Player Matchup

Hachiman
Hachiman
NeikGrim
Hachiman
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,500 Elo+
Party 1
Shiva
Shiva
Neonslayer77
Shiva
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,715 Elo+
Party 1
Danzaburou
Danzaburou
WordySine
Danzaburou
Level 137
God Stats
4W - 6L
1,334 SR
Queue Stats
16W - 23L
1,243 Elo+
Solo
Agni
Agni
elCalixD
Agni
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
gaua
Cabrakan
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1
Team Averages
Level 83
1,467 SR
1,492 Elo+

VS

Team Averages
Level 126
1,435 SR
1,462 Elo+
Kukulkan
Kukulkan
Aldagar_Darkfroz
Kukulkan
Level 127
God Stats
9W - 9L
1,436 SR
Queue Stats
106W - 119L
1,392 Elo+
Solo
Neith
Neith
F4THERW0RM
Neith
Level 102
God Stats
4W - 4L
1,467 SR
Queue Stats
31W - 18L
1,531 Elo+
Party 2
Maui
Maui
Lāundry
Maui
Level 125
God Stats
2W - 0L
1,563 SR
Queue Stats
44W - 23L
1,538 Elo+
Party 2
Anubis
Anubis
jaluvisi
Anubis
Level 207
God Stats
8W - 5L
1,568 SR
Queue Stats
513W - 496L
1,440 Elo+
Solo
Fenrir
Fenrir
mdRusch
Fenrir
Level 67
God Stats
1W - 1L
1,142 SR
Queue Stats
25W - 31L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
NeikGrim
Hachiman
9
3 / 3 / 1
5,471
456
7,176
8,099
2,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 4 / 0
5,484
457
1,930
9,955
5,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
WordySine
Danzaburou
11
1 / 3 / 1
6,333
528
1,965
8,525
2,564
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Mystical Earring

Mystical Earring

+15
Mp 5

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Agni
9
1 / 6 / 0
5,866
489
1,313
5,019
1,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
gaua
Cabrakan
8
1 / 5 / 2
5,127
427
3,465
7,050
4,088
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 4
8,184
682
5,792
4,047
1,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
10
3 / 2 / 5
6,473
539
6,053
6,915
2,250
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Maui
11
3 / 1 / 7
6,943
579
2,960
8,091
5,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
jaluvisi
Anubis
13
4 / 1 / 2
7,682
640
5,341
5,405
2,053
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Fenrir
mdRusch
Fenrir
13
4 / 2 / 3
7,303
609
4,220
11,554
4,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
41
6
Kills
20
21
Deaths
7
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
6
1
4
8
W
Neith
3
2
5
2.75
W
Maui
3
1
7
6.5
L
Hachiman
NeikGrim
Hachiman
3
3
1
1.17
L
0
4
0
0
L
Danzaburou
WordySine
Danzaburou
1
3
1
0.5
L
Agni
1
6
0
0.17
L
Cabrakan
gaua
Cabrakan
1
5
2
0.4
W
Anubis
jaluvisi
Anubis
4
1
2
5
W
Fenrir
mdRusch
Fenrir
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,849
Damage
24,366
38,648
Taken
36,012
15,996
Mitigated
15,933
7,212
Healing
12,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,792
483
0
865
4,047
1,557
494
546
3,501
47,701
0
W
Neith
6,053
2,259
97
2,135
6,915
2,250
0
1,603
5,312
0
30,140
W
Maui
2,960
560
0
1,867
8,091
5,737
0
1,930
6,161
12,472
1,386
L
Hachiman
NeikGrim
Hachiman
7,176
4,409
0
2,781
8,099
2,538
0
2,036
6,063
0
29,120
L
1,930
225
0
1,195
9,955
5,488
0
4,019
5,936
0
26,752
L
Danzaburou
WordySine
Danzaburou
1,965
697
0
2,521
8,525
2,564
0
2,452
6,073
0
41,704
L
Agni
1,313
226
0
198
5,019
1,318
15
2,188
2,831
22,087
0
L
Cabrakan
gaua
Cabrakan
3,465
332
0
517
7,050
4,088
0
3,065
3,985
10,056
896
W
Anubis
jaluvisi
Anubis
5,341
279
0
2,758
5,405
2,053
1,451
0
5,209
45,029
2,322
W
Fenrir
mdRusch
Fenrir
4,220
427
0
5,235
11,554
4,336
1,296
635
10,882
0
57,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,281
Gold Earned
36,585
238
Minions Killed
342
0
Camps Cleared
0
1,081,713
Distance Traveled
1,132,693
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,184
682
94
8
0
241,189
0
W
Neith
6,473
539
47
4
0
207,871
0
W
Maui
6,943
579
21
2
0
252,932
5
L
Hachiman
5,471
456
51
4
0
232,489
0
L
Shiva
5,484
457
47
4
0
246,858
4
L
Danzaburou
6,333
528
71
6
0
191,977
0
L
Agni
5,866
489
53
4
0
203,457
0
L
Cabrakan
5,127
427
16
1
0
206,932
2
W
Anubis
7,682
640
86
7
0
183,624
0
W
Fenrir
7,303
609
94
8
0
247,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role