Player Matchup

Loki
Loki
 
Loki
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
BotF1
Hun Batz
Level 122
God Stats
2W - 0L
1,724 SR
Queue Stats
76W - 76L
1,409 Elo+
Party 1
Merlin
Merlin
Dridia
Merlin
Level 143
God Stats
2W - 4L
1,255 SR
Queue Stats
250W - 239L
1,550 Elo+
Party 2
Sun Wukong
Sun Wukong
Wannna
Sun Wukong
Level 154
God Stats
1W - 1L
1,243 SR
Queue Stats
257W - 252L
1,543 Elo+
Party 2
Anubis
Anubis
bioazards
Anubis
Level 155
God Stats
2W - 4L
1,496 SR
Queue Stats
223W - 224L
1,517 Elo+
Solo
Team Averages
Level 144
1,444 SR
1,504 Elo+

VS

Team Averages
Level 132
1,515 SR
1,468 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
LoLo520d
Vulcan
Level 146
God Stats
8W - 18L
1,351 SR
Queue Stats
676W - 666L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
lukasodern
Tsukuyomi
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 51L
1,364 Elo+
Solo
Hun Batz
Hun Batz
superpushka
Hun Batz
Level 123
God Stats
1W - 1L
1,725 SR
Queue Stats
86W - 82L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
9 / 4 / 5
9,161
916
7,296
7,730
3,172
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hun Batz
BotF1
Hun Batz
16
3 / 3 / 14
9,285
929
11,049
11,611
5,703
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
Dridia
Merlin
14
0 / 2 / 11
7,935
794
7,798
8,377
3,307
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
Wannna
Sun Wukong
15
5 / 3 / 9
9,143
914
7,030
14,170
15,402
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
bioazards
Anubis
17
8 / 1 / 8
10,292
1,029
14,407
8,853
4,655
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
16
6 / 4 / 3
8,972
897
9,328
8,856
2,835
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cu Chulainn
 
Cu Chulainn
14
2 / 5 / 5
7,789
779
10,277
15,012
14,323
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Vulcan
LoLo520d
Vulcan
15
2 / 5 / 3
8,187
819
9,814
8,074
2,229
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
lukasodern
Tsukuyomi
13
2 / 6 / 1
7,741
774
7,065
10,989
3,371
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Hun Batz
superpushka
Hun Batz
10
0 / 5 / 4
6,635
664
5,306
7,736
2,684
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
28
25
Kills
12
13
Deaths
25
47
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
9
4
5
2.88
L
Baba Yaga
 
Baba Yaga
6
4
3
1.88
L
Cu Chulainn
 
Cu Chulainn
2
5
5
0.9
W
Hun Batz
BotF1
Hun Batz
3
3
14
3.33
W
Merlin
Dridia
Merlin
0
2
11
2.75
L
Vulcan
LoLo520d
Vulcan
2
5
3
0.7
W
Sun Wukong
Wannna
Sun Wukong
5
3
9
3.17
W
Anubis
bioazards
Anubis
8
1
8
12
L
Tsukuyomi
lukasodern
Tsukuyomi
2
6
1
0.42
L
Hun Batz
superpushka
Hun Batz
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,580
Damage
41,790
50,741
Taken
50,667
32,239
Mitigated
25,442
14,393
Healing
9,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
7,296
1,444
783
675
7,730
3,172
0
2,811
4,919
0
12,932
L
Baba Yaga
 
Baba Yaga
9,328
347
683
2,116
8,856
2,835
0
3,675
5,181
20,966
227
L
Cu Chulainn
 
Cu Chulainn
10,277
1,300
270
1,240
15,012
14,323
0
6,717
8,295
4,351
12,165
W
Hun Batz
BotF1
Hun Batz
11,049
1,249
273
2,417
11,611
5,703
0
5,446
6,165
0
23,519
W
Merlin
Dridia
Merlin
7,798
350
1,981
2,177
8,377
3,307
1,023
3,258
5,119
18,695
0
L
Vulcan
LoLo520d
Vulcan
9,814
403
809
1,652
8,074
2,229
0
4,059
4,015
22,198
456
W
Sun Wukong
Wannna
Sun Wukong
7,030
937
1,111
2,761
14,170
15,402
33
5,748
8,422
0
16,436
W
Anubis
bioazards
Anubis
14,407
100
586
1,629
8,853
4,655
773
4,474
4,379
33,361
214
L
Tsukuyomi
lukasodern
Tsukuyomi
7,065
1,306
1,089
1,130
10,989
3,371
0
4,252
6,737
0
13,671
L
Hun Batz
superpushka
Hun Batz
5,306
782
313
374
7,736
2,684
0
3,407
4,329
0
13,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,816
Gold Earned
39,324
133
Minions Killed
96
0
Camps Cleared
0
980,027
Distance Traveled
896,670
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,161
916
10
1
0
200,427
0
L
Baba Yaga
8,972
897
32
3
0
198,866
0
L
Cu Chulainn
7,789
779
13
1
0
156,006
0
W
Hun Batz
9,285
929
32
3
0
211,760
0
W
Merlin
7,935
794
29
3
0
184,539
0
L
Vulcan
8,187
819
28
3
0
192,718
0
W
Sun Wukong
9,143
914
13
1
0
194,854
0
W
Anubis
10,292
1,029
49
5
0
188,447
0
L
Tsukuyomi
7,741
774
15
2
0
191,298
0
L
Hun Batz
6,635
664
8
1
0
157,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role