Player Matchup

Medusa
Medusa
 
Medusa
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
ChronicAJ
Fafnir
Level 119
God Stats
20W - 17L
1,547 SR
Queue Stats
26W - 27L
1,494 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
DavZ33
Morgan Le Fay
Level 122
God Stats
7W - 11L
1,581 SR
Queue Stats
43W - 58L
1,487 Elo+
Party 2
Surtr
Surtr
El Mighty Baldo
Surtr
Level 149
God Stats
23W - 20L
1,549 SR
Queue Stats
63W - 54L
1,522 Elo+
Party 2
Bacchus
Bacchus
joaquin247
Bacchus
Level 127
God Stats
3W - 0L
1,429 SR
Queue Stats
50W - 65L
1,463 Elo+
Party 2
Team Averages
Level 129
1,521 SR
1,493 Elo+

VS

Team Averages
Level 123
1,521 SR
1,493 Elo+
Ganesha
Ganesha
 
Ganesha
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
CrypticGRMLN
Mulan
Level 119
God Stats
8W - 12L
1,195 SR
Queue Stats
236W - 231L
1,470 Elo+
Solo
Discordia
Discordia
Johula13
Discordia
Level 127
God Stats
1W - 1L
1,738 SR
Queue Stats
102W - 102L
1,477 Elo+
Party 1
Danzaburou
Danzaburou
RanaMosh
Danzaburou
Level 165
God Stats
25W - 15L
1,634 SR
Queue Stats
552W - 526L
1,516 Elo+
Solo
Thanatos
Thanatos
Vrrh
Thanatos
Level 67
God Stats
39W - 41L
1,538 SR
Queue Stats
39W - 44L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
7
1 / 0 / 4
4,081
680
3,395
3,183
726
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fafnir
ChronicAJ
Fafnir
7
5 / 1 / 0
4,364
727
1,951
4,772
2,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
DavZ33
Morgan Le Fay
7
0 / 1 / 1
4,052
675
1,864
2,932
824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
5 / 1 / 0
5,319
887
2,906
4,733
2,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Bacchus
joaquin247
Bacchus
7
1 / 1 / 2
4,033
672
1,954
4,253
2,380
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
6
0 / 3 / 3
3,553
592
2,386
5,777
2,210
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
1 / 5 / 0
3,598
600
1,819
4,825
1,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
Johula13
Discordia
8
1 / 0 / 0
4,215
703
1,212
2,230
507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Danzaburou
RanaMosh
Danzaburou
7
2 / 2 / 0
4,085
681
2,465
3,154
858
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Vrrh
Thanatos
3
0 / 2 / 0
3,034
506
753
2,369
614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
7
12
Kills
4
4
Deaths
12
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
1
0
4
3
L
Ganesha
 
Ganesha
0
3
3
0.5
W
Fafnir
ChronicAJ
Fafnir
5
1
0
5
L
1
5
0
0.2
W
Morgan Le Fay
DavZ33
Morgan Le Fay
0
1
1
0.5
W
5
1
0
5
L
Discordia
Johula13
Discordia
1
0
0
1
L
Danzaburou
RanaMosh
Danzaburou
2
2
0
1
L
Thanatos
Vrrh
Thanatos
0
2
0
0
W
Bacchus
joaquin247
Bacchus
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,070
Damage
8,635
19,873
Taken
18,355
8,804
Mitigated
5,862
7,767
Healing
3,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
3,395
1,236
0
600
3,183
726
0
738
2,445
0
24,203
L
Ganesha
 
Ganesha
2,386
533
0
888
5,777
2,210
0
2,338
3,439
13,460
0
W
Fafnir
ChronicAJ
Fafnir
1,951
617
0
2,507
4,772
2,602
0
1,424
3,348
13,746
0
L
1,819
508
0
500
4,825
1,673
0
111
4,519
0
13,229
W
Morgan Le Fay
DavZ33
Morgan Le Fay
1,864
0
0
1,126
2,932
824
153
954
1,978
21,814
0
W
2,906
1,035
0
2,071
4,733
2,272
0
0
4,547
424
28,001
L
Discordia
Johula13
Discordia
1,212
74
0
670
2,230
507
0
1,322
746
19,269
1,782
L
Danzaburou
RanaMosh
Danzaburou
2,465
942
0
1,094
3,154
858
0
893
2,261
0
21,348
L
Thanatos
Vrrh
Thanatos
753
149
0
804
2,369
614
0
944
1,315
0
5,804
W
Bacchus
joaquin247
Bacchus
1,954
539
0
1,463
4,253
2,380
0
482
3,771
6,828
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,849
Gold Earned
18,485
186
Minions Killed
149
0
Camps Cleared
0
600,999
Distance Traveled
543,408
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
4,081
680
44
7
0
127,848
0
L
Ganesha
3,553
592
15
3
0
119,823
0
W
Fafnir
4,364
727
32
5
0
130,843
0
L
Mulan
3,598
600
21
4
0
119,281
0
W
Morgan Le Fay
4,052
675
49
8
0
115,652
0
W
Surtr
5,319
887
46
8
0
95,848
0
L
Discordia
4,215
703
57
10
0
129,015
0
L
Danzaburou
4,085
681
42
7
0
117,294
0
L
Thanatos
3,034
506
14
2
0
57,995
0
W
Bacchus
4,033
672
15
3
0
130,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role