Player Matchup

Ra
Ra
Black-_RoseV
Ra
Level 135
God Stats
39W - 28L
1,586 SR
Queue Stats
204W - 193L
1,521 Elo+
Solo
Hercules
Hercules
Gregdsi
Hercules
Level 100
God Stats
0W - 2L
1,767 SR
Queue Stats
5W - 13L
1,521 Elo+
Solo
Anubis
Anubis
Hunkerton
Anubis
Level 69
God Stats
71W - 62L
1,625 SR
Queue Stats
197W - 202L
1,534 Elo+
Solo
Danzaburou
Danzaburou
Vivipro4354
Danzaburou
Level 107
God Stats
3W - 7L
1,345 SR
Queue Stats
197W - 184L
1,453 Elo+
Solo
Jormungandr
Jormungandr
Young_IceKid
Jormungandr
Level 113
God Stats
3W - 2L
1,705 SR
Queue Stats
116W - 108L
1,515 Elo+
Solo
Team Averages
Level 105
1,605 SR
1,509 Elo+

VS

Team Averages
Level 143
1,592 SR
1,506 Elo+
King Arthur
King Arthur
 
King Arthur
Level 221
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Mcloves
Janus
Level 121
God Stats
2W - 3L
1,477 SR
Queue Stats
14W - 17L
1,518 Elo+
Party 1
Sylvanus
Sylvanus
NEY HEISENBERG
Sylvanus
Level 151
God Stats
11W - 5L
1,671 SR
Queue Stats
377W - 382L
1,480 Elo+
Solo
Izanami
Izanami
UchihaKirito23
Izanami
Level 76
God Stats
13W - 10L
1,614 SR
Queue Stats
31W - 35L
1,499 Elo+
Party 1
Ne Zha
Ne Zha
level8999
Ne Zha
Level 148
God Stats
4W - 6L
1,695 SR
Queue Stats
249W - 231L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 3
6,918
692
7,169
6,907
2,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
Gregdsi
Hercules
9
0 / 2 / 2
5,520
552
3,023
9,187
6,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
Hunkerton
Anubis
13
6 / 5 / 0
7,025
703
7,001
9,141
3,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
Vivipro4354
Danzaburou
9
1 / 2 / 0
5,480
548
4,197
4,051
1,164
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Young_IceKid
Jormungandr
6
0 / 2 / 1
4,935
494
1,710
3,471
1,674
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
2 / 1 / 2
6,830
683
3,956
6,915
3,746
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
Mcloves
Janus
10
5 / 4 / 1
6,395
640
5,527
6,299
1,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sylvanus
9
1 / 1 / 6
5,879
588
4,646
9,864
6,164
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
3 / 2 / 5
6,529
653
5,454
6,969
1,655
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Ne Zha
level8999
Ne Zha
12
2 / 2 / 6
6,672
667
4,547
7,190
2,155
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
33
9
Kills
13
14
Deaths
10
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
2
1
2
3
L
2
3
3
1.17
L
Hercules
Gregdsi
Hercules
0
2
2
0.5
L
Anubis
Hunkerton
Anubis
6
5
0
1.2
W
Janus
Mcloves
Janus
5
4
1
1.38
W
Sylvanus
1
1
6
4
W
3
2
5
2.75
L
Danzaburou
Vivipro4354
Danzaburou
1
2
0
0.5
L
Jormungandr
Young_IceKid
Jormungandr
0
2
1
0.25
W
Ne Zha
level8999
Ne Zha
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,100
Damage
24,130
32,757
Taken
37,237
15,048
Mitigated
14,989
13,310
Healing
10,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
3,956
721
0
1,119
6,915
3,746
0
3,500
3,415
0
43,152
L
7,169
215
108
2,024
6,907
2,089
989
2,444
4,125
45,814
0
L
Hercules
Gregdsi
Hercules
3,023
423
204
4,935
9,187
6,340
260
2,901
6,246
0
13,400
L
Anubis
Hunkerton
Anubis
7,001
470
0
3,436
9,141
3,781
0
2,506
6,443
52,990
0
W
Janus
Mcloves
Janus
5,527
582
0
500
6,299
1,269
0
3,477
2,822
28,929
567
W
Sylvanus
4,646
1,769
2,998
3,713
9,864
6,164
227
4,464
5,307
12,578
1,054
W
5,454
4,191
0
854
6,969
1,655
741
1,669
5,244
0
45,699
L
Danzaburou
Vivipro4354
Danzaburou
4,197
1,414
0
1,252
4,051
1,164
810
1,571
2,480
0
36,792
L
Jormungandr
Young_IceKid
Jormungandr
1,710
890
0
1,351
3,471
1,674
0
0
3,471
18,513
0
W
Ne Zha
level8999
Ne Zha
4,547
835
0
886
7,190
2,155
0
2,621
4,569
0
44,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,878
Gold Earned
32,305
303
Minions Killed
326
0
Camps Cleared
0
878,980
Distance Traveled
1,048,562
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,830
683
88
9
0
222,288
0
L
Ra
6,918
692
77
8
0
198,209
1
L
Hercules
5,520
552
34
3
0
226,398
9
L
Anubis
7,025
703
85
9
0
213,577
0
W
Janus
6,395
640
52
5
0
210,279
3
W
Sylvanus
5,879
588
19
2
0
169,106
3
W
Izanami
6,529
653
89
9
0
188,921
0
L
Danzaburou
5,480
548
67
7
0
155,622
0
L
Jormungandr
4,935
494
40
4
0
85,174
0
W
Ne Zha
6,672
667
78
8
0
257,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role