Player Matchup

Nike
Nike
Fatman0908
Nike
Level 29
God Stats
3W - 2L
1,541 SR
Queue Stats
28W - 59L
1,371 Elo+
Party 1
Danzaburou
Danzaburou
NUK3ST3P_PR
Danzaburou
Level 107
God Stats
0W - 3L
1,242 SR
Queue Stats
38W - 57L
1,470 Elo+
Party 3
Pele
Pele
Revnder
Pele
Level 49
God Stats
3W - 6L
1,417 SR
Queue Stats
78W - 88L
1,499 Elo+
Party 1
Geb
Geb
zK-Ruthlezz
Geb
Level 129
God Stats
23W - 20L
1,611 SR
Queue Stats
161W - 165L
1,519 Elo+
Party 3
Aphrodite
Aphrodite
zK-Swaggy
Aphrodite
Level 88
God Stats
1W - 4L
1,257 SR
Queue Stats
180W - 185L
1,521 Elo+
Party 3
Team Averages
Level 80
1,413 SR
1,476 Elo+

VS

Team Averages
Level 126
1,415 SR
1,485 Elo+
Anhur
Anhur
 
Anhur
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Lancelot
Lancelot
CremasterDartos
Lancelot
Level 126
God Stats
25W - 22L
1,470 SR
Queue Stats
490W - 480L
1,429 Elo+
Solo
Ix Chel
Ix Chel
KigOBitties
Ix Chel
Level 154
God Stats
5W - 9L
1,295 SR
Queue Stats
413W - 405L
1,452 Elo+
Solo
Geb
Geb
KingSnarf
Geb
Level 69
God Stats
2W - 3L
1,277 SR
Queue Stats
162W - 134L
1,523 Elo+
Party 2
Horus
Horus
thegentledove
Horus
Level 155
God Stats
1W - 1L
1,534 SR
Queue Stats
41W - 33L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 3 / 0
2,936
587
980
4,101
2,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
NUK3ST3P_PR
Danzaburou
4
0 / 2 / 1
2,868
574
1,620
3,047
574
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Pele
Revnder
Pele
6
0 / 0 / 0
3,193
639
365
3,682
744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

4
1 / 3 / 0
3,063
613
1,362
3,997
1,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Aphrodite
zK-Swaggy
Aphrodite
1
0 / 0 / 0
2,411
482
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
6
2 / 1 / 2
3,719
744
2,618
2,355
612
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
7
3 / 0 / 0
4,433
887
2,076
2,910
1,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Ix Chel
KigOBitties
Ix Chel
7
1 / 0 / 0
3,719
744
590
1,033
239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

5
1 / 0 / 3
3,669
734
1,438
3,501
1,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

5
0 / 0 / 2
3,079
616
679
1,847
652
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
14
1
Kills
7
8
Deaths
1
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
2
1
2
3
W
Lancelot
3
0
0
3
L
0
3
0
0
W
Ix Chel
KigOBitties
Ix Chel
1
0
0
1
W
1
0
3
2.5
L
Danzaburou
NUK3ST3P_PR
Danzaburou
0
2
1
0.25
L
Pele
Revnder
Pele
0
0
0
0
W
0
0
2
1
L
1
3
0
0.33
L
Aphrodite
zK-Swaggy
Aphrodite
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,327
Damage
7,401
14,827
Taken
11,646
4,964
Mitigated
3,816
4,030
Healing
3,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
2,618
1,567
0
521
2,355
612
0
467
1,888
0
21,136
W
Lancelot
2,076
440
0
1,208
2,910
1,008
0
0
2,795
0
20,874
L
980
265
0
763
4,101
2,010
0
0
3,913
0
9,514
W
Ix Chel
KigOBitties
Ix Chel
590
0
194
494
1,033
239
0
0
1,033
19,678
0
W
1,438
303
60
1,143
3,501
1,305
0
715
2,786
7,666
1,256
L
Danzaburou
NUK3ST3P_PR
Danzaburou
1,620
667
0
538
3,047
574
0
1,122
1,925
0
9,012
L
Pele
Revnder
Pele
365
48
0
1,892
3,682
744
0
0
3,651
0
15,069
W
679
260
146
105
1,847
652
0
180
1,667
0
9,817
L
1,362
335
0
837
3,997
1,636
0
797
3,200
5,103
0
L
Aphrodite
zK-Swaggy
Aphrodite
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,471
Gold Earned
18,619
81
Minions Killed
153
0
Camps Cleared
0
418,774
Distance Traveled
521,219
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
3,719
744
40
8
0
86,945
0
W
Lancelot
4,433
887
40
8
0
101,355
0
L
Nike
2,936
587
17
3
0
94,819
0
W
Ix Chel
3,719
744
42
8
0
105,651
2
W
Geb
3,669
734
11
2
0
100,909
3
L
Danzaburou
2,868
574
14
3
0
106,241
0
L
Pele
3,193
639
37
7
0
128,888
0
W
Horus
3,079
616
20
4
0
126,359
0
L
Geb
3,063
613
13
3
0
88,826
0
L
Aphrodite
2,411
482
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role