Player Matchup

Ymir
Ymir
Cz_gamer_hk
Ymir
Level 208
God Stats
23W - 21L
1,586 SR
Queue Stats
767W - 797L
1,433 Elo+
Solo
Janus
Janus
Haampp
Janus
Level 96
God Stats
22W - 21L
1,457 SR
Queue Stats
90W - 89L
1,508 Elo+
Solo
Olorun
Olorun
IronJase
Olorun
Level 202
God Stats
10W - 9L
1,524 SR
Queue Stats
708W - 714L
1,473 Elo+
Solo
Ne Zha
Ne Zha
JhonJD24
Ne Zha
Level 39
God Stats
4W - 0L
1,867 SR
Queue Stats
34W - 31L
1,466 Elo+
Solo
Cu Chulainn
Cu Chulainn
Ogrim
Cu Chulainn
Level 125
God Stats
2W - 1L
1,735 SR
Queue Stats
111W - 100L
1,477 Elo+
Solo
Team Averages
Level 134
1,634 SR
1,472 Elo+

VS

Team Averages
Level 112
1,473 SR
1,476 Elo+
Morgan Le Fay
Morgan Le Fay
DariViLlA2005
Morgan Le Fay
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 89L
1,468 Elo+
Solo
Bellona
Bellona
GoldenTK09
Bellona
Level 44
God Stats
4W - 3L
1,616 SR
Queue Stats
71W - 67L
1,441 Elo+
Solo
Medusa
Medusa
Jaaaayyyy
Medusa
Level 157
God Stats
3W - 2L
1,500 SR
Queue Stats
80W - 69L
1,500 Elo+
Solo
Sylvanus
Sylvanus
NanukSR
Sylvanus
Level 157
God Stats
0W - 2L
1,327 SR
Queue Stats
8W - 8L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
byalvaro123
Ao Kuang
Level 108
God Stats
11W - 18L
1,421 SR
Queue Stats
75W - 78L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 5
9,013
530
5,170
15,634
12,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Janus
Haampp
Janus
16
4 / 3 / 3
9,598
565
7,330
8,101
2,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
IronJase
Olorun
15
5 / 6 / 3
9,121
537
12,507
13,061
4,481
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ne Zha
JhonJD24
Ne Zha
14
2 / 4 / 4
8,408
495
7,390
11,848
5,044
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cu Chulainn
Ogrim
Cu Chulainn
16
6 / 2 / 3
10,521
619
17,123
19,125
19,140
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DariViLlA2005
Morgan Le Fay
9
0 / 3 / 0
6,534
384
2,507
5,196
1,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
GoldenTK09
Bellona
14
0 / 9 / 7
8,548
503
12,937
23,883
18,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
Jaaaayyyy
Medusa
16
11 / 5 / 2
10,455
615
17,504
13,732
5,076
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Sylvanus
NanukSR
Sylvanus
12
0 / 4 / 6
7,757
456
7,219
16,049
11,722
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Ao Kuang
byalvaro123
Ao Kuang
16
7 / 0 / 4
9,489
558
8,360
11,301
4,517
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
37
20
Kills
18
18
Deaths
21
18
Assists
19
Player
Kills
Deaths
Assists
KDA
W
3
3
5
1.83
L
Morgan Le Fay
DariViLlA2005
Morgan Le Fay
0
3
0
0
L
Bellona
GoldenTK09
Bellona
0
9
7
0.39
W
Janus
Haampp
Janus
4
3
3
1.83
W
Olorun
IronJase
Olorun
5
6
3
1.08
L
Medusa
Jaaaayyyy
Medusa
11
5
2
2.4
W
Ne Zha
JhonJD24
Ne Zha
2
4
4
1
L
Sylvanus
NanukSR
Sylvanus
0
4
6
0.75
W
Cu Chulainn
Ogrim
Cu Chulainn
6
2
3
3.75
L
Ao Kuang
byalvaro123
Ao Kuang
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,520
Damage
48,527
67,769
Taken
70,161
43,734
Mitigated
41,608
13,364
Healing
21,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,170
486
0
2,004
15,634
12,461
0
7,677
7,957
17,941
2,251
L
Morgan Le Fay
DariViLlA2005
Morgan Le Fay
2,507
239
0
896
5,196
1,329
0
1,892
3,128
27,135
2,065
L
Bellona
GoldenTK09
Bellona
12,937
5,664
0
9,060
23,883
18,964
0
2,696
21,070
458
63,921
W
Janus
Haampp
Janus
7,330
75
0
750
8,101
2,608
105
2,924
5,177
73,974
0
W
Olorun
IronJase
Olorun
12,507
7,318
1,733
4,157
13,061
4,481
970
3,298
9,763
79,713
0
L
Medusa
Jaaaayyyy
Medusa
17,504
8,397
0
2,194
13,732
5,076
601
5,727
7,977
0
80,632
W
Ne Zha
JhonJD24
Ne Zha
7,390
1,630
0
742
11,848
5,044
0
2,783
9,065
0
47,973
L
Sylvanus
NanukSR
Sylvanus
7,219
1,899
3,373
4,097
16,049
11,722
18
9,342
6,589
20,099
2,111
W
Cu Chulainn
Ogrim
Cu Chulainn
17,123
3,324
0
3,978
19,125
19,140
0
1,457
17,668
0
85,969
L
Ao Kuang
byalvaro123
Ao Kuang
8,360
752
0
1,937
11,301
4,517
0
4,387
6,854
63,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,661
Gold Earned
42,783
506
Minions Killed
418
0
Camps Cleared
0
1,621,102
Distance Traveled
1,489,858
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,013
530
28
2
0
321,501
4
L
Morgan Le Fay
6,534
384
51
3
0
146,500
0
L
Bellona
8,548
503
109
6
0
320,688
8
W
Janus
9,598
565
155
9
0
350,222
2
W
Olorun
9,121
537
127
7
0
289,050
6
L
Medusa
10,455
615
125
7
0
294,404
0
W
Ne Zha
8,408
495
65
4
0
370,579
0
L
Sylvanus
7,757
456
37
2
0
318,019
0
W
Cu Chulainn
10,521
619
131
8
0
289,750
5
L
Ao Kuang
9,489
558
96
6
0
410,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role