Player Matchup

Cu Chulainn
Cu Chulainn
Grandmaster
 
Cu Chulainn
Grandmaster
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Jormungandr
Jormungandr
Grandmaster
Mefistö
Jormungandr
Grandmaster
Level 199
God Stats
8W - 0L
1,993 SR
Queue Stats
150W - 3L
3,315 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Grandmaster
whaaaaaaaaaat
Ah Muzen Cab
Grandmaster
Level 156
God Stats
2W - 0L
2,184 SR
Queue Stats
111W - 0L
3,413 MMR
Party 1
Team Averages
Grandmaster
Grandmaster
Average Tier
Level 158
1,892 SR
2,743 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 136
1,629 SR
1,959 MMR
Bacchus
Bacchus
Gold I
OG-Marksu
Bacchus
Gold I
Level 129
God Stats
2W - 3L
1,810 SR
Queue Stats
69W - 61L
1,714 MMR
Party 2
Ra
Ra
Diamond IV
lilheadpoppa
Ra
Diamond IV
Level 128
God Stats
10W - 7L
1,635 SR
Queue Stats
419W - 484L
2,215 MMR
Solo
Horus
Horus
Platinum II
ogbluedragon
Horus
Platinum II
Level 152
God Stats
1W - 3L
1,441 SR
Queue Stats
123W - 117L
1,948 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
15
4 / 0 / 6
9,386
939
10,792
12,243
11,604
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
Mefistö
Jormungandr
16
5 / 0 / 7
9,660
966
14,099
10,288
7,519
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
whaaaaaaaaaat
Ah Muzen Cab
15
4 / 2 / 6
9,279
928
10,185
9,155
3,048
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bans
SerqetAchillesKuzenboKumbhakarnaCthulhu

VS

Bans
FenrirXing TianBaron SamediFafnirAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
OG-Marksu
Bacchus
12
1 / 7 / 1
7,052
705
6,753
13,363
16,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

13
1 / 3 / 1
7,430
743
6,141
10,390
3,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 3 / 2
6,855
686
3,719
15,297
11,172
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
13
Kills
2
2
Deaths
13
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
4
0
6
7
W
Jormungandr
Mefistö
Jormungandr
5
0
7
8.5
L
Bacchus
OG-Marksu
Bacchus
1
7
1
0.21
L
1
3
1
0.5
L
0
3
2
0.33
W
Ah Muzen Cab
whaaaaaaaaaat
Ah Muzen Cab
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,076
Damage
16,613
31,686
Taken
39,050
22,171
Mitigated
31,271
10,153
Healing
9,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
10,792
1,875
0
4,402
12,243
11,604
430
3,209
8,808
602
37,348
W
Jormungandr
Mefistö
Jormungandr
14,099
2,154
0
3,955
10,288
7,519
285
3,593
6,401
36,332
0
L
Bacchus
OG-Marksu
Bacchus
6,753
725
0
1,417
13,363
16,125
0
3,769
8,984
14,341
0
L
6,141
156
1,601
2,076
10,390
3,974
0
3,553
6,253
28,081
0
L
3,719
1,290
974
3,470
15,297
11,172
18
5,098
9,351
0
12,233
W
Ah Muzen Cab
whaaaaaaaaaat
Ah Muzen Cab
10,185
3,334
0
1,796
9,155
3,048
1,753
5,161
3,500
0
39,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,325
Gold Earned
21,337
157
Minions Killed
94
0
Camps Cleared
0
623,113
Distance Traveled
570,812
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
9,386
939
45
5
0
218,538
0
W
Jormungandr
9,660
966
43
4
0
208,941
0
L
Bacchus
7,052
705
15
2
0
171,972
2
L
Ra
7,430
743
55
6
0
194,473
0
L
Horus
6,855
686
24
2
0
204,367
0
W
Ah Muzen Cab
9,279
928
69
7
0
195,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role