Player Matchup

Hades
Hades
 
Hades
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
DarthSarrus
Olorun
Level 148
God Stats
2W - 3L
1,507 SR
Queue Stats
131W - 140L
1,468 Elo+
Solo
Ares
Ares
IILSEN
Ares
Level 148
God Stats
1W - 4L
1,500 SR
Queue Stats
50W - 71L
1,321 Elo+
Solo
Neith
Neith
choral-chine2
Neith
Level 53
God Stats
119W - 122L
1,485 SR
Queue Stats
136W - 170L
1,437 Elo+
Solo
Da Ji
Da Ji
tarataz
Da Ji
Level 67
God Stats
2W - 2L
1,749 SR
Queue Stats
19W - 16L
1,686 Elo+
Solo
Team Averages
Level 113
1,548 SR
1,482 Elo+

VS

Team Averages
Level 104
1,465 SR
1,469 Elo+
Guan Yu
Guan Yu
BloodyThebes
Guan Yu
Level 141
God Stats
41W - 25L
1,588 SR
Queue Stats
399W - 378L
1,471 Elo+
Solo
Cthulhu
Cthulhu
BunkBudBros
Cthulhu
Level 61
God Stats
4W - 6L
1,494 SR
Queue Stats
256W - 259L
1,436 Elo+
Solo
Apollo
Apollo
Noisi Boy 255
Apollo
Level 85
God Stats
1W - 1L
1,267 SR
Queue Stats
77W - 73L
1,462 Elo+
Solo
Pele
Pele
VoodooBowser
Pele
Level 126
God Stats
29W - 33L
1,518 SR
Queue Stats
149W - 134L
1,483 Elo+
Solo
Anubis
Anubis
druida139
Anubis
Level 109
God Stats
11W - 19L
1,457 SR
Queue Stats
31W - 29L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
11
1 / 5 / 1
6,237
520
8,128
12,583
6,461
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Olorun
10
0 / 3 / 0
5,556
463
1,226
5,897
1,223
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ares
IILSEN
Ares
10
0 / 3 / 2
5,253
438
2,683
7,652
4,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 3 / 3
6,537
545
3,639
6,603
1,860
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Da Ji
tarataz
Da Ji
12
7 / 2 / 0
6,945
579
5,738
9,025
3,148
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BloodyThebes
Guan Yu
13
2 / 0 / 3
7,721
643
6,885
11,778
7,764
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cthulhu
BunkBudBros
Cthulhu
11
3 / 4 / 2
6,852
571
3,387
9,488
5,687
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
3 / 2 / 5
7,287
607
4,713
6,353
2,239
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
5 / 3 / 1
7,494
625
6,602
10,257
2,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
druida139
Anubis
11
3 / 2 / 2
6,792
566
4,025
5,676
2,131
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
29
8
Kills
16
16
Deaths
11
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
1
5
1
0.3
W
Guan Yu
BloodyThebes
Guan Yu
2
0
3
3.5
W
Cthulhu
BunkBudBros
Cthulhu
3
4
2
1
L
Olorun
0
3
0
0
L
Ares
IILSEN
Ares
0
3
2
0.33
W
3
2
5
2.75
W
5
3
1
1.83
L
0
3
3
0.5
W
Anubis
druida139
Anubis
3
2
2
2
L
Da Ji
tarataz
Da Ji
7
2
0
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,414
Damage
25,612
41,760
Taken
43,552
17,597
Mitigated
20,537
11,082
Healing
15,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
8,128
1,029
0
6,193
12,583
6,461
0
0
12,583
36,373
2,521
W
Guan Yu
BloodyThebes
Guan Yu
6,885
686
702
5,938
11,778
7,764
0
6,236
5,542
0
45,793
W
Cthulhu
BunkBudBros
Cthulhu
3,387
444
1,634
1,130
9,488
5,687
151
687
8,801
28,485
0
L
Olorun
1,226
189
60
1,182
5,897
1,223
177
3,131
2,766
29,337
2,866
L
Ares
IILSEN
Ares
2,683
0
0
1,154
7,652
4,905
0
1,372
6,280
17,820
940
W
4,713
2,355
0
1,447
6,353
2,239
1,612
671
5,682
0
43,828
W
6,602
2,018
208
3,437
10,257
2,716
0
1,997
8,260
0
45,243
L
3,639
999
0
1,718
6,603
1,860
1,089
1,135
5,468
0
40,682
W
Anubis
druida139
Anubis
4,025
109
0
919
5,676
2,131
306
2,083
3,593
38,384
1,119
L
Da Ji
tarataz
Da Ji
5,738
527
0
775
9,025
3,148
0
1,611
7,414
0
41,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,528
Gold Earned
36,146
290
Minions Killed
313
0
Camps Cleared
0
1,036,057
Distance Traveled
1,253,366
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
6,237
520
65
5
0
192,275
0
W
Guan Yu
7,721
643
80
7
0
296,738
0
W
Cthulhu
6,852
571
32
3
0
212,034
0
L
Olorun
5,556
463
47
4
0
190,512
0
L
Ares
5,253
438
36
3
0
213,370
6
W
Apollo
7,287
607
62
5
0
221,140
3
W
Pele
7,494
625
67
6
0
281,992
2
L
Neith
6,537
545
71
6
0
195,099
0
W
Anubis
6,792
566
72
6
0
241,462
3
L
Da Ji
6,945
579
71
6
0
244,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role