Player Matchup

Gilgamesh
Gilgamesh
Grandmaster
 
Gilgamesh
Grandmaster
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cerberus
Cerberus
Grandmaster
Mefistö
Cerberus
Grandmaster
Level 199
God Stats
12W - 0L
2,161 SR
Queue Stats
150W - 3L
3,330 MMR
Party 1
Hachiman
Hachiman
Grandmaster
whaaaaaaaaaat
Hachiman
Grandmaster
Level 156
God Stats
25W - 0L
2,319 SR
Queue Stats
111W - 0L
3,428 MMR
Party 1
Team Averages
Grandmaster
Grandmaster
Average Tier
Level 158
1,993 SR
2,753 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 146
1,561 SR
1,768 MMR
Medusa
Medusa
Bronze V
Slushysaurus
Medusa
Bronze V
Level 155
God Stats
0W - 1L
1,357 SR
Queue Stats
19W - 15L
1,535 MMR
Solo
Ymir
Ymir
Gold IV
YungZona1
Ymir
Gold IV
Level 154
God Stats
3W - 4L
1,569 SR
Queue Stats
275W - 395L
1,552 MMR
Solo
Scylla
Scylla
Diamond IV
lilheadpoppa
Scylla
Diamond IV
Level 128
God Stats
8W - 8L
1,757 SR
Queue Stats
419W - 484L
2,215 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
16
4 / 4 / 5
9,901
900
7,713
12,333
6,042
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
Mefistö
Cerberus
16
3 / 1 / 9
9,978
907
10,367
13,877
14,636
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hachiman
whaaaaaaaaaat
Hachiman
17
5 / 0 / 7
10,688
972
11,092
6,926
2,599
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
SerqetAchillesKuzenboKumbhakarnaCthulhu

VS

Bans
FafnirXbalanqueFenrirOdinGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
1 / 5 / 4
8,313
756
7,204
12,948
3,723
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ymir
13
1 / 5 / 3
7,856
714
3,778
12,525
8,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

Scylla
16
2 / 2 / 3
9,645
877
8,819
6,026
1,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
12
Kills
4
5
Deaths
12
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
4
4
5
1.63
W
Cerberus
Mefistö
Cerberus
3
1
9
7.5
L
Medusa
1
5
4
0.6
L
Ymir
1
5
3
0.5
L
Scylla
2
2
3
1.75
W
Hachiman
whaaaaaaaaaat
Hachiman
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,172
Damage
19,801
33,136
Taken
31,499
23,277
Mitigated
14,372
13,123
Healing
1,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
7,713
1,578
0
2,563
12,333
6,042
120
5,049
7,279
0
44,849
W
Cerberus
Mefistö
Cerberus
10,367
376
0
6,249
13,877
14,636
253
5,140
8,722
24,920
1,580
L
Medusa
7,204
2,656
0
1,211
12,948
3,723
0
4,573
8,375
0
22,399
L
Ymir
3,778
198
0
0
12,525
8,902
0
3,682
8,790
7,079
541
L
Scylla
8,819
366
0
500
6,026
1,747
0
1,774
4,241
44,683
0
W
Hachiman
whaaaaaaaaaat
Hachiman
11,092
8,178
0
4,311
6,926
2,599
2,887
1,915
5,011
0
54,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,567
Gold Earned
25,814
181
Minions Killed
131
0
Camps Cleared
0
648,688
Distance Traveled
607,620
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,901
900
57
5
0
217,700
0
W
Cerberus
9,978
907
30
3
0
216,128
0
L
Medusa
8,313
756
26
2
0
205,807
0
L
Ymir
7,856
714
9
1
0
170,414
0
L
Scylla
9,645
877
96
9
0
231,399
1
W
Hachiman
10,688
972
94
9
0
214,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role