Player Matchup

Cu Chulainn
Cu Chulainn
Antique_Serpent
Cu Chulainn
Level 160
God Stats
20W - 18L
1,518 SR
Queue Stats
586W - 581L
1,428 Elo+
Solo
Izanami
Izanami
FollowMe76
Izanami
Level 105
God Stats
0W - 4L
1,262 SR
Queue Stats
336W - 316L
1,482 Elo+
Party 1
Neith
Neith
Spenoy
Neith
Level 141
God Stats
0W - 1L
1,669 SR
Queue Stats
71W - 78L
1,478 Elo+
Party 1
Ix Chel
Ix Chel
TecitoConPan
Ix Chel
Level 99
God Stats
0W - 2L
1,255 SR
Queue Stats
64W - 65L
1,505 Elo+
Solo
Kali
Kali
Virulenn
Kali
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 22L
1,503 Elo+
Solo
Team Averages
Level 130
1,441 SR
1,479 Elo+

VS

Team Averages
Level 121
1,544 SR
1,496 Elo+
Mulan
Mulan
 
Mulan
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Sgt_Odd-Ballx
Hades
Level 147
God Stats
17W - 6L
1,716 SR
Queue Stats
307W - 271L
1,517 Elo+
Solo
Anubis
Anubis
TinSao15
Anubis
Level 111
God Stats
26W - 23L
1,242 SR
Queue Stats
396W - 382L
1,440 Elo+
Solo
Ares
Ares
abnerg
Ares
Level 77
God Stats
9W - 3L
1,738 SR
Queue Stats
85W - 67L
1,552 Elo+
Solo
Charybdis
Charybdis
mastercamusdc
Charybdis
Level 123
God Stats
28W - 22L
1,523 SR
Queue Stats
161W - 134L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Antique_Serpent
Cu Chulainn
5
1 / 1 / 0
4,101
410
1,488
4,869
2,987
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
FollowMe76
Izanami
9
1 / 2 / 1
4,998
500
4,331
6,022
1,417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
Spenoy
Neith
7
1 / 4 / 2
4,831
483
4,238
6,769
1,670
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ix Chel
TecitoConPan
Ix Chel
12
0 / 3 / 2
5,924
592
1,895
4,997
1,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kali
11
2 / 1 / 0
5,751
575
3,271
7,729
2,783
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
11
3 / 1 / 1
6,456
646
3,422
6,593
3,448
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
3 / 0 / 2
6,174
617
2,767
4,999
2,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Anubis
TinSao15
Anubis
11
3 / 1 / 2
6,221
622
3,313
3,390
1,307
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Ares
abnerg
Ares
8
1 / 0 / 6
5,160
516
4,593
8,134
4,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Charybdis
mastercamusdc
Charybdis
8
1 / 3 / 3
4,940
494
3,821
7,230
1,826
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
5
Kills
11
11
Deaths
5
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
3
1
1
3.5
L
Cu Chulainn
Antique_Serpent
Cu Chulainn
1
1
0
1
L
Izanami
FollowMe76
Izanami
1
2
1
0.75
W
3
0
2
4
L
Neith
Spenoy
Neith
1
4
2
0.5
L
Ix Chel
TecitoConPan
Ix Chel
0
3
2
0.33
W
Anubis
TinSao15
Anubis
3
1
2
4
L
Kali
2
1
0
2
W
Ares
abnerg
Ares
1
0
6
4
W
Charybdis
mastercamusdc
Charybdis
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,223
Damage
17,916
30,386
Taken
30,346
10,086
Mitigated
13,136
7,126
Healing
13,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
3,422
604
0
2,288
6,593
3,448
526
0
6,593
0
36,032
L
Cu Chulainn
Antique_Serpent
Cu Chulainn
1,488
335
98
896
4,869
2,987
0
1,510
3,359
0
10,311
L
Izanami
FollowMe76
Izanami
4,331
2,876
0
1,733
6,022
1,417
187
1,982
4,040
0
35,267
W
2,767
254
366
4,265
4,999
2,107
0
397
4,567
44,058
0
L
Neith
Spenoy
Neith
4,238
1,671
0
1,069
6,769
1,670
78
2,824
3,945
0
21,222
L
Ix Chel
TecitoConPan
Ix Chel
1,895
344
164
492
4,997
1,229
0
2,958
2,039
39,132
1,840
W
Anubis
TinSao15
Anubis
3,313
260
0
1,931
3,390
1,307
0
516
2,748
36,196
0
L
Kali
3,271
1,727
0
2,674
7,729
2,783
0
1,291
6,438
0
34,250
W
Ares
abnerg
Ares
4,593
222
0
2,551
8,134
4,448
0
408
7,670
10,252
865
W
Charybdis
mastercamusdc
Charybdis
3,821
1,249
0
1,817
7,230
1,826
472
111
7,079
0
33,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,605
Gold Earned
28,951
275
Minions Killed
293
0
Camps Cleared
0
896,749
Distance Traveled
920,015
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,456
646
72
7
0
169,376
0
L
Cu Chulainn
4,101
410
15
2
0
140,328
2
L
Izanami
4,998
500
54
5
0
167,094
3
W
Hades
6,174
617
92
9
0
210,349
2
L
Neith
4,831
483
41
4
0
176,075
0
L
Ix Chel
5,924
592
100
10
0
203,194
0
W
Anubis
6,221
622
56
6
0
190,723
5
L
Kali
5,751
575
65
7
0
210,058
0
W
Ares
5,160
516
18
2
0
190,847
2
W
Charybdis
4,940
494
55
6
0
158,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role