Player Matchup

Cthulhu
Cthulhu
AceThePoet
Cthulhu
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 20L
1,537 Elo+
Party 1
Arachne
Arachne
AshitakaNago
Arachne
Level 156
God Stats
4W - 3L
1,481 SR
Queue Stats
59W - 66L
1,360 Elo+
Party 2
Amaterasu
Amaterasu
MarioTwin210
Amaterasu
Level 113
God Stats
5W - 6L
1,582 SR
Queue Stats
83W - 108L
1,433 Elo+
Solo
Izanami
Izanami
MisguidedGamer
Izanami
Level 128
God Stats
2W - 0L
1,824 SR
Queue Stats
57W - 64L
1,362 Elo+
Party 2
Discordia
Discordia
Titan440xSRx
Discordia
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 40L
1,544 Elo+
Party 1
Team Averages
Level 140
1,577 SR
1,447 Elo+

VS

Team Averages
Level 116
1,544 SR
1,488 Elo+
Ares
Ares
DT704743
Ares
Level 104
God Stats
3W - 3L
1,645 SR
Queue Stats
86W - 84L
1,496 Elo+
Solo
Heimdallr
Heimdallr
DarkShadow0319
Heimdallr
Level 112
God Stats
4W - 2L
1,726 SR
Queue Stats
70W - 77L
1,430 Elo+
Solo
Merlin
Merlin
Krunchy1736
Merlin
Level 139
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 28L
1,486 Elo+
Solo
Hades
Hades
TurkbodyPhil
Hades
Level 87
God Stats
12W - 16L
1,528 SR
Queue Stats
151W - 168L
1,517 Elo+
Solo
Lancelot
Lancelot
dios_shiryu
Lancelot
Level 136
God Stats
5W - 13L
1,321 SR
Queue Stats
282W - 267L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AceThePoet
Cthulhu
8
3 / 0 / 4
5,602
700
4,526
5,657
3,110
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Arachne
AshitakaNago
Arachne
10
3 / 0 / 1
5,497
687
1,815
4,735
1,622
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
MarioTwin210
Amaterasu
10
3 / 0 / 2
6,293
787
3,495
3,330
1,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

9
3 / 1 / 4
5,558
695
4,411
3,300
886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Discordia
Titan440xSRx
Discordia
8
0 / 2 / 1
4,763
595
1,409
2,947
705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
7
1 / 4 / 0
4,631
579
1,739
8,303
4,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
DarkShadow0319
Heimdallr
7
0 / 3 / 0
3,884
486
2,103
4,789
1,489
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Merlin
9
1 / 1 / 1
4,787
598
1,022
2,595
574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

5
0 / 3 / 0
3,528
441
811
4,193
1,518
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Lancelot
dios_shiryu
Lancelot
10
1 / 1 / 0
4,913
614
2,592
5,790
2,247
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
12
Kills
3
3
Deaths
12
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AceThePoet
Cthulhu
3
0
4
5
W
Arachne
AshitakaNago
Arachne
3
0
1
3.5
L
Ares
1
4
0
0.25
L
Heimdallr
DarkShadow0319
Heimdallr
0
3
0
0
L
Merlin
1
1
1
1.5
W
Amaterasu
MarioTwin210
Amaterasu
3
0
2
4
W
3
1
4
5
W
Discordia
Titan440xSRx
Discordia
0
2
1
0.25
L
0
3
0
0
L
Lancelot
dios_shiryu
Lancelot
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,656
Damage
8,267
19,969
Taken
25,670
7,966
Mitigated
10,186
6,907
Healing
5,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AceThePoet
Cthulhu
4,526
816
1,206
1,300
5,657
3,110
22
361
5,296
20,745
421
W
Arachne
AshitakaNago
Arachne
1,815
1,467
0
1,164
4,735
1,622
456
529
4,206
0
34,374
L
Ares
1,739
76
111
1,777
8,303
4,358
0
2,569
5,734
14,461
0
L
Heimdallr
DarkShadow0319
Heimdallr
2,103
1,419
0
867
4,789
1,489
0
1,667
3,122
0
21,066
L
Merlin
1,022
181
0
586
2,595
574
0
659
1,936
22,531
0
W
Amaterasu
MarioTwin210
Amaterasu
3,495
1,254
0
1,641
3,330
1,643
330
811
2,519
0
39,928
W
4,411
2,461
0
703
3,300
886
210
1,342
1,958
0
27,004
W
Discordia
Titan440xSRx
Discordia
1,409
41
0
893
2,947
705
0
529
2,418
21,559
0
L
811
68
0
1,146
4,193
1,518
0
0
3,980
6,287
0
L
Lancelot
dios_shiryu
Lancelot
2,592
595
0
1,213
5,790
2,247
0
898
4,892
0
35,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,713
Gold Earned
21,743
264
Minions Killed
212
0
Camps Cleared
0
864,184
Distance Traveled
759,285
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,602
700
19
2
0
187,822
0
W
Arachne
5,497
687
67
8
0
199,712
2
L
Ares
4,631
579
21
3
0
164,623
0
L
Heimdallr
3,884
486
44
6
0
142,217
0
L
Merlin
4,787
598
60
8
0
158,809
3
W
Amaterasu
6,293
787
81
10
0
175,718
0
W
Izanami
5,558
695
57
7
0
151,725
0
W
Discordia
4,763
595
40
5
0
149,207
0
L
Hades
3,528
441
16
2
0
104,708
2
L
Lancelot
4,913
614
71
9
0
188,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role