Player Matchup

Artemis
Artemis
JerillAnders
Artemis
Level 90
God Stats
8W - 4L
1,486 SR
Queue Stats
81W - 70L
1,531 Elo+
Solo
Cerberus
Cerberus
Mendosokai
Cerberus
Level 155
God Stats
5W - 5L
1,716 SR
Queue Stats
81W - 99L
1,539 Elo+
Party 2
Ix Chel
Ix Chel
SMURFGPT
Ix Chel
Level 64
God Stats
2W - 1L
1,676 SR
Queue Stats
54W - 32L
1,666 Elo+
Party 1
Thanatos
Thanatos
Soggggy
Thanatos
Level 56
God Stats
5W - 2L
1,818 SR
Queue Stats
201W - 157L
1,655 Elo+
Party 2
Anubis
Anubis
TrumpsRightEar
Anubis
Level 29
God Stats
7W - 0L
2,085 SR
Queue Stats
53W - 41L
1,624 Elo+
Party 1
Team Averages
Level 79
1,756 SR
1,603 Elo+

VS

Team Averages
Level 158
1,637 SR
1,634 Elo+
Fafnir
Fafnir
A Cheeky Grin
Fafnir
Level 187
God Stats
3W - 5L
1,433 SR
Queue Stats
843W - 891L
1,598 Elo+
Solo
Ra
Ra
BeMelo
Ra
Level 158
God Stats
3W - 1L
1,883 SR
Queue Stats
38W - 13L
1,832 Elo+
Solo
Amaterasu
Amaterasu
Dacty
Amaterasu
Level 152
God Stats
3W - 6L
1,553 SR
Queue Stats
47W - 32L
1,584 Elo+
Solo
Nut
Nut
Lenix
Nut
Level 154
God Stats
1W - 2L
1,816 SR
Queue Stats
51W - 41L
1,608 Elo+
Solo
Jormungandr
Jormungandr
Orizn
Jormungandr
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
253W - 228L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
JerillAnders
Artemis
16
2 / 1 / 3
9,354
668
4,645
4,226
1,511
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
Mendosokai
Cerberus
14
5 / 3 / 12
8,889
635
10,843
16,696
9,359
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ix Chel
SMURFGPT
Ix Chel
14
4 / 1 / 9
8,395
600
10,320
8,047
2,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
Soggggy
Thanatos
15
9 / 4 / 5
8,497
607
10,502
14,400
4,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

16
8 / 1 / 2
10,150
725
6,712
7,560
3,338
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 7 / 6
6,660
476
5,561
14,273
12,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ra
13
3 / 4 / 3
7,687
549
6,140
11,701
3,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Dacty
Amaterasu
13
3 / 8 / 6
7,383
527
8,748
15,547
5,394
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Nut
Lenix
Nut
14
1 / 3 / 1
8,132
581
3,081
7,072
2,667
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jormungandr
Orizn
Jormungandr
13
1 / 6 / 3
7,575
541
5,039
11,322
6,117
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
29
28
Kills
10
10
Deaths
28
31
Assists
19
Player
Kills
Deaths
Assists
KDA
L
2
7
6
0.71
L
Ra
3
4
3
1.13
L
Amaterasu
Dacty
Amaterasu
3
8
6
0.75
W
Artemis
JerillAnders
Artemis
2
1
3
3.5
L
Nut
Lenix
Nut
1
3
1
0.5
W
Cerberus
Mendosokai
Cerberus
5
3
12
3.67
L
Jormungandr
Orizn
Jormungandr
1
6
3
0.42
W
Ix Chel
SMURFGPT
Ix Chel
4
1
9
8.5
W
Thanatos
Soggggy
Thanatos
9
4
5
2.88
W
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,022
Damage
28,569
50,929
Taken
59,915
21,126
Mitigated
29,532
28,771
Healing
9,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,561
1,563
0
1,725
14,273
12,250
0
7,165
6,997
12,771
0
L
Ra
6,140
388
646
2,672
11,701
3,104
0
6,989
4,712
65,450
0
L
Amaterasu
Dacty
Amaterasu
8,748
4,570
0
1,769
15,547
5,394
0
5,670
9,877
0
37,610
W
Artemis
JerillAnders
Artemis
4,645
1,791
0
2,000
4,226
1,511
340
536
3,654
0
78,487
L
Nut
Lenix
Nut
3,081
1,590
0
1,180
7,072
2,667
0
1,061
6,011
0
62,318
W
Cerberus
Mendosokai
Cerberus
10,843
778
0
5,143
16,696
9,359
0
6,207
10,036
39,097
2,297
L
Jormungandr
Orizn
Jormungandr
5,039
758
0
1,224
11,322
6,117
0
6,297
5,025
48,950
28
W
Ix Chel
SMURFGPT
Ix Chel
10,320
1,452
1,093
3,115
8,047
2,251
226
3,498
4,315
53,754
1,167
W
Thanatos
Soggggy
Thanatos
10,502
4,123
0
12,159
14,400
4,667
0
3,249
10,988
0
55,109
W
6,712
738
0
5,261
7,560
3,338
565
2,267
5,224
71,643
906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,285
Gold Earned
37,437
536
Minions Killed
428
0
Camps Cleared
0
1,435,826
Distance Traveled
1,372,743
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
6,660
476
8
1
0
252,765
2
L
Ra
7,687
549
135
10
0
304,004
2
L
Amaterasu
7,383
527
64
5
0
294,633
1
W
Artemis
9,354
668
148
11
0
284,847
0
L
Nut
8,132
581
125
9
0
280,157
0
W
Cerberus
8,889
635
63
5
0
322,779
4
L
Jormungandr
7,575
541
96
7
0
241,184
2
W
Ix Chel
8,395
600
92
7
0
292,371
2
W
Thanatos
8,497
607
94
7
0
305,729
0
W
Anubis
10,150
725
139
10
0
230,100
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role