Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Big Boss 047
Nu Wa
Level 106
God Stats
11W - 9L
1,601 SR
Queue Stats
265W - 271L
1,479 Elo+
Solo
Chaac
Chaac
Chef Grognak
Chaac
Level 23
God Stats
23W - 29L
1,447 SR
Queue Stats
30W - 48L
1,367 Elo+
Party 1
Sol
Sol
FerretGames9614
Sol
Level 107
God Stats
15W - 19L
1,446 SR
Queue Stats
426W - 428L
1,447 Elo+
Party 1
Ravana
Ravana
KingTurk_62
Ravana
Level 85
God Stats
7W - 7L
1,372 SR
Queue Stats
162W - 155L
1,424 Elo+
Solo
Team Averages
Level 93
1,473 SR
1,443 Elo+

VS

Team Averages
Level 122
1,491 SR
1,445 Elo+
Maui
Maui
B SharkUrM0M
Maui
Level 279
God Stats
2W - 5L
1,523 SR
Queue Stats
243W - 244L
1,436 Elo+
Solo
Bellona
Bellona
TOMESYT
Bellona
Level 45
God Stats
0W - 2L
1,306 SR
Queue Stats
56W - 77L
1,378 Elo+
Solo
Cabrakan
Cabrakan
kevqb1
Cabrakan
Level 149
God Stats
19W - 12L
1,539 SR
Queue Stats
695W - 692L
1,467 Elo+
Solo
Neith
Neith
sekmeder
Neith
Level 69
God Stats
7W - 4L
1,663 SR
Queue Stats
13W - 15L
1,466 Elo+
Solo
Poseidon
Poseidon
yhoannvnz
Poseidon
Level 66
God Stats
8W - 19L
1,423 SR
Queue Stats
250W - 291L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
9
1 / 1 / 5
5,765
641
3,062
5,663
2,885
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
3 / 3 / 3
5,639
627
5,199
5,772
1,574
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

9
1 / 2 / 4
5,523
614
4,555
8,818
5,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

10
3 / 3 / 1
6,021
669
4,892
7,084
1,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ravana
10
7 / 1 / 1
6,185
687
4,033
4,885
1,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 4
4,645
516
2,710
7,560
4,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
TOMESYT
Bellona
10
3 / 3 / 0
5,734
637
3,719
7,595
6,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cabrakan
kevqb1
Cabrakan
10
1 / 1 / 3
5,105
567
4,257
8,063
4,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
sekmeder
Neith
9
3 / 3 / 2
5,375
597
3,514
6,043
1,723
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Poseidon
yhoannvnz
Poseidon
10
3 / 6 / 0
6,030
670
2,594
5,494
1,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
19
15
Kills
10
10
Deaths
15
14
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
1
1
5
3.5
L
0
2
4
1
W
3
3
3
1.5
W
1
2
4
1.5
W
3
3
1
1.17
W
Ravana
7
1
1
7.5
L
Bellona
TOMESYT
Bellona
3
3
0
1
L
Cabrakan
kevqb1
Cabrakan
1
1
3
2.5
L
Neith
sekmeder
Neith
3
3
2
1.33
L
Poseidon
yhoannvnz
Poseidon
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,741
Damage
16,794
32,222
Taken
34,755
13,257
Mitigated
18,475
13,758
Healing
8,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
3,062
361
2,314
1,942
5,663
2,885
409
1,375
4,288
17,381
0
L
2,710
567
0
1,598
7,560
4,465
100
4,147
3,413
11,639
0
W
5,199
1,755
0
1,436
5,772
1,574
439
3,805
1,967
28,110
0
W
4,555
825
0
3,838
8,818
5,117
0
902
7,916
0
26,984
W
4,892
2,748
0
2,622
7,084
1,816
1,531
2,242
4,842
35,821
9,667
W
Ravana
4,033
1,250
0
1,606
4,885
1,865
707
1,026
3,859
0
22,696
L
Bellona
TOMESYT
Bellona
3,719
1,715
0
2,435
7,595
6,401
0
159
7,047
0
19,940
L
Cabrakan
kevqb1
Cabrakan
4,257
586
0
3,434
8,063
4,660
0
2,465
5,526
32,125
726
L
Neith
sekmeder
Neith
3,514
1,765
0
881
6,043
1,723
369
3,123
2,920
0
29,681
L
Poseidon
yhoannvnz
Poseidon
2,594
200
0
30
5,494
1,226
403
2,727
2,767
36,561
10

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,133
Gold Earned
26,889
227
Minions Killed
228
0
Camps Cleared
0
869,343
Distance Traveled
828,324
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
5,765
641
23
3
0
177,365
0
L
Maui
4,645
516
29
3
0
134,761
2
W
Nu Wa
5,639
627
46
5
0
154,393
0
W
Chaac
5,523
614
40
4
0
184,426
4
W
Sol
6,021
669
82
9
0
166,877
2
W
Ravana
6,185
687
36
4
0
186,282
0
L
Bellona
5,734
637
24
3
0
152,166
0
L
Cabrakan
5,105
567
58
6
0
204,545
0
L
Neith
5,375
597
48
5
0
175,077
1
L
Poseidon
6,030
670
69
8
0
161,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role