Player Matchup

Thor
Thor
 
Thor
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
DISCO13
Hercules
Level 58
God Stats
3W - 5L
1,581 SR
Queue Stats
206W - 237L
1,481 Elo+
Solo
Xing Tian
Xing Tian
Pietros323
Xing Tian
Level 146
God Stats
3W - 0L
1,874 SR
Queue Stats
88W - 95L
1,482 Elo+
Solo
Charybdis
Charybdis
Pinkmidget
Charybdis
Level 149
God Stats
4W - 3L
1,442 SR
Queue Stats
376W - 385L
1,493 Elo+
Solo
Agni
Agni
Yuanao
Agni
Level 187
God Stats
9W - 5L
1,618 SR
Queue Stats
260W - 259L
1,502 Elo+
Solo
Team Averages
Level 139
1,603 SR
1,491 Elo+

VS

Team Averages
Level 125
1,487 SR
1,506 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
KostetKostet
Medusa
Level 101
God Stats
2W - 3L
1,478 SR
Queue Stats
70W - 68L
1,535 Elo+
Solo
Chronos
Chronos
Onic 911
Chronos
Level 86
God Stats
3W - 3L
1,455 SR
Queue Stats
270W - 283L
1,531 Elo+
Solo
Cernunnos
Cernunnos
WobboRobbo
Cernunnos
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
150W - 161L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
5 / 4 / 5
7,886
876
5,194
8,416
3,336
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hercules
DISCO13
Hercules
14
1 / 2 / 8
8,203
911
5,172
10,538
12,259
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Xing Tian
Pietros323
Xing Tian
12
2 / 3 / 9
7,920
880
5,768
13,036
14,364
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charybdis
Pinkmidget
Charybdis
14
1 / 2 / 7
7,766
863
5,060
7,057
2,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Agni
Yuanao
Agni
14
6 / 3 / 4
7,955
884
9,325
9,890
3,504
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
13
3 / 3 / 7
7,411
823
9,000
7,185
2,633
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Kuzenbo
 
Kuzenbo
13
1 / 3 / 11
7,283
809
5,437
7,684
9,888
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Medusa
16
5 / 0 / 8
8,568
952
6,007
3,400
1,390
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Chronos
Onic 911
Chronos
12
2 / 3 / 5
7,309
812
3,947
6,508
2,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cernunnos
WobboRobbo
Cernunnos
13
3 / 6 / 6
7,561
840
9,529
9,082
3,446
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
51
15
Kills
14
14
Deaths
15
33
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
5
4
5
1.88
L
Hou Yi
 
Hou Yi
3
3
7
2.17
L
Kuzenbo
 
Kuzenbo
1
3
11
2.17
W
Hercules
DISCO13
Hercules
1
2
8
2.5
L
Medusa
5
0
8
9
L
Chronos
Onic 911
Chronos
2
3
5
1.5
W
Xing Tian
Pietros323
Xing Tian
2
3
9
2.17
W
Charybdis
Pinkmidget
Charybdis
1
2
7
2.25
L
Cernunnos
WobboRobbo
Cernunnos
3
6
6
1
W
Agni
Yuanao
Agni
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,519
Damage
33,920
48,937
Taken
33,859
36,199
Mitigated
19,804
17,856
Healing
8,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
5,194
175
449
1,018
8,416
3,336
0
1,065
7,351
0
14,044
L
Hou Yi
 
Hou Yi
9,000
1,586
215
1,201
7,185
2,633
0
3,158
4,027
0
15,767
L
Kuzenbo
 
Kuzenbo
5,437
1,559
309
1,492
7,684
9,888
0
2,208
5,476
10,639
0
W
Hercules
DISCO13
Hercules
5,172
698
611
4,766
10,538
12,259
0
2,374
8,164
0
9,083
L
Medusa
6,007
795
188
1,618
3,400
1,390
0
1,168
2,232
0
19,812
L
Chronos
Onic 911
Chronos
3,947
1,263
0
1,664
6,508
2,447
0
2,948
3,560
13,580
0
W
Xing Tian
Pietros323
Xing Tian
5,768
374
1,620
2,475
13,036
14,364
0
2,761
10,275
8,529
1,627
W
Charybdis
Pinkmidget
Charybdis
5,060
2,571
0
2,004
7,057
2,736
631
1,699
5,358
0
24,396
L
Cernunnos
WobboRobbo
Cernunnos
9,529
4,176
217
1,341
9,082
3,446
0
4,479
4,603
0
16,411
W
Agni
Yuanao
Agni
9,325
347
1,847
3,066
9,890
3,504
96
1,485
8,405
17,724
1,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,730
Gold Earned
38,132
97
Minions Killed
100
0
Camps Cleared
0
900,620
Distance Traveled
947,688
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,886
876
16
2
0
179,664
0
L
Hou Yi
7,411
823
26
3
0
164,054
0
L
Kuzenbo
7,283
809
12
1
0
205,466
0
W
Hercules
8,203
911
9
1
0
222,205
0
L
Medusa
8,568
952
20
2
0
252,784
0
L
Chronos
7,309
812
21
2
0
149,333
0
W
Xing Tian
7,920
880
11
1
0
168,710
0
W
Charybdis
7,766
863
42
5
0
145,877
0
L
Cernunnos
7,561
840
21
2
0
176,051
0
W
Agni
7,955
884
19
2
0
184,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role