Player Matchup

Shiva
Shiva
 
Shiva
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
I2 Q U 1 C K 6I
Medusa
Level 141
God Stats
20W - 17L
1,491 SR
Queue Stats
590W - 606L
1,449 Elo+
Solo
Mercury
Mercury
KwinLynn
Mercury
Level 69
God Stats
0W - 2L
1,410 SR
Queue Stats
343W - 355L
1,479 Elo+
Solo
Scylla
Scylla
TIREDOFPOOPING
Scylla
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,431 Elo+
Party 1
Fenrir
Fenrir
nate359dogg
Fenrir
Level 122
God Stats
0W - 1L
1,653 SR
Queue Stats
10W - 10L
1,359 Elo+
Party 1
Team Averages
Level 120
1,511 SR
1,444 Elo+

VS

Team Averages
Level 109
1,457 SR
1,448 Elo+
Surtr
Surtr
Armand0ja1
Surtr
Level 23
God Stats
1W - 2L
1,164 SR
Queue Stats
10W - 17L
1,336 Elo+
Solo
Danzaburou
Danzaburou
Drygor007
Danzaburou
Level 145
God Stats
14W - 12L
1,661 SR
Queue Stats
312W - 316L
1,462 Elo+
Solo
Athena
Athena
Fine Feat
Athena
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 13L
1,581 Elo+
Solo
Scylla
Scylla
Kirusaki
Scylla
Level 99
God Stats
1W - 1L
1,371 SR
Queue Stats
48W - 74L
1,434 Elo+
Solo
Izanami
Izanami
RocketURSelf
Izanami
Level 128
God Stats
5W - 4L
1,587 SR
Queue Stats
128W - 126L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
11
2 / 4 / 1
5,364
1,073
4,357
7,004
5,872
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 3 / 2
4,679
936
2,328
4,044
1,337
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mercury
KwinLynn
Mercury
10
2 / 4 / 1
5,312
1,062
1,531
4,704
1,680
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

5
0 / 0 / 0
4,216
843
0
0
0
Fenrir
5
0 / 0 / 0
4,216
843
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
11
2 / 2 / 8
6,358
1,272
2,279
5,845
5,368
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Drygor007
Danzaburou
10
3 / 1 / 4
6,311
1,262
1,783
2,632
833
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Athena
Fine Feat
Athena
11
2 / 0 / 7
6,551
1,310
4,186
3,302
1,814
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
Kirusaki
Scylla
12
4 / 1 / 4
6,958
1,392
2,976
2,422
725
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Izanami
RocketURSelf
Izanami
11
0 / 1 / 10
6,152
1,230
3,039
3,463
1,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
44
4
Kills
11
11
Deaths
5
4
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
2
4
1
0.63
W
Surtr
2
2
8
3
W
Danzaburou
Drygor007
Danzaburou
3
1
4
5
W
Athena
Fine Feat
Athena
2
0
7
5.5
L
0
3
2
0.33
W
Scylla
Kirusaki
Scylla
4
1
4
6
L
Mercury
KwinLynn
Mercury
2
4
1
0.63
W
Izanami
RocketURSelf
Izanami
0
1
10
5
L
0
0
0
0
L
Fenrir
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,216
Damage
14,263
15,752
Taken
17,664
8,889
Mitigated
9,776
1,984
Healing
5,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
4,357
565
0
612
7,004
5,872
0
2,900
3,918
0
6,775
W
Surtr
2,279
276
632
1,632
5,845
5,368
515
0
5,845
569
7,194
W
Danzaburou
Drygor007
Danzaburou
1,783
902
0
148
2,632
833
1,235
0
2,632
0
3,964
W
Athena
Fine Feat
Athena
4,186
723
273
749
3,302
1,814
1,049
0
3,302
7,511
0
L
2,328
666
376
453
4,044
1,337
0
1,816
2,156
0
8,242
W
Scylla
Kirusaki
Scylla
2,976
336
539
293
2,422
725
840
0
2,422
8,769
47
L
Mercury
KwinLynn
Mercury
1,531
354
115
428
4,704
1,680
0
2,722
1,871
0
4,179
W
Izanami
RocketURSelf
Izanami
3,039
1,818
153
593
3,463
1,036
2,301
0
3,463
0
12,386
L
0
0
0
0
0
0
0
0
0
0
0
L
Fenrir
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,787
Gold Earned
32,330
16
Minions Killed
62
0
Camps Cleared
0
236,957
Distance Traveled
415,309
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
5,364
1,073
5
1
0
87,972
0
W
Surtr
6,358
1,272
10
2
0
76,514
0
W
Danzaburou
6,311
1,262
8
2
0
59,867
0
W
Athena
6,551
1,310
11
2
0
119,018
0
L
Medusa
4,679
936
8
2
0
84,120
0
W
Scylla
6,958
1,392
14
3
0
76,286
0
L
Mercury
5,312
1,062
3
1
0
64,865
0
W
Izanami
6,152
1,230
19
4
0
83,624
0
L
Scylla
4,216
843
0
0
0
0
0
L
Fenrir
4,216
843
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role