Player Matchup

Neith
Neith
BIGGY 0 BOY
Neith
Level 268
God Stats
20W - 21L
1,536 SR
Queue Stats
838W - 767L
1,556 Elo+
Solo
Surtr
Surtr
Bindat
Surtr
Level 102
God Stats
6W - 12L
1,494 SR
Queue Stats
193W - 182L
1,523 Elo+
Party 2
Scylla
Scylla
Etzel6
Scylla
Level 123
God Stats
5W - 3L
1,816 SR
Queue Stats
106W - 86L
1,592 Elo+
Party 2
Atlas
Atlas
Snortdog
Atlas
Level 147
God Stats
5W - 3L
1,726 SR
Queue Stats
151W - 135L
1,515 Elo+
Party 2
Awilix
Awilix
Verique
Awilix
Level 144
God Stats
9W - 5L
1,743 SR
Queue Stats
243W - 191L
1,554 Elo+
Party 2
Team Averages
Level 157
1,663 SR
1,548 Elo+

VS

Team Averages
Level 163
1,532 SR
1,568 Elo+
Ymir
Ymir
 
Ymir
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Jebos
Achilles
Level 157
God Stats
5W - 7L
1,273 SR
Queue Stats
191W - 152L
1,646 Elo+
Party 1
Heimdallr
Heimdallr
Necrofantasian
Heimdallr
Level 235
God Stats
4W - 2L
1,768 SR
Queue Stats
269W - 238L
1,596 Elo+
Party 1
Susano
Susano
SinRH
Susano
Level 143
God Stats
11W - 9L
1,515 SR
Queue Stats
291W - 231L
1,548 Elo+
Party 1
Merlin
Merlin
drims4
Merlin
Level 155
God Stats
10W - 7L
1,602 SR
Queue Stats
345W - 282L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 3
7,339
612
7,073
9,132
3,249
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Surtr
Bindat
Surtr
11
0 / 0 / 0
6,091
508
3,558
7,913
4,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Scylla
Etzel6
Scylla
14
2 / 1 / 1
7,227
602
1,896
3,659
1,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Atlas
Snortdog
Atlas
11
2 / 1 / 3
6,717
560
4,960
8,487
6,090
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Awilix
Verique
Awilix
13
3 / 2 / 2
6,606
551
6,766
8,978
3,336
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
7
1 / 0 / 1
5,262
439
464
6,562
3,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
Jebos
Achilles
12
0 / 0 / 0
6,720
560
6,674
9,032
7,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Heimdallr
Necrofantasian
Heimdallr
12
1 / 3 / 3
6,515
543
7,674
8,323
3,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Susano
SinRH
Susano
12
4 / 5 / 1
6,530
544
6,057
11,152
3,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Merlin
drims4
Merlin
12
0 / 1 / 0
6,522
544
4,515
3,187
1,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
11
9
Kills
6
6
Deaths
9
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
0
1
1.5
W
2
2
3
1.75
W
Surtr
Bindat
Surtr
0
0
0
0
W
Scylla
Etzel6
Scylla
2
1
1
2.5
L
Achilles
Jebos
Achilles
0
0
0
0
L
Heimdallr
Necrofantasian
Heimdallr
1
3
3
0.83
L
Susano
SinRH
Susano
4
5
1
0.9
W
Atlas
Snortdog
Atlas
2
1
3
3.5
W
Awilix
Verique
Awilix
3
2
2
2
L
Merlin
drims4
Merlin
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,253
Damage
25,384
38,169
Taken
38,256
17,952
Mitigated
18,637
10,788
Healing
12,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
464
0
0
1,562
6,562
3,347
0
1,550
5,012
8,564
0
W
7,073
2,151
0
2,271
9,132
3,249
0
182
8,950
0
61,050
W
Surtr
Bindat
Surtr
3,558
1,133
0
2,887
7,913
4,275
0
0
7,121
1,069
31,551
W
Scylla
Etzel6
Scylla
1,896
307
0
697
3,659
1,002
0
1,280
2,339
59,518
0
L
Achilles
Jebos
Achilles
6,674
326
0
4,420
9,032
7,314
0
975
7,365
0
44,015
L
Heimdallr
Necrofantasian
Heimdallr
7,674
3,889
0
3,008
8,323
3,163
0
457
7,866
0
49,961
L
Susano
SinRH
Susano
6,057
1,537
0
2,626
11,152
3,725
0
1,809
9,343
0
42,991
W
Atlas
Snortdog
Atlas
4,960
1,778
2,174
2,119
8,487
6,090
0
3,117
5,330
20,038
2,415
W
Awilix
Verique
Awilix
6,766
2,885
0
640
8,978
3,336
0
244
8,700
0
49,738
L
Merlin
drims4
Merlin
4,515
402
0
385
3,187
1,088
0
2,088
1,099
53,171
664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,980
Gold Earned
31,549
415
Minions Killed
356
0
Camps Cleared
0
1,279,752
Distance Traveled
1,116,021
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,262
439
20
2
0
154,352
0
W
Neith
7,339
612
117
10
0
246,958
2
W
Surtr
6,091
508
70
6
0
229,129
2
W
Scylla
7,227
602
133
11
0
244,753
4
L
Achilles
6,720
560
84
7
0
246,744
0
L
Heimdallr
6,515
543
74
6
0
239,099
0
L
Susano
6,530
544
77
6
0
240,726
0
W
Atlas
6,717
560
22
2
0
271,874
1
W
Awilix
6,606
551
73
6
0
287,038
1
L
Merlin
6,522
544
101
8
0
235,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role