Player Matchup

Raijin
Raijin
 
Raijin
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
 
Hera
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
 
Cupid
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
LongLongFruit
Merlin
Level 127
God Stats
2W - 2L
1,445 SR
Queue Stats
271W - 292L
1,479 Elo+
Solo
Ymir
Ymir
blacKtOOthGRim
Ymir
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 60L
1,514 Elo+
Solo
Team Averages
Level 142
1,489 SR
1,499 Elo+

VS

Team Averages
Level 137
1,510 SR
1,516 Elo+
Odin
Odin
 
Odin
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
ImSuppert
Geb
Level 63
God Stats
2W - 2L
1,630 SR
Queue Stats
66W - 67L
1,514 Elo+
Party 1
Danzaburou
Danzaburou
JJeslik99
Danzaburou
Level 138
God Stats
1W - 4L
1,111 SR
Queue Stats
288W - 300L
1,540 Elo+
Solo
Baron Samedi
Baron Samedi
islapdatbooty
Baron Samedi
Level 129
God Stats
3W - 2L
1,500 SR
Queue Stats
172W - 142L
1,458 Elo+
Party 1
Bacchus
Bacchus
oHalfLife
Bacchus
Level 193
God Stats
6W - 6L
1,808 SR
Queue Stats
394W - 274L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
10
4 / 2 / 3
6,934
1,387
3,184
3,580
1,207
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hera
 
Hera
12
2 / 0 / 4
6,902
1,380
3,442
1,776
729
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cupid
 
Cupid
10
0 / 0 / 5
5,901
1,180
1,859
2,486
966
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

10
1 / 1 / 2
6,098
1,220
4,191
1,828
557
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

10
0 / 1 / 7
5,986
1,197
1,271
4,924
3,980
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
9
0 / 1 / 1
4,830
966
576
3,260
3,087
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
1 / 1 / 2
5,248
1,050
3,450
3,590
2,988
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
JJeslik99
Danzaburou
5
0 / 1 / 0
4,386
877
385
1,008
383
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Baron Samedi
islapdatbooty
Baron Samedi
8
0 / 3 / 2
4,747
949
2,808
4,411
2,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
oHalfLife
Bacchus
11
2 / 1 / 1
5,320
1,064
2,097
4,634
5,435
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
7
Kills
3
4
Deaths
7
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
4
2
3
2.75
W
Hera
 
Hera
2
0
4
4
W
Cupid
 
Cupid
0
0
5
2.5
L
Odin
 
Odin
0
1
1
0.5
L
1
1
2
2
L
Danzaburou
JJeslik99
Danzaburou
0
1
0
0
W
1
1
2
2
W
0
1
7
3.5
L
Baron Samedi
islapdatbooty
Baron Samedi
0
3
2
0.33
L
Bacchus
oHalfLife
Bacchus
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,947
Damage
9,316
14,594
Taken
16,903
7,439
Mitigated
13,945
6,456
Healing
4,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
3,184
296
509
688
3,580
1,207
269
1,874
1,602
7,590
0
W
Hera
 
Hera
3,442
363
0
0
1,776
729
583
671
1,105
8,380
0
W
Cupid
 
Cupid
1,859
1,038
1,958
1,350
2,486
966
1,352
1,486
921
0
9,822
L
Odin
 
Odin
576
0
887
486
3,260
3,087
0
2,311
949
0
3,603
L
3,450
120
0
767
3,590
2,988
0
2,030
1,504
6,090
497
L
Danzaburou
JJeslik99
Danzaburou
385
226
0
30
1,008
383
0
967
41
0
2,022
W
4,191
0
163
335
1,828
557
647
1,552
200
12,522
422
W
1,271
27
612
841
4,924
3,980
296
2,392
2,425
2,627
113
L
Baron Samedi
islapdatbooty
Baron Samedi
2,808
157
443
519
4,411
2,052
0
3,606
759
7,357
0
L
Bacchus
oHalfLife
Bacchus
2,097
57
98
1,709
4,634
5,435
0
2,750
1,884
6,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,821
Gold Earned
24,531
66
Minions Killed
29
0
Camps Cleared
0
514,591
Distance Traveled
425,775
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
6,934
1,387
12
2
0
91,244
0
W
Hera
6,902
1,380
16
3
0
108,478
0
W
Cupid
5,901
1,180
18
4
0
99,373
0
L
Odin
4,830
966
1
0
0
94,606
0
L
Geb
5,248
1,050
12
2
0
83,659
0
L
Danzaburou
4,386
877
2
0
0
33,202
0
W
Merlin
6,098
1,220
19
4
0
120,370
0
W
Ymir
5,986
1,197
1
0
0
95,126
0
L
Baron Samedi
4,747
949
3
1
0
103,219
0
L
Bacchus
5,320
1,064
11
2
0
111,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role