Player Matchup

Izanami
Izanami
D-Pidds
Izanami
Level 126
God Stats
1W - 2L
1,311 SR
Queue Stats
39W - 42L
1,509 Elo+
Party 2
Thanatos
Thanatos
Lights__Outt
Thanatos
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 56L
1,508 Elo+
Party 2
Agni
Agni
Trakusmaximus
Agni
Level 127
God Stats
1W - 2L
1,557 SR
Queue Stats
48W - 53L
1,506 Elo+
Party 2
Ix Chel
Ix Chel
minecuber
Ix Chel
Level 159
God Stats
1W - 7L
1,274 SR
Queue Stats
334W - 325L
1,579 Elo+
Solo
Kuzenbo
Kuzenbo
xXSaberflashXx
Kuzenbo
Level 105
God Stats
4W - 2L
1,739 SR
Queue Stats
179W - 172L
1,492 Elo+
Solo
Team Averages
Level 132
1,476 SR
1,519 Elo+

VS

Team Averages
Level 147
1,607 SR
1,528 Elo+
Hades
Hades
AgentMiskatonic
Hades
Level 121
God Stats
5W - 3L
1,608 SR
Queue Stats
211W - 209L
1,557 Elo+
Party 1
Artemis
Artemis
Deadswift95
Artemis
Level 102
God Stats
6W - 3L
1,662 SR
Queue Stats
309W - 302L
1,522 Elo+
Party 1
Thor
Thor
DemiPhoenix7
Thor
Level 159
God Stats
8W - 4L
1,742 SR
Queue Stats
406W - 429L
1,496 Elo+
Solo
Ra
Ra
HairyUnc
Ra
Level 156
God Stats
1W - 0L
1,637 SR
Queue Stats
27W - 27L
1,515 Elo+
Solo
Awilix
Awilix
dsythymia2
Awilix
Level 197
God Stats
2W - 4L
1,388 SR
Queue Stats
715W - 715L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
D-Pidds
Izanami
12
0 / 6 / 2
6,671
667
5,804
11,097
3,696
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
Lights__Outt
Thanatos
10
0 / 5 / 1
6,234
623
3,081
8,462
3,166
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 4 / 1
6,513
651
6,767
7,648
2,297
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ix Chel
minecuber
Ix Chel
15
2 / 0 / 0
7,153
715
2,845
4,889
3,248
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

12
0 / 1 / 1
6,805
681
4,730
10,794
9,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 11
8,026
803
6,373
8,942
8,226
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Artemis
Deadswift95
Artemis
14
2 / 0 / 11
8,238
824
13,606
6,821
3,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

15
6 / 0 / 8
8,548
855
7,519
4,667
2,122
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
1 / 0 / 10
8,475
848
5,188
4,354
1,625
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Awilix
dsythymia2
Awilix
13
4 / 2 / 8
8,027
803
6,479
10,671
9,478
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
64
2
Kills
16
16
Deaths
2
5
Assists
48
Player
Kills
Deaths
Assists
KDA
W
3
0
11
8.5
L
Izanami
D-Pidds
Izanami
0
6
2
0.17
W
Artemis
Deadswift95
Artemis
2
0
11
7.5
W
6
0
8
10
W
1
0
10
6
L
Thanatos
Lights__Outt
Thanatos
0
5
1
0.1
L
0
4
1
0.13
W
Awilix
dsythymia2
Awilix
4
2
8
4
L
Ix Chel
minecuber
Ix Chel
2
0
0
2
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,227
Damage
39,165
42,890
Taken
35,455
21,865
Mitigated
24,538
19,287
Healing
23,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,373
212
829
2,914
8,942
8,226
197
2,948
5,994
10,745
1,068
L
Izanami
D-Pidds
Izanami
5,804
3,100
258
1,534
11,097
3,696
0
2,613
8,415
0
21,469
W
Artemis
Deadswift95
Artemis
13,606
777
755
1,837
6,821
3,087
699
3,408
3,413
0
25,174
W
7,519
325
0
0
4,667
2,122
0
2,204
2,463
0
13,470
W
5,188
395
11,403
2,992
4,354
1,625
514
1,830
2,524
36,164
0
L
Thanatos
Lights__Outt
Thanatos
3,081
281
219
2,951
8,462
3,166
0
2,332
6,076
0
4,311
L
6,767
0
62
157
7,648
2,297
0
1,559
6,089
21,155
0
W
Awilix
dsythymia2
Awilix
6,479
1,449
479
2,194
10,671
9,478
395
3,710
6,961
0
10,653
L
Ix Chel
minecuber
Ix Chel
2,845
320
6,006
3,314
4,889
3,248
0
817
4,072
9,631
402
L
4,730
1,805
145
4,641
10,794
9,458
0
3,793
7,001
7,198
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,376
Gold Earned
41,314
87
Minions Killed
133
0
Camps Cleared
0
851,160
Distance Traveled
969,576
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,026
803
8
1
0
183,431
0
L
Izanami
6,671
667
32
3
0
150,022
0
W
Artemis
8,238
824
24
2
0
200,327
0
W
Thor
8,548
855
17
2
0
187,099
0
W
Ra
8,475
848
62
6
0
221,344
0
L
Thanatos
6,234
623
3
0
0
191,758
0
L
Agni
6,513
651
26
3
0
178,702
0
W
Awilix
8,027
803
22
2
0
177,375
0
L
Ix Chel
7,153
715
20
2
0
174,856
0
L
Kuzenbo
6,805
681
6
1
0
155,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role