Player Matchup

Tyr
Tyr
AKUxVILLAIN
Tyr
Level 125
God Stats
1W - 1L
1,390 SR
Queue Stats
208W - 226L
1,483 Elo+
Party 3
Baron Samedi
Baron Samedi
Arbolzd
Baron Samedi
Level 137
God Stats
21W - 19L
1,517 SR
Queue Stats
441W - 427L
1,517 Elo+
Party 1
Cernunnos
Cernunnos
Beatozd
Cernunnos
Level 117
God Stats
37W - 21L
1,709 SR
Queue Stats
300W - 289L
1,541 Elo+
Party 1
Kali
Kali
ParadigmANOMALY
Kali
Level 203
God Stats
2W - 1L
1,470 SR
Queue Stats
208W - 220L
1,531 Elo+
Party 3
Fafnir
Fafnir
WhiteBoiChris1
Fafnir
Level 66
God Stats
5W - 2L
1,710 SR
Queue Stats
76W - 99L
1,303 Elo+
Party 3
Team Averages
Level 130
1,559 SR
1,475 Elo+

VS

Team Averages
Level 114
1,564 SR
1,509 Elo+
Awilix
Awilix
 
Awilix
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
PY3tti
Neith
Level 159
God Stats
14W - 13L
1,468 SR
Queue Stats
319W - 313L
1,531 Elo+
Solo
Merlin
Merlin
Pach20_
Merlin
Level 149
God Stats
7W - 7L
1,585 SR
Queue Stats
258W - 243L
1,493 Elo+
Solo
Freya
Freya
Sesshouseki
Freya
Level 72
God Stats
9W - 5L
1,637 SR
Queue Stats
89W - 82L
1,529 Elo+
Party 2
Cabrakan
Cabrakan
lonesometocker
Cabrakan
Level 104
God Stats
4W - 2L
1,630 SR
Queue Stats
25W - 22L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 7
8,051
537
10,000
13,882
8,849
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Baron Samedi
Arbolzd
Baron Samedi
15
4 / 2 / 3
8,730
582
5,223
8,743
2,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
Beatozd
Cernunnos
16
10 / 1 / 4
9,682
645
16,476
10,665
3,961
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
5 / 1 / 6
8,429
562
9,719
13,746
5,055
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
2 / 0 / 10
7,891
526
6,057
12,042
13,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
13
4 / 5 / 0
7,580
505
6,759
13,927
4,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Neith
PY3tti
Neith
11
0 / 5 / 0
6,590
439
7,112
10,206
3,156
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
Pach20_
Merlin
15
2 / 4 / 1
8,591
573
8,297
7,937
2,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 3 / 4
8,025
535
10,514
12,770
4,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cabrakan
11
0 / 6 / 1
6,500
433
5,290
16,493
15,038
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
14
23
Kills
8
8
Deaths
23
30
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
4
5
0
0.8
W
2
4
7
1.38
W
Baron Samedi
Arbolzd
Baron Samedi
4
2
3
2.75
W
Cernunnos
Beatozd
Cernunnos
10
1
4
12
L
Neith
PY3tti
Neith
0
5
0
0
L
Merlin
Pach20_
Merlin
2
4
1
0.63
W
5
1
6
8
L
2
3
4
1.33
W
2
0
10
7
L
Cabrakan
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,475
Damage
37,972
59,078
Taken
61,333
34,165
Mitigated
29,764
21,936
Healing
15,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
6,759
2,581
0
3,730
13,927
4,481
0
1,842
12,021
0
47,224
W
10,000
1,086
0
3,847
13,882
8,849
0
6,581
6,453
410
44,586
W
Baron Samedi
Arbolzd
Baron Samedi
5,223
85
529
2,457
8,743
2,869
108
5,785
2,404
58,512
655
W
Cernunnos
Beatozd
Cernunnos
16,476
9,468
0
5,393
10,665
3,961
1,279
2,316
8,349
0
81,776
L
Neith
PY3tti
Neith
7,112
4,461
0
2,854
10,206
3,156
0
1,865
8,115
0
54,584
L
Merlin
Pach20_
Merlin
8,297
306
0
666
7,937
2,699
62
2,540
5,397
60,422
0
W
9,719
4,275
0
5,757
13,746
5,055
119
3,815
9,511
0
51,292
L
10,514
3,477
0
3,937
12,770
4,390
0
2,078
10,478
40,688
817
W
6,057
1,910
0
3,953
12,042
13,431
104
3,334
8,470
20,308
0
L
Cabrakan
5,290
1,160
121
3,761
16,493
15,038
0
2,535
13,635
16,898
508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,783
Gold Earned
37,286
427
Minions Killed
402
0
Camps Cleared
0
1,514,317
Distance Traveled
1,393,343
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
7,580
505
74
5
0
319,687
0
W
Tyr
8,051
537
70
5
0
273,418
0
W
Baron Samedi
8,730
582
131
9
0
304,788
0
W
Cernunnos
9,682
645
130
9
0
276,294
0
L
Neith
6,590
439
95
6
0
248,247
0
L
Merlin
8,591
573
134
9
0
281,099
2
W
Kali
8,429
562
66
4
0
384,118
2
L
Freya
8,025
535
77
5
0
268,458
3
W
Fafnir
7,891
526
30
2
0
275,699
0
L
Cabrakan
6,500
433
22
1
0
275,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role