Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
ImAbrasive
Ao Kuang
Level 149
God Stats
1W - 3L
1,690 SR
Queue Stats
75W - 80L
1,471 Elo+
Solo
Rama
Rama
Potatobaconsoup
Rama
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 64L
1,454 Elo+
Solo
Sol
Sol
Trollrah
Sol
Level 156
God Stats
9W - 15L
1,408 SR
Queue Stats
453W - 458L
1,459 Elo+
Solo
Bastet
Bastet
Wakahakawi
Bastet
Level 148
God Stats
0W - 2L
1,549 SR
Queue Stats
61W - 57L
1,486 Elo+
Solo
Team Averages
Level 152
1,530 SR
1,474 Elo+

VS

Team Averages
Level 123
1,415 SR
1,451 Elo+
Neith
Neith
Arusity
Neith
Level 168
God Stats
14W - 22L
1,391 SR
Queue Stats
390W - 419L
1,471 Elo+
Party 1
Ishtar
Ishtar
Kjlaf10211
Ishtar
Level 128
God Stats
12W - 16L
1,462 SR
Queue Stats
405W - 433L
1,411 Elo+
Solo
Sobek
Sobek
jerdy6996
Sobek
Level 89
God Stats
2W - 2L
1,393 SR
Queue Stats
197W - 198L
1,500 Elo+
Party 2
Pele
Pele
shorty2819
Pele
Level 148
God Stats
7W - 3L
1,592 SR
Queue Stats
132W - 149L
1,480 Elo+
Party 2
Lancelot
Lancelot
xSwordx8778
Lancelot
Level 82
God Stats
1W - 0L
1,235 SR
Queue Stats
37W - 47L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
14
1 / 7 / 6
8,152
679
10,992
12,799
5,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
ImAbrasive
Ao Kuang
18
8 / 4 / 4
9,777
815
11,843
15,483
16,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

16
2 / 5 / 5
8,769
731
6,002
11,478
4,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

16
2 / 6 / 5
8,980
748
11,849
11,372
3,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
Wakahakawi
Bastet
5
0 / 2 / 0
6,077
506
0
1,662
301
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Arusity
Neith
16
5 / 1 / 14
10,172
848
14,053
11,855
6,392
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ishtar
Kjlaf10211
Ishtar
17
7 / 2 / 10
10,465
872
9,313
9,788
4,360
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
jerdy6996
Sobek
16
2 / 3 / 11
10,336
861
3,822
13,922
16,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
5 / 4 / 15
10,573
881
13,977
15,812
10,539
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Lancelot
xSwordx8778
Lancelot
15
5 / 3 / 12
9,747
812
7,403
10,676
5,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
86
13
Kills
24
24
Deaths
13
20
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
1
7
6
0.57
W
Neith
Arusity
Neith
5
1
14
12
L
Ao Kuang
ImAbrasive
Ao Kuang
8
4
4
2.5
W
Ishtar
Kjlaf10211
Ishtar
7
2
10
6
L
2
5
5
0.9
L
2
6
5
0.75
L
Bastet
Wakahakawi
Bastet
0
2
0
0
W
Sobek
jerdy6996
Sobek
2
3
11
2.5
W
5
4
15
3.13
W
Lancelot
xSwordx8778
Lancelot
5
3
12
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,686
Damage
48,568
52,794
Taken
62,053
29,742
Mitigated
42,835
15,496
Healing
22,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
10,992
4,651
700
2,138
12,799
5,070
294
481
12,113
0
27,332
W
Neith
Arusity
Neith
14,053
2,263
4,080
4,018
11,855
6,392
1,544
4,566
7,205
0
29,522
L
Ao Kuang
ImAbrasive
Ao Kuang
11,843
1,729
314
3,826
15,483
16,484
0
1,883
13,390
17,660
0
W
Ishtar
Kjlaf10211
Ishtar
9,313
4,159
278
1,742
9,788
4,360
3,396
3,674
5,807
0
26,921
L
6,002
5,374
1,220
2,954
11,478
4,211
342
430
10,948
0
21,091
L
11,849
1,549
775
3,569
11,372
3,676
201
770
10,490
22,639
676
L
Bastet
Wakahakawi
Bastet
0
0
0
0
1,662
301
0
2
1,660
0
0
W
Sobek
jerdy6996
Sobek
3,822
193
1,461
2,694
13,922
16,003
373
4,811
8,702
7,232
1,348
W
13,977
2,472
1,347
3,480
15,812
10,539
335
5,940
9,024
0
39,484
W
Lancelot
xSwordx8778
Lancelot
7,403
611
2,170
1,498
10,676
5,541
277
3,153
6,522
0
12,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,755
Gold Earned
51,293
107
Minions Killed
144
0
Camps Cleared
0
696,780
Distance Traveled
1,180,816
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
8,152
679
32
3
0
145,018
0
W
Neith
10,172
848
31
3
0
226,355
0
L
Ao Kuang
9,777
815
12
1
0
202,590
0
W
Ishtar
10,465
872
45
4
0
229,231
0
L
Rama
8,769
731
31
3
0
164,183
0
L
Sol
8,980
748
32
3
0
168,392
0
L
Bastet
6,077
506
0
0
0
16,597
0
W
Sobek
10,336
861
11
1
0
244,661
0
W
Pele
10,573
881
49
4
0
242,233
0
W
Lancelot
9,747
812
8
1
0
238,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role