Player Matchup

Jormungandr
Jormungandr
BAT0330
Jormungandr
Level 67
God Stats
4W - 2L
1,586 SR
Queue Stats
29W - 28L
1,435 Elo+
Party 3
Loki
Loki
Griffin701
Loki
Level 67
God Stats
2W - 6L
1,259 SR
Queue Stats
104W - 117L
1,394 Elo+
Party 3
Merlin
Merlin
KingOfTheSkies44
Merlin
Level 66
God Stats
12W - 12L
1,447 SR
Queue Stats
232W - 257L
1,388 Elo+
Solo
Chernobog
Chernobog
Rushstarr37
Chernobog
Level 49
God Stats
2W - 1L
1,845 SR
Queue Stats
47W - 46L
1,482 Elo+
Party 3
Bacchus
Bacchus
gamingdipper
Bacchus
Level 148
God Stats
6W - 6L
1,435 SR
Queue Stats
52W - 68L
1,420 Elo+
Solo
Team Averages
Level 79
1,514 SR
1,424 Elo+

VS

Team Averages
Level 102
1,507 SR
1,407 Elo+
Scylla
Scylla
Dark-_Angel972
Scylla
Level 125
God Stats
0W - 1L
1,471 SR
Queue Stats
10W - 16L
1,447 Elo+
Party 2
Chernobog
Chernobog
Kisho78
Chernobog
Level 104
God Stats
18W - 20L
1,522 SR
Queue Stats
218W - 217L
1,415 Elo+
Solo
Nu Wa
Nu Wa
ShinnidyPV
Nu Wa
Level 89
God Stats
36W - 24L
1,546 SR
Queue Stats
460W - 425L
1,381 Elo+
Party 1
Chang'e
Chang'e
brad_chl
Chang'e
Level 105
God Stats
0W - 1L
1,501 SR
Queue Stats
12W - 19L
1,419 Elo+
Party 2
Hera
Hera
lehey_
Hera
Level 85
God Stats
40W - 36L
1,497 SR
Queue Stats
390W - 385L
1,372 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BAT0330
Jormungandr
11
1 / 1 / 4
6,689
515
4,665
12,133
8,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 1 / 2
6,185
476
2,539
7,419
2,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 4 / 0
6,784
522
2,871
6,858
2,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
Rushstarr37
Chernobog
11
5 / 1 / 0
6,551
504
6,224
5,924
1,720
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
gamingdipper
Bacchus
12
5 / 2 / 1
7,633
587
6,281
7,988
4,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 4
7,096
546
4,872
5,209
1,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
Kisho78
Chernobog
13
4 / 0 / 2
7,231
556
4,262
6,927
2,579
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nu Wa
9
1 / 3 / 1
5,595
430
7,502
7,306
1,846
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
brad_chl
Chang'e
11
1 / 5 / 1
6,275
483
4,150
8,848
2,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hera
lehey_
Hera
10
1 / 4 / 2
5,807
447
4,025
8,603
2,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
19
13
Kills
9
9
Deaths
13
7
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
BAT0330
Jormungandr
1
1
4
3
L
2
1
4
4
W
1
1
2
2
W
1
4
0
0.25
L
Chernobog
Kisho78
Chernobog
4
0
2
5
W
Chernobog
Rushstarr37
Chernobog
5
1
0
5
L
Nu Wa
1
3
1
0.5
L
Chang'e
brad_chl
Chang'e
1
5
1
0.3
W
Bacchus
gamingdipper
Bacchus
5
2
1
2.75
L
Hera
lehey_
Hera
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,580
Damage
24,811
40,322
Taken
36,893
19,481
Mitigated
10,290
15,107
Healing
13,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
BAT0330
Jormungandr
4,665
971
0
2,768
12,133
8,955
324
6,610
4,929
33,589
923
L
4,872
39
0
1,878
5,209
1,526
0
2,524
2,685
49,469
746
W
2,539
432
0
4,514
7,419
2,075
0
2,175
5,244
0
43,282
W
2,871
270
0
1,517
6,858
2,190
0
4,165
2,669
38,830
1,146
L
Chernobog
Kisho78
Chernobog
4,262
2,508
0
1,844
6,927
2,579
89
334
6,593
0
54,868
W
Chernobog
Rushstarr37
Chernobog
6,224
3,107
0
3,155
5,924
1,720
0
2,412
3,351
0
40,834
L
Nu Wa
7,502
3,728
218
3,593
7,306
1,846
0
2,755
4,551
29,441
947
L
Chang'e
brad_chl
Chang'e
4,150
37
0
2,888
8,848
2,147
0
4,768
3,476
29,634
735
W
Bacchus
gamingdipper
Bacchus
6,281
426
0
3,153
7,988
4,541
339
4,133
3,855
38,993
477
L
Hera
lehey_
Hera
4,025
322
129
2,834
8,603
2,192
33
2,736
5,823
21,547
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,842
Gold Earned
32,004
374
Minions Killed
305
0
Camps Cleared
0
1,280,613
Distance Traveled
1,288,209
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
6,689
515
61
5
0
253,517
0
L
Scylla
7,096
546
85
7
0
244,589
5
W
Loki
6,185
476
74
6
0
295,901
0
W
Merlin
6,784
522
91
7
0
228,442
0
L
Chernobog
7,231
556
86
7
0
319,133
0
W
Chernobog
6,551
504
72
6
0
260,367
3
L
Nu Wa
5,595
430
43
3
0
234,277
0
L
Chang'e
6,275
483
48
4
0
248,309
7
W
Bacchus
7,633
587
76
6
0
242,386
0
L
Hera
5,807
447
43
3
0
241,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role