Player Matchup

Chaac
Chaac
Albunny12
Chaac
Level 47
God Stats
16W - 12L
1,589 SR
Queue Stats
84W - 103L
1,407 Elo+
Solo
Nu Wa
Nu Wa
Jello377
Nu Wa
Level 122
God Stats
26W - 22L
1,525 SR
Queue Stats
279W - 274L
1,508 Elo+
Solo
Hachiman
Hachiman
OSJ_Smooth
Hachiman
Level 101
God Stats
2W - 3L
1,387 SR
Queue Stats
146W - 143L
1,445 Elo+
Solo
Fafnir
Fafnir
Ramsesbk08
Fafnir
Level 39
God Stats
2W - 10L
1,188 SR
Queue Stats
24W - 49L
1,291 Elo+
Solo
Artemis
Artemis
ShadowLicense73
Artemis
Level 48
God Stats
3W - 2L
1,471 SR
Queue Stats
130W - 140L
1,456 Elo+
Solo
Team Averages
Level 71
1,432 SR
1,421 Elo+

VS

Team Averages
Level 65
1,423 SR
1,327 Elo+
Artemis
Artemis
Alogenx
Artemis
Level 34
God Stats
4W - 4L
1,530 SR
Queue Stats
72W - 116L
1,293 Elo+
Party 1
Cabrakan
Cabrakan
GilbertMontgomry
Cabrakan
Level 68
God Stats
45W - 35L
1,481 SR
Queue Stats
396W - 418L
1,365 Elo+
Solo
Arachne
Arachne
Gogikp12
Arachne
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 92L
1,229 Elo+
Party 1
Mulan
Mulan
Officer_OMEGA_X
Mulan
Level 128
God Stats
1W - 3L
1,319 SR
Queue Stats
76W - 85L
1,391 Elo+
Solo
Janus
Janus
Sacarosa
Janus
Level 60
God Stats
18W - 34L
1,287 SR
Queue Stats
144W - 212L
1,361 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Albunny12
Chaac
14
2 / 2 / 0
8,274
517
5,854
13,547
8,895
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
Jello377
Nu Wa
12
1 / 2 / 3
7,217
451
6,797
7,132
2,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
OSJ_Smooth
Hachiman
13
1 / 4 / 1
7,157
447
6,490
10,943
3,389
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fafnir
Ramsesbk08
Fafnir
11
2 / 1 / 1
7,214
451
3,028
9,986
10,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

12
0 / 7 / 3
6,846
428
4,984
14,302
5,588
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Alogenx
Artemis
14
5 / 0 / 8
8,771
548
12,090
8,398
3,072
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
5 / 2 / 6
9,226
577
7,697
19,779
20,197
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
Gogikp12
Arachne
12
1 / 3 / 4
7,242
453
3,827
11,796
4,363
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

16
4 / 0 / 3
9,470
592
10,309
13,625
10,861
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Janus
Sacarosa
Janus
14
1 / 1 / 4
7,923
495
4,363
5,567
1,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
41
6
Kills
16
16
Deaths
6
8
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Chaac
Albunny12
Chaac
2
2
0
1
W
Artemis
Alogenx
Artemis
5
0
8
9
W
5
2
6
4
W
Arachne
Gogikp12
Arachne
1
3
4
1
L
Nu Wa
Jello377
Nu Wa
1
2
3
1.25
L
Hachiman
OSJ_Smooth
Hachiman
1
4
1
0.38
W
4
0
3
5.5
L
Fafnir
Ramsesbk08
Fafnir
2
1
1
2.5
W
Janus
Sacarosa
Janus
1
1
4
3
L
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,153
Damage
38,286
55,910
Taken
59,165
30,629
Mitigated
40,149
16,330
Healing
21,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Albunny12
Chaac
5,854
1,324
0
5,169
13,547
8,895
0
1,223
12,238
0
63,928
W
Artemis
Alogenx
Artemis
12,090
3,646
0
2,017
8,398
3,072
410
1,039
7,359
0
59,024
W
7,697
1,433
3,017
5,754
19,779
20,197
295
3,700
16,079
34,426
2,704
W
Arachne
Gogikp12
Arachne
3,827
2,408
0
3,025
11,796
4,363
0
2,501
9,295
0
34,799
L
Nu Wa
Jello377
Nu Wa
6,797
1,587
0
898
7,132
2,065
0
3,281
3,597
34,947
678
L
Hachiman
OSJ_Smooth
Hachiman
6,490
3,789
0
3,508
10,943
3,389
0
2,641
8,224
0
50,761
W
10,309
2,016
0
6,954
13,625
10,861
459
1,269
12,356
0
69,677
L
Fafnir
Ramsesbk08
Fafnir
3,028
1,098
0
3,042
9,986
10,692
0
1,746
8,202
16,481
0
W
Janus
Sacarosa
Janus
4,363
122
0
976
5,567
1,656
50
2,241
3,326
45,826
0
L
4,984
2,021
0
3,713
14,302
5,588
0
2,459
11,765
167
45,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,708
Gold Earned
42,632
353
Minions Killed
394
0
Camps Cleared
0
1,465,630
Distance Traveled
1,534,470
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,274
517
119
7
0
308,905
2
W
Artemis
8,771
548
91
6
0
316,524
2
W
Cabrakan
9,226
577
46
3
0
272,537
6
W
Arachne
7,242
453
47
3
0
317,371
0
L
Nu Wa
7,217
451
64
4
0
276,854
0
L
Hachiman
7,157
447
59
4
0
311,429
3
W
Mulan
9,470
592
128
8
0
304,512
1
L
Fafnir
7,214
451
30
2
0
299,114
0
W
Janus
7,923
495
82
5
0
323,526
2
L
Artemis
6,846
428
81
5
0
269,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role