Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Dolmimfu
Arachne
Level 166
God Stats
47W - 31L
1,695 SR
Queue Stats
301W - 295L
1,559 Elo+
Solo
Gilgamesh
Gilgamesh
Hunter10026
Gilgamesh
Level 179
God Stats
49W - 50L
1,596 SR
Queue Stats
570W - 539L
1,546 Elo+
Solo
Bacchus
Bacchus
SheerGem1544
Bacchus
Level 149
God Stats
1W - 1L
1,775 SR
Queue Stats
18W - 16L
1,565 Elo+
Solo
Aphrodite
Aphrodite
Sigma7020
Aphrodite
Level 156
God Stats
6W - 4L
1,445 SR
Queue Stats
270W - 276L
1,470 Elo+
Solo
Team Averages
Level 169
1,602 SR
1,528 Elo+

VS

Team Averages
Level 138
1,613 SR
1,574 Elo+
Geb
Geb
Nanobotics
Geb
Level 128
God Stats
2W - 1L
1,574 SR
Queue Stats
12W - 7L
1,621 Elo+
Party 1
Danzaburou
Danzaburou
Shaaei
Danzaburou
Level 126
God Stats
7W - 2L
1,731 SR
Queue Stats
72W - 45L
1,653 Elo+
Party 1
Ra
Ra
Skittles2467
Ra
Level 158
God Stats
8W - 5L
1,600 SR
Queue Stats
172W - 187L
1,478 Elo+
Party 2
King Arthur
King Arthur
UglyGodLou
King Arthur
Level 129
God Stats
9W - 7L
1,517 SR
Queue Stats
77W - 70L
1,519 Elo+
Party 2
Maman Brigitte
Maman Brigitte
Vezriah
Maman Brigitte
Level 147
God Stats
6W - 1L
1,645 SR
Queue Stats
99W - 63L
1,597 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
5
0 / 2 / 0
2,988
598
1,702
2,132
504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Arachne
Dolmimfu
Arachne
6
0 / 2 / 0
3,187
637
714
4,372
1,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gilgamesh
Hunter10026
Gilgamesh
5
0 / 2 / 0
3,333
667
1,766
3,611
1,628
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
SheerGem1544
Bacchus
5
0 / 1 / 0
3,219
644
1,284
3,253
2,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Aphrodite
Sigma7020
Aphrodite
2
0 / 1 / 0
2,575
515
0
618
168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 0 / 2
3,649
730
1,207
3,233
1,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
Shaaei
Danzaburou
6
1 / 0 / 2
3,545
709
2,331
2,155
552
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
3 / 0 / 0
4,445
889
1,244
678
184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
UglyGodLou
King Arthur
7
2 / 0 / 1
3,784
757
2,158
3,300
954
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Maman Brigitte
Vezriah
Maman Brigitte
5
1 / 0 / 5
3,309
662
1,628
3,045
661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
18
0
Kills
8
8
Deaths
0
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
2
0
0
L
Arachne
Dolmimfu
Arachne
0
2
0
0
L
Gilgamesh
Hunter10026
Gilgamesh
0
2
0
0
W
1
0
2
2
W
Danzaburou
Shaaei
Danzaburou
1
0
2
2
L
Bacchus
SheerGem1544
Bacchus
0
1
0
0
L
Aphrodite
Sigma7020
Aphrodite
0
1
0
0
W
3
0
0
3
W
King Arthur
UglyGodLou
King Arthur
2
0
1
2.5
W
Maman Brigitte
Vezriah
Maman Brigitte
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,466
Damage
8,568
13,986
Taken
12,411
5,740
Mitigated
3,979
4,789
Healing
6,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
1,702
732
0
581
2,132
504
0
588
1,544
11,141
2,995
L
Arachne
Dolmimfu
Arachne
714
563
0
1,931
4,372
1,061
0
1,354
3,018
0
11,765
L
Gilgamesh
Hunter10026
Gilgamesh
1,766
735
0
643
3,611
1,628
0
740
2,835
114
15,281
W
1,207
348
0
1,740
3,233
1,628
0
1,261
1,972
7,312
2,451
W
Danzaburou
Shaaei
Danzaburou
2,331
945
0
1,270
2,155
552
0
1,587
568
0
18,806
L
Bacchus
SheerGem1544
Bacchus
1,284
283
64
1,483
3,253
2,379
0
736
2,517
6,879
0
L
Aphrodite
Sigma7020
Aphrodite
0
0
0
87
618
168
0
469
149
1,734
0
W
1,244
307
372
298
678
184
99
0
678
23,542
0
W
King Arthur
UglyGodLou
King Arthur
2,158
465
0
998
3,300
954
0
112
3,188
0
17,180
W
Maman Brigitte
Vezriah
Maman Brigitte
1,628
306
0
1,614
3,045
661
0
23
3,022
7,163
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,302
Gold Earned
18,732
103
Minions Killed
155
0
Camps Cleared
0
439,476
Distance Traveled
536,125
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
2,988
598
32
6
0
88,347
0
L
Arachne
3,187
637
29
6
0
109,544
0
L
Gilgamesh
3,333
667
30
6
0
105,582
0
W
Geb
3,649
730
12
2
0
102,683
0
W
Danzaburou
3,545
709
35
7
0
93,291
0
L
Bacchus
3,219
644
6
1
0
110,049
0
L
Aphrodite
2,575
515
6
1
0
25,954
0
W
Ra
4,445
889
55
11
0
117,436
0
W
King Arthur
3,784
757
38
8
0
98,057
0
W
Maman Brigitte
3,309
662
15
3
0
124,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role