Player Matchup

Sylvanus
Sylvanus
ObsurdLock
Sylvanus
Level 126
God Stats
11W - 21L
1,150 SR
Queue Stats
88W - 101L
1,346 Elo+
Party 1
Hades
Hades
ZcAmpZ 2 bAd
Hades
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,227 Elo+
Party 1
Xbalanque
Xbalanque
hi bollo
Xbalanque
Level 29
God Stats
1W - 4L
1,475 SR
Queue Stats
70W - 99L
1,194 Elo+
Party 1
Arachne
Arachne
hi peak me
Arachne
Level 23
God Stats
1W - 7L
1,114 SR
Queue Stats
9W - 15L
1,148 Elo+
Party 1
Osiris
Osiris
john_of_the_nigh
Osiris
Level 93
God Stats
10W - 15L
1,487 SR
Queue Stats
205W - 200L
1,403 Elo+
Solo
Team Averages
Level 70
1,345 SR
1,264 Elo+

VS

Team Averages
Level 85
1,545 SR
1,449 Elo+
Heimdallr
Heimdallr
Antx1i
Heimdallr
Level 59
God Stats
3W - 1L
1,500 SR
Queue Stats
50W - 41L
1,408 Elo+
Solo
Ymir
Ymir
BRUCE007
Ymir
Level 63
God Stats
3W - 0L
1,475 SR
Queue Stats
9W - 3L
1,538 Elo+
Solo
Ah Puch
Ah Puch
ElSerj
Ah Puch
Level 122
God Stats
4W - 9L
1,281 SR
Queue Stats
140W - 135L
1,494 Elo+
Solo
Vulcan
Vulcan
PrecisionKills
Vulcan
Level 49
God Stats
7W - 6L
1,591 SR
Queue Stats
93W - 108L
1,369 Elo+
Solo
Loki
Loki
grenji
Loki
Level 132
God Stats
10W - 2L
1,876 SR
Queue Stats
51W - 44L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ObsurdLock
Sylvanus
8
0 / 2 / 0
4,517
452
3,726
6,019
2,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
4 / 3 / 0
5,828
583
3,467
6,666
2,504
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Xbalanque
hi bollo
Xbalanque
8
0 / 2 / 0
4,048
405
2,421
5,401
1,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
hi peak me
Arachne
9
1 / 2 / 2
5,229
523
1,809
7,430
2,382
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

9
0 / 4 / 1
5,124
512
3,927
9,308
5,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Antx1i
Heimdallr
10
2 / 0 / 2
5,558
556
4,064
2,813
846
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
9
2 / 0 / 2
5,943
594
4,251
6,859
4,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
ElSerj
Ah Puch
12
3 / 1 / 2
6,451
645
6,190
6,570
1,931
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

9
0 / 3 / 1
5,694
569
2,784
3,610
986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Loki
grenji
Loki
12
6 / 1 / 1
6,754
675
4,616
5,771
1,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
5
Kills
13
13
Deaths
5
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Antx1i
Heimdallr
2
0
2
3
W
Ymir
2
0
2
3
W
Ah Puch
ElSerj
Ah Puch
3
1
2
4
L
Sylvanus
ObsurdLock
Sylvanus
0
2
0
0
W
0
3
1
0.17
L
4
3
0
1.33
W
Loki
grenji
Loki
6
1
1
6.5
L
Xbalanque
hi bollo
Xbalanque
0
2
0
0
L
Arachne
hi peak me
Arachne
1
2
2
1
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,350
Damage
21,905
34,824
Taken
25,623
14,904
Mitigated
9,741
9,099
Healing
11,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Antx1i
Heimdallr
4,064
1,332
0
1,425
2,813
846
881
1,056
1,757
0
28,570
W
Ymir
4,251
1,851
193
2,546
6,859
4,149
84
2,295
4,564
20,763
1,195
W
Ah Puch
ElSerj
Ah Puch
6,190
580
0
4,418
6,570
1,931
0
0
6,570
44,777
1,836
L
Sylvanus
ObsurdLock
Sylvanus
3,726
1,997
824
1,563
6,019
2,662
0
1,507
4,506
23,010
7,588
W
2,784
31
0
500
3,610
986
0
2,224
1,386
26,486
2,836
L
3,467
487
39
2,177
6,666
2,504
0
2,385
4,281
28,845
886
W
Loki
grenji
Loki
4,616
1,244
0
2,389
5,771
1,829
0
1,170
4,601
0
38,157
L
Xbalanque
hi bollo
Xbalanque
2,421
1,628
0
703
5,401
1,615
0
2,625
2,776
0
10,149
L
Arachne
hi peak me
Arachne
1,809
1,495
0
1,294
7,430
2,382
0
1,901
5,529
0
24,791
L
3,927
1,818
0
2,499
9,308
5,741
0
4,377
4,931
0
26,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,746
Gold Earned
30,400
243
Minions Killed
286
0
Camps Cleared
0
970,116
Distance Traveled
981,699
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
5,558
556
60
6
0
191,395
0
W
Ymir
5,943
594
25
3
0
187,531
0
W
Ah Puch
6,451
645
77
8
0
179,482
1
L
Sylvanus
4,517
452
60
6
0
200,174
2
W
Vulcan
5,694
569
50
5
0
186,895
0
L
Hades
5,828
583
66
7
0
162,851
0
W
Loki
6,754
675
74
7
0
236,396
0
L
Xbalanque
4,048
405
18
2
0
192,562
0
L
Arachne
5,229
523
40
4
0
221,251
0
L
Osiris
5,124
512
59
6
0
193,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role