Player Matchup

Cerberus
Cerberus
Platinum II
 
Cerberus
Platinum II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Platinum II
Dαvey
Ra
Platinum II
Level 175
God Stats
1W - 3L
1,455 SR
Queue Stats
98W - 87L
1,847 MMR
Solo
Sun Wukong
Sun Wukong
Platinum V
Medievalllll
Sun Wukong
Platinum V
Level 257
God Stats
10W - 10L
1,702 SR
Queue Stats
350W - 347L
1,721 MMR
Solo
Ao Kuang
Ao Kuang
Platinum I
NOMxCHYLD
Ao Kuang
Platinum I
Level 146
God Stats
1W - 5L
1,452 SR
Queue Stats
297W - 275L
1,872 MMR
Solo
Cupid
Cupid
Gold I
plainCake
Cupid
Gold I
Level 124
God Stats
68W - 64L
1,590 SR
Queue Stats
657W - 657L
1,747 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 172
1,540 SR
1,737 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 164
1,717 SR
1,815 MMR
Anhur
Anhur
Platinum I
CristoferCB14
Anhur
Platinum I
Level 157
God Stats
12W - 10L
1,493 SR
Queue Stats
352W - 331L
1,844 MMR
Solo
Nu Wa
Nu Wa
Platinum II
Juvals
Nu Wa
Platinum II
Level 185
God Stats
3W - 1L
1,718 SR
Queue Stats
63W - 50L
1,948 MMR
Party 1
Zhong Kui
Zhong Kui
Gold I
Ranked_GodYT
Zhong Kui
Gold I
Level 155
God Stats
25W - 19L
1,666 SR
Queue Stats
75W - 68L
1,720 MMR
Solo
Charon
Charon
Platinum II
SENTINEL V3
Charon
Platinum II
Level 147
God Stats
11W - 9L
1,682 SR
Queue Stats
120W - 112L
1,686 MMR
Solo
Arachne
Arachne
Platinum I
Swizly
Arachne
Platinum I
Level 178
God Stats
3W - 2L
2,024 SR
Queue Stats
58W - 42L
1,880 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
0 / 3 / 0
5,189
472
1,656
9,152
5,352
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ra
11
0 / 2 / 0
5,885
535
1,481
5,650
1,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Sun Wukong
Medievalllll
Sun Wukong
6
0 / 0 / 0
4,659
424
1,958
4,410
1,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ao Kuang
NOMxCHYLD
Ao Kuang
5
0 / 4 / 0
4,172
379
2,314
5,403
1,443
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
plainCake
Cupid
9
0 / 2 / 0
5,029
457
3,462
7,713
1,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
AwilixHadesThothHorusBastet

VS

Bans
ThorBacchusCthulhuKumbhakarnaLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 1
6,864
624
5,606
7,115
2,050
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
Juvals
Nu Wa
12
1 / 0 / 3
6,915
629
4,282
3,526
1,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zhong Kui
Ranked_GodYT
Zhong Kui
14
4 / 0 / 1
8,654
787
4,722
5,660
3,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Charon
10
2 / 0 / 0
6,043
549
2,919
4,694
2,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
Swizly
Arachne
11
2 / 0 / 2
6,166
561
5,199
7,610
2,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
18
0
Kills
11
11
Deaths
0
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
3
0
0
W
2
0
1
2.5
L
Ra
0
2
0
0
W
Nu Wa
Juvals
Nu Wa
1
0
3
2.5
L
Sun Wukong
Medievalllll
Sun Wukong
0
0
0
0
L
Ao Kuang
NOMxCHYLD
Ao Kuang
0
4
0
0
W
Zhong Kui
Ranked_GodYT
Zhong Kui
4
0
1
4.5
W
Charon
2
0
0
2
W
Arachne
Swizly
Arachne
2
0
2
3
L
Cupid
plainCake
Cupid
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,871
Damage
22,728
32,328
Taken
28,605
12,048
Mitigated
11,727
11,331
Healing
17,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
1,656
34
0
3,124
9,152
5,352
0
3,953
5,199
35,432
0
W
5,606
3,894
0
3,573
7,115
2,050
363
783
6,332
0
54,749
L
Ra
1,481
102
252
1,875
5,650
1,862
0
2,831
2,819
54,482
0
W
Nu Wa
Juvals
Nu Wa
4,282
871
0
1,464
3,526
1,031
0
723
2,803
57,941
0
L
Sun Wukong
Medievalllll
Sun Wukong
1,958
445
0
1,928
4,410
1,922
0
1,597
2,813
0
10,698
L
Ao Kuang
NOMxCHYLD
Ao Kuang
2,314
443
0
827
5,403
1,443
0
1,938
3,465
9,922
344
W
Zhong Kui
Ranked_GodYT
Zhong Kui
4,722
1,693
0
4,085
5,660
3,750
773
1,404
4,256
55,807
13,058
W
Charon
2,919
650
0
2,484
4,694
2,548
81
282
4,412
11,674
0
W
Arachne
Swizly
Arachne
5,199
4,129
0
5,430
7,610
2,348
0
2,146
5,464
0
37,096
L
Cupid
plainCake
Cupid
3,462
2,487
0
3,325
7,713
1,469
0
1,229
6,484
0
36,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,934
Gold Earned
34,642
309
Minions Killed
424
0
Camps Cleared
0
846,437
Distance Traveled
1,082,066
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,189
472
88
8
0
214,430
0
W
Anhur
6,864
624
95
9
0
207,518
1
L
Ra
5,885
535
127
12
0
226,802
2
W
Nu Wa
6,915
629
116
11
0
215,948
0
L
Sun Wukong
4,659
424
10
1
0
126,784
3
L
Ao Kuang
4,172
379
19
2
0
100,503
0
W
Zhong Kui
8,654
787
127
12
0
166,753
6
W
Charon
6,043
549
11
1
0
214,383
2
W
Arachne
6,166
561
75
7
0
277,464
0
L
Cupid
5,029
457
65
6
0
177,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role