury
Level 155
God Stats
8W - 8L
1,617 SR
Queue Stats
381W - 356L
1,525 Elo+
Solo
Ix Chel
Ix Chel
PM Fibulg
Ix Chel
Level 122
God Stats
5W - 5L
1,563 SR
Queue Stats
251W - 227L
1,470 Elo+
Solo
Guan Yu
Guan Yu
TheManiacLovesU
Guan Yu
Level 122
God Stats
5W - 3L
1,622 SR
Queue Stats
166W - 170L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
NotXJohn
Yu Huang
17
4 / 3 / 6
10,448
580
11,731
9,285
3,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
Scheetzy
Ao Kuang
17
6 / 2 / 6
10,102
561
9,798
10,990
4,840
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
5 / 1 / 0
10,769
598
9,359
10,588
3,147
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 1 / 3
8,958
498
2,577
7,615
5,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Atlas
14
1 / 1 / 10
9,585
533
6,438
13,382
11,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
13
3 / 3 / 0
9,463
526
5,965
8,568
5,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mace

Mace

+10
Physical Power

Heimdallr
Backfire256
Heimdallr
16
1 / 2 / 0
9,835
546
6,514
10,820
4,475
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Mercury
Naez95
Mercury
15
1 / 5 / 2
8,924
496
5,553
14,310
4,093
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ix Chel
PM Fibulg
Ix Chel
15
2 / 3 / 0
9,284
516
8,597
10,797
2,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 4 / 1
8,107
450
4,397
19,349
13,093
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
11
17
Kills
8
8
Deaths
17
25
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chaac
3
3
0
1
L
Heimdallr
Backfire256
Heimdallr
1
2
0
0.5
L
Mercury
Naez95
Mercury
1
5
2
0.4
W
Yu Huang
NotXJohn
Yu Huang
4
3
6
2.33
L
Ix Chel
PM Fibulg
Ix Chel
2
3
0
0.67
W
Ao Kuang
Scheetzy
Ao Kuang
6
2
6
4.5
W
5
1
0
5
L
1
4
1
0.38
W
1
1
3
2.5
W
Atlas
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,903
Damage
31,026
51,860
Taken
63,844
28,225
Mitigated
29,703
7,613
Healing
16,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
5,965
1,572
0
1,650
8,568
5,606
0
3,040
5,266
0
53,646
L
Heimdallr
Backfire256
Heimdallr
6,514
4,459
0
4,272
10,820
4,475
1,449
1,625
9,195
0
83,357
L
Mercury
Naez95
Mercury
5,553
1,846
0
1,663
14,310
4,093
0
6,625
7,387
0
75,748
W
Yu Huang
NotXJohn
Yu Huang
11,731
418
0
780
9,285
3,607
0
2,346
6,939
70,436
0
L
Ix Chel
PM Fibulg
Ix Chel
8,597
1,187
218
2,162
10,797
2,436
0
7,895
2,540
67,573
957
W
Ao Kuang
Scheetzy
Ao Kuang
9,798
1,917
0
1,692
10,990
4,840
0
2,226
8,685
81,201
2,249
W
9,359
3,146
0
1,591
10,588
3,147
524
919
9,669
0
90,580
L
4,397
345
1,447
5,249
19,349
13,093
0
7,729
11,376
0
50,336
W
2,577
468
0
1,732
7,615
5,235
0
299
7,015
0
38,188
W
Atlas
6,438
1,786
0
1,818
13,382
11,396
0
3,968
9,284
37,704
826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,862
Gold Earned
45,613
530
Minions Killed
532
0
Camps Cleared
0
1,782,455
Distance Traveled
1,786,785
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,463
526
92
5
0
273,090
3
L
Heimdallr
9,835
546
153
9
0
332,866
4
L
Mercury
8,924
496
115
6
0
440,603
0
W
Yu Huang
10,448
580
144
8
0
367,825
2
L
Ix Chel
9,284
516
117
7
0
349,883
7
W
Ao Kuang
10,102
561
98
5
0
407,087
5
W
Skadi
10,769
598
172
10
0
306,608
0
L
Guan Yu
8,107
450
55
3
0
390,343
5
W
Mulan
8,958
498
73
4
0
280,860
2
W
Atlas
9,585
533
43
2
0
420,075
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role