Player Matchup

Serqet
Serqet
Balsevich
Serqet
Level 158
God Stats
21W - 17L
1,538 SR
Queue Stats
126W - 123L
1,493 Elo+
Solo
Cu Chulainn
Cu Chulainn
Horngry4Hands
Cu Chulainn
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,457 Elo+
Solo
Ix Chel
Ix Chel
Jemade
Ix Chel
Level 129
God Stats
0W - 1L
1,623 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Fafnir
Fafnir
PervyMuh
Fafnir
Level 108
God Stats
0W - 1L
1,806 SR
Queue Stats
1W - 2L
1,327 Elo+
Party 2
Heimdallr
Heimdallr
SinisterWulf
Heimdallr
Level 153
God Stats
0W - 1L
1,609 SR
Queue Stats
3W - 5L
1,335 Elo+
Party 2
Team Averages
Level 134
1,615 SR
1,423 Elo+

VS

Team Averages
Level 104
1,484 SR
1,483 Elo+
The Morrigan
The Morrigan
Chiyasu
The Morrigan
Level 102
God Stats
14W - 12L
1,529 SR
Queue Stats
125W - 131L
1,503 Elo+
Party 1
Sun Wukong
Sun Wukong
Insommn
Sun Wukong
Level 105
God Stats
3W - 2L
1,582 SR
Queue Stats
63W - 61L
1,422 Elo+
Party 1
Ne Zha
Ne Zha
Kmart634567
Ne Zha
Level 121
God Stats
7W - 3L
1,480 SR
Queue Stats
320W - 321L
1,484 Elo+
Solo
Ra
Ra
SuchDelMuchWow
Ra
Level 145
God Stats
3W - 1L
1,317 SR
Queue Stats
99W - 105L
1,506 Elo+
Party 1
Cthulhu
Cthulhu
drwhisler
Cthulhu
Level 45
God Stats
52W - 61L
1,513 SR
Queue Stats
123W - 127L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Balsevich
Serqet
7
2 / 1 / 0
4,845
485
2,365
4,981
1,768
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
Horngry4Hands
Cu Chulainn
9
0 / 3 / 0
5,021
502
2,434
8,571
3,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ix Chel
Jemade
Ix Chel
8
1 / 4 / 1
5,087
509
4,696
5,634
1,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
PervyMuh
Fafnir
10
2 / 0 / 1
6,198
620
2,449
3,767
2,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Heimdallr
SinisterWulf
Heimdallr
9
2 / 1 / 2
5,185
519
4,986
5,901
1,677
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Chiyasu
The Morrigan
10
0 / 2 / 1
5,459
546
3,112
6,358
2,095
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Sun Wukong
Insommn
Sun Wukong
8
1 / 2 / 0
4,642
464
3,392
5,697
3,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
11
4 / 3 / 2
5,956
596
3,304
8,744
3,327
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 0 / 2
6,200
620
2,272
3,845
1,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
drwhisler
Cthulhu
10
3 / 0 / 0
6,672
667
4,759
5,939
3,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
14
7
Kills
9
9
Deaths
7
4
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Serqet
Balsevich
Serqet
2
1
0
2
W
The Morrigan
Chiyasu
The Morrigan
0
2
1
0.25
L
Cu Chulainn
Horngry4Hands
Cu Chulainn
0
3
0
0
W
Sun Wukong
Insommn
Sun Wukong
1
2
0
0.5
L
Ix Chel
Jemade
Ix Chel
1
4
1
0.38
W
Ne Zha
4
3
2
1.67
L
Fafnir
PervyMuh
Fafnir
2
0
1
2.5
L
Heimdallr
SinisterWulf
Heimdallr
2
1
2
3
W
1
0
2
2
W
Cthulhu
drwhisler
Cthulhu
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,930
Damage
16,839
28,854
Taken
30,583
10,685
Mitigated
13,039
6,807
Healing
8,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
Balsevich
Serqet
2,365
795
0
550
4,981
1,768
0
601
4,347
0
17,749
W
The Morrigan
Chiyasu
The Morrigan
3,112
1,577
0
2,037
6,358
2,095
0
1,438
4,920
37,723
354
L
Cu Chulainn
Horngry4Hands
Cu Chulainn
2,434
1,066
0
1,715
8,571
3,203
0
4,145
3,848
0
24,930
W
Sun Wukong
Insommn
Sun Wukong
3,392
630
0
884
5,697
3,334
0
1,526
4,171
0
13,415
L
Ix Chel
Jemade
Ix Chel
4,696
564
0
812
5,634
1,188
0
1,671
3,891
24,470
1,133
W
Ne Zha
3,304
1,377
0
2,386
8,744
3,327
0
1,950
6,719
0
40,866
L
Fafnir
PervyMuh
Fafnir
2,449
642
0
1,266
3,767
2,849
0
965
2,746
14,798
0
L
Heimdallr
SinisterWulf
Heimdallr
4,986
3,208
0
2,464
5,901
1,677
0
2,041
3,635
0
36,275
W
2,272
211
100
1,508
3,845
1,172
0
2,231
1,614
41,362
0
W
Cthulhu
drwhisler
Cthulhu
4,759
194
0
1,979
5,939
3,111
70
0
5,939
33,508
1,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,336
Gold Earned
28,929
230
Minions Killed
311
0
Camps Cleared
0
920,436
Distance Traveled
1,046,201
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
4,845
485
36
4
0
170,033
0
W
The Morrigan
5,459
546
82
8
0
199,602
0
L
Cu Chulainn
5,021
502
56
6
0
201,388
0
W
Sun Wukong
4,642
464
19
2
0
223,335
3
L
Ix Chel
5,087
509
42
4
0
160,804
0
W
Ne Zha
5,956
596
62
6
0
228,669
4
L
Fafnir
6,198
620
27
3
0
204,488
2
L
Heimdallr
5,185
519
69
7
0
183,723
0
W
Ra
6,200
620
77
8
0
218,897
1
W
Cthulhu
6,672
667
71
7
0
175,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role