Player Matchup

Terra
Terra
 
Terra
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
FracknCylon
Chronos
Level 147
God Stats
14W - 19L
1,466 SR
Queue Stats
468W - 481L
1,474 Elo+
Solo
Mulan
Mulan
MrsOneidz
Mulan
Level 154
God Stats
3W - 5L
1,159 SR
Queue Stats
209W - 220L
1,443 Elo+
Solo
Raijin
Raijin
PICACHUJEDI
Raijin
Level 81
God Stats
3W - 0L
1,805 SR
Queue Stats
73W - 94L
1,452 Elo+
Solo
Cerberus
Cerberus
siro
Cerberus
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Solo
Team Averages
Level 120
1,486 SR
1,474 Elo+

VS

Team Averages
Level 129
1,452 SR
1,520 Elo+
Nox
Nox
 
Nox
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
AcEofHeaRTSs836
Ix Chel
Level 122
God Stats
5W - 2L
1,596 SR
Queue Stats
252W - 245L
1,471 Elo+
Party 1
Fenrir
Fenrir
Chrizock
Fenrir
Level 101
God Stats
0W - 1L
1,377 SR
Queue Stats
2W - 2L
1,577 Elo+
Party 1
Bastet
Bastet
Hatezz15
Bastet
Level 127
God Stats
6W - 2L
1,614 SR
Queue Stats
138W - 109L
1,574 Elo+
Party 1
Achilles
Achilles
Revan032
Achilles
Level 155
God Stats
0W - 4L
1,174 SR
Queue Stats
352W - 385L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
16
0 / 5 / 10
9,939
663
4,222
20,827
19,916
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chronos
FracknCylon
Chronos
19
3 / 2 / 12
11,838
789
9,033
12,528
7,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
MrsOneidz
Mulan
20
12 / 3 / 5
13,297
886
16,311
23,526
27,142
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Raijin
12
2 / 3 / 6
9,146
610
4,607
6,943
2,562
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cerberus
siro
Cerberus
20
1 / 2 / 15
12,145
810
10,656
20,388
27,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
17
4 / 5 / 4
9,975
665
9,666
10,629
4,731
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

20
4 / 1 / 10
10,527
702
21,169
9,197
4,713
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
Chrizock
Fenrir
17
1 / 5 / 5
9,397
626
6,206
13,536
11,478
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bastet
Hatezz15
Bastet
19
6 / 6 / 5
10,572
705
20,560
16,500
9,457
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
Revan032
Achilles
2
0 / 1 / 1
4,020
268
0
601
210

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
40
18
Kills
15
15
Deaths
18
48
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
0
5
10
1
L
Nox
 
Nox
4
5
4
1.2
L
4
1
10
9
L
Fenrir
Chrizock
Fenrir
1
5
5
0.7
W
Chronos
FracknCylon
Chronos
3
2
12
4.5
L
Bastet
Hatezz15
Bastet
6
6
5
1.42
W
Mulan
MrsOneidz
Mulan
12
3
5
4.83
W
Raijin
2
3
6
1.67
L
Achilles
Revan032
Achilles
0
1
1
0.5
W
Cerberus
siro
Cerberus
1
2
15
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,829
Damage
57,601
84,212
Taken
50,463
84,220
Mitigated
30,589
40,711
Healing
9,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
4,222
397
17,719
6,991
20,827
19,916
27
8,316
12,511
11,583
0
L
Nox
 
Nox
9,666
900
728
966
10,629
4,731
0
6,202
4,427
27,296
0
L
21,169
1,859
2,287
1,579
9,197
4,713
0
5,469
3,728
37,345
0
L
Fenrir
Chrizock
Fenrir
6,206
732
362
892
13,536
11,478
0
7,382
6,154
0
10,889
W
Chronos
FracknCylon
Chronos
9,033
2,161
970
2,513
12,528
7,393
5,213
3,560
8,968
43,902
1,876
L
Bastet
Hatezz15
Bastet
20,560
3,808
515
2,195
16,500
9,457
0
8,290
8,210
0
39,990
W
Mulan
MrsOneidz
Mulan
16,311
1,298
1,301
3,931
23,526
27,142
449
6,161
17,365
0
32,620
W
Raijin
4,607
519
823
683
6,943
2,562
1,285
3,485
3,458
15,334
0
L
Achilles
Revan032
Achilles
0
0
0
0
601
210
0
601
0
0
0
W
Cerberus
siro
Cerberus
10,656
572
318
5,462
20,388
27,207
0
9,313
11,075
22,973
602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,365
Gold Earned
44,491
190
Minions Killed
126
0
Camps Cleared
0
1,173,623
Distance Traveled
1,143,903
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
9,939
663
21
1
0
277,682
0
L
Nox
9,975
665
36
2
0
280,975
0
L
Ix Chel
10,527
702
32
2
0
304,103
0
L
Fenrir
9,397
626
8
1
0
272,274
0
W
Chronos
11,838
789
71
5
0
266,337
0
L
Bastet
10,572
705
50
3
0
286,551
0
W
Mulan
13,297
886
31
2
0
249,289
0
W
Raijin
9,146
610
28
2
0
109,230
0
L
Achilles
4,020
268
0
0
0
0
0
W
Cerberus
12,145
810
39
3
0
271,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role